SKILL_INFO_LIST = { [SKID.NV_BASIC] = { "NV_BASIC"; SkillName = "Compétences de Base", MaxLv = 9, }, [SKID.SM_SWORD] = { "SM_SWORD"; SkillName = "Maîtrise de l'Épée", MaxLv = 10, }, [SKID.SM_TWOHAND] = { "SM_TWOHAND"; SkillName = "Maîtrise de l'Épée à deux Mains", MaxLv = 10, _NeedSkillList = { { SKID.SM_SWORD,1 } } }, [SKID.SM_RECOVERY] = { "SM_RECOVERY"; SkillName = "Récupération Physique", MaxLv = 10, }, [SKID.SM_BASH] = { "SM_BASH"; SkillName = "Taugnée", MaxLv = 10, SpAmount = { 8, 8, 8, 8, 8, 15, 15, 15, 15, 15 } }, [SKID.SM_PROVOKE] = { "SM_PROVOKE"; SkillName = "Provocation", MaxLv = 10, SpAmount = { 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 } }, [SKID.SM_MAGNUM] = { "SM_MAGNUM"; SkillName = "Frappe Explosive", MaxLv = 10, _NeedSkillList = { { SKID.SM_BASH,5 } } }, [SKID.SM_ENDURE] = { "SM_ENDURE"; SkillName = "Endurance", MaxLv = 10, _NeedSkillList = { { SKID.SM_PROVOKE,5 } } }, [SKID.MG_SRECOVERY] = { "MG_SRECOVERY"; SkillName = "Régénération Psychique", MaxLv = 10, }, [SKID.MG_SIGHT] = { "MG_SIGHT"; SkillName = "Révélation", MaxLv = 1, }, [SKID.MG_NAPALMBEAT] = { "MG_NAPALMBEAT"; SkillName = "Choc Psychique", MaxLv = 10, }, [SKID.MG_SAFETYWALL] = { "MG_SAFETYWALL"; SkillName = "Protection", MaxLv = 10, SpAmount = { 30, 30, 30, 35, 35, 35, 40, 40, 40, 40 }, _NeedSkillList = { { SKID.MG_NAPALMBEAT,7}, { SKID.MG_SOULSTRIKE,5 } }, NeedSkillList = { [JOBID.JT_PRIEST] = { { SKID.PR_SANCTUARY,3 }, { SKID.PR_ASPERSIO,4 }, } } }, [SKID.MG_SOULSTRIKE] = { "MG_SOULSTRIKE"; SkillName = "Brûlure Psychique", MaxLv = 10, SpAmount = { 18, 14, 24, 20, 30, 26, 36, 32, 42, 38 }, _NeedSkillList = { { SKID.MG_NAPALMBEAT,4 } } }, [SKID.MG_COLDBOLT] = { "MG_COLDBOLT"; SkillName = "Pluie de Glace", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 } }, [SKID.MG_FROSTDIVER] = { "MG_FROSTDIVER"; SkillName = "Gel", MaxLv = 10, _NeedSkillList = { { SKID.MG_COLDBOLT,5 } } }, [SKID.MG_STONECURSE] = { "MG_STONECURSE"; SkillName = "Pétrification", MaxLv = 10, }, [SKID.MG_FIREBALL] = { "MG_FIREBALL"; SkillName = "Boule de Feu", MaxLv = 10, _NeedSkillList = { { SKID.MG_FIREBOLT, 4 } } }, [SKID.MG_FIREWALL] = { "MG_FIREWALL"; SkillName = "Mur de Feu", MaxLv = 10, _NeedSkillList = { { SKID.MG_SIGHT,1 }, { SKID.MG_FIREBALL,5 } } }, [SKID.MG_FIREBOLT] = { "MG_FIREBOLT"; SkillName = "Pluie de Feu", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 } }, [SKID.MG_LIGHTNINGBOLT] = { "MG_LIGHTNINGBOLT"; SkillName = "Pluie d'Éclairs", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 } }, [SKID.MG_THUNDERSTORM] = { "MG_THUNDERSTORM"; SkillName = "Tempête Foudroyante", MaxLv = 10, SpAmount = { 29, 34, 39, 44, 49, 54, 59, 64, 69, 74 }, _NeedSkillList = { { SKID.MG_LIGHTNINGBOLT,4 } } }, [SKID.AL_DP] = { "AL_DP"; SkillName = "Protection Divine", MaxLv = 10, NeedSkillList = { [JOBID.JT_CRUSADER] = { { SKID.AL_CURE,1 } } } }, [SKID.AL_DEMONBANE] = { "AL_DEMONBANE"; SkillName = "Fléau du Démon", MaxLv = 10, _NeedSkillList = { { SKID.AL_DP,3 } } }, [SKID.AL_RUWACH] = { "AL_RUWACH"; SkillName = "Clairvoyance", MaxLv = 1, }, [SKID.AL_PNEUMA] = { "AL_PNEUMA"; SkillName = "Souffle", MaxLv = 1, _NeedSkillList = { { SKID.AL_WARP,4 } } }, [SKID.AL_TELEPORT] = { "AL_TELEPORT"; SkillName = "Téléportation", MaxLv = 2, _NeedSkillList = { { SKID.AL_RUWACH,1 } } }, [SKID.AL_WARP] = { "AL_WARP"; SkillName = "Portail", MaxLv = 4, _NeedSkillList = { { SKID.AL_TELEPORT,2 } } }, [SKID.AL_HEAL] = { "AL_HEAL"; SkillName = "Soin", MaxLv = 10, SpAmount = { 13, 16, 19, 22, 25, 28, 31, 34, 37, 40 }, NeedSkillList = { [JOBID.JT_CRUSADER] = { { SKID.CR_TRUST,10 }, { SKID.AL_DEMONBANE,5 } } } }, [SKID.AL_INCAGI] = { "AL_INCAGI"; SkillName = "Accélération", MaxLv = 10, SpAmount = { 18, 21, 24, 27, 30, 33, 36, 39, 42, 45 }, _NeedSkillList = { { SKID.AL_HEAL,3} } }, [SKID.AL_DECAGI] = { "AL_DECAGI"; SkillName = "Décélération", MaxLv = 10, SpAmount = { 15, 17, 19, 21, 23, 25, 27, 29, 31, 33 }, _NeedSkillList = { { SKID.AL_INCAGI, 1 } } }, [SKID.AL_HOLYWATER] = { "AL_HOLYWATER"; SkillName = "Eau Bénite", MaxLv = 1, }, [SKID.AL_CRUCIS] = { "AL_CRUCIS"; SkillName = "Signe de Croix", MaxLv = 10, _NeedSkillList = { { SKID.AL_DEMONBANE,3 } } }, [SKID.AL_ANGELUS] = { "AL_ANGELUS"; SkillName = "Angélus", MaxLv = 10, SpAmount = { 23,26, 29, 32, 35, 38, 41, 44, 47, 50 }, _NeedSkillList = { { SKID.AL_DP,3 } } }, [SKID.AL_BLESSING] = { "AL_BLESSING"; SkillName = "Bénédiction", MaxLv = 10, SpAmount = { 28, 32, 36, 40, 44, 48, 52, 56, 60, 64 }, _NeedSkillList = { { SKID.AL_DP,5 } } }, [SKID.AL_CURE] = { "AL_CURE"; SkillName = "Guérison", MaxLv = 1, _NeedSkillList = { { SKID.AL_HEAL,2 } }, NeedSkillList = { [JOBID.JT_CRUSADER] = { { SKID.CR_TRUST,5 } } } }, [SKID.MC_INCCARRY] = { "MC_INCCARRY"; SkillName = "Musculation", MaxLv = 10, }, [SKID.MC_DISCOUNT] = { "MC_DISCOUNT"; SkillName = "Rabais", MaxLv = 10, _NeedSkillList = { { SKID.MC_INCCARRY,3 } } }, [SKID.MC_OVERCHARGE] = { "MC_OVERCHARGE"; SkillName = "Surtaxe", MaxLv = 10, _NeedSkillList = { { SKID.MC_DISCOUNT,3 } } }, [SKID.MC_PUSHCART] = { "MC_PUSHCART"; SkillName = "Permis Charrette", MaxLv = 10, _NeedSkillList = { { SKID.MC_INCCARRY,5 } } }, [SKID.MC_IDENTIFY] = { "MC_IDENTIFY"; SkillName = "Identification", MaxLv = 1, }, [SKID.MC_VENDING] = { "MC_VENDING"; SkillName = "Échoppe", MaxLv = 10, _NeedSkillList = { { SKID.MC_PUSHCART,3 } } }, [SKID.MC_MAMMONITE] = { "MC_MAMMONITE"; SkillName = "Mammonite", MaxLv = 10, SpAmount = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 } }, [SKID.AC_OWL] = { "AC_OWL"; SkillName = "Oeil de Chouette", MaxLv = 10, }, [SKID.AC_VULTURE] = { "AC_VULTURE"; SkillName = "Oeil de Vautour", MaxLv = 10, _NeedSkillList = { { SKID.AC_OWL,3 } }, NeedSkillList = { [JOBID.JT_ROGUE] = { } } }, [SKID.AC_CONCENTRATION] = { "AC_CONCENTRATION"; SkillName = "Concentration", MaxLv = 10, SpAmount = { 25, 30, 35, 40, 45, 50, 55, 60, 65, 70 }, _NeedSkillList = { { SKID.AC_VULTURE,1 } } }, [SKID.AC_DOUBLE] = { "AC_DOUBLE"; SkillName = "Double Tir", MaxLv = 10, NeedSkillList = { [JOBID.JT_ROGUE] = { { SKID.AC_VULTURE,10 } } } }, [SKID.AC_SHOWER] = { "AC_SHOWER"; SkillName = "Volée de Flèches", MaxLv = 10, _NeedSkillList = { { SKID.AC_DOUBLE,5 } } }, [SKID.TF_DOUBLE] = { "TF_DOUBLE"; SkillName = "Double Tir", MaxLv = 10, }, [SKID.TF_MISS] = { "TF_MISS"; SkillName = "Maîtrise de l'Esquive", MaxLv = 10, }, [SKID.TF_STEAL] = { "TF_STEAL"; SkillName = "Vol", MaxLv = 10, }, [SKID.TF_HIDING] = { "TF_HIDING"; SkillName = "Disparition", MaxLv = 10, SpAmount = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 }, _NeedSkillList = { { SKID.TF_STEAL,5 } } }, [SKID.TF_POISON] = { "TF_POISON"; SkillName = "Empoisonnement", MaxLv = 10, }, [SKID.TF_DETOXIFY] = { "TF_DETOXIFY"; SkillName = "Détoxification", MaxLv = 1, _NeedSkillList = { { SKID.TF_POISON,3 } } }, [SKID.ALL_RESURRECTION] = { "ALL_RESURRECTION"; SkillName = "Résurrection", MaxLv = 4, _NeedSkillList = { { SKID.MG_SRECOVERY,4 }, { SKID.PR_STRECOVERY,1 } } }, [SKID.KN_SPEARMASTERY] = { "KN_SPEARMASTERY"; SkillName = "Maîtrise de la Lance", MaxLv = 10, }, [SKID.KN_PIERCE] = { "KN_PIERCE"; SkillName = "Estoc", MaxLv = 10, _NeedSkillList = { { SKID.KN_SPEARMASTERY,1 } } }, [SKID.KN_BRANDISHSPEAR] = { "KN_BRANDISHSPEAR"; SkillName = "Lance Flamboyante", MaxLv = 10, _NeedSkillList = { { SKID.KN_RIDING,1 }, { SKID.KN_SPEARSTAB,3 } } }, [SKID.KN_SPEARSTAB] = { "KN_SPEARSTAB"; SkillName = "Empalement", MaxLv = 10, SpAmount = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.KN_PIERCE,5 } } }, [SKID.KN_SPEARBOOMERANG] = { "KN_SPEARBOOMERANG"; SkillName = "Javeline", MaxLv = 5, _NeedSkillList = { { SKID.KN_PIERCE,3 } } }, [SKID.KN_TWOHANDQUICKEN] = { "KN_TWOHANDQUICKEN"; SkillName = "Épée Véloce", MaxLv = 10, SpAmount = { 14, 18, 22, 26, 30, 34, 38, 42, 46, 50 }, _NeedSkillList = { { SKID.SM_TWOHAND,1 } } }, [SKID.KN_AUTOCOUNTER] = { "KN_AUTOCOUNTER"; SkillName = "Contre-Attaque", MaxLv = 5, _NeedSkillList = { { SKID.SM_TWOHAND,1 } } }, [SKID.KN_BOWLINGBASH] = { "KN_BOWLINGBASH"; SkillName = "Assaut", MaxLv = 10, SpAmount = { 13, 14, 15, 16, 17, 18, 19, 20, 21, 22 }, _NeedSkillList = { { SKID.SM_BASH,10 }, { SKID.SM_MAGNUM,3 }, { SKID.SM_TWOHAND,5 }, { SKID.KN_TWOHANDQUICKEN,10 }, { SKID.KN_AUTOCOUNTER,5 } }, NeedSkillList = { [JOBID.JT_SUPERNOVICE2] = { { SKID.KN_AUTOCOUNTER,5 } } } }, [SKID.KN_RIDING] = { "KN_RIDING"; SkillName = "Équitation", MaxLv = 1, _NeedSkillList = { { SKID.SM_ENDURE,1 } } }, [SKID.KN_CAVALIERMASTERY] = { "KN_CAVALIERMASTERY"; SkillName = "Maîtrise de l'Équitation", MaxLv = 5, _NeedSkillList = { { SKID.KN_RIDING,1 } } }, [SKID.PR_MACEMASTERY] = { "PR_MACEMASTERY"; SkillName = "Maîtrise de la Masse", MaxLv = 10, }, [SKID.PR_IMPOSITIO] = { "PR_IMPOSITIO"; SkillName = "Apposition des Mains", MaxLv = 5, SpAmount = { 13, 16, 19, 22, 25 } }, [SKID.PR_SUFFRAGIUM] = { "PR_SUFFRAGIUM"; SkillName = "Assentiment", MaxLv = 3, SpAmount = { 8, 8, 8 }, _NeedSkillList = { { SKID.PR_IMPOSITIO,2 } } }, [SKID.PR_ASPERSIO] = { "PR_ASPERSIO"; SkillName = "Aspersion", MaxLv = 5, SpAmount = { 14, 18, 22, 26, 30 }, _NeedSkillList = { { SKID.AL_HOLYWATER,1 }, { SKID.PR_IMPOSITIO,3 } } }, [SKID.PR_BENEDICTIO] = { "PR_BENEDICTIO"; SkillName = "Bénédiction du Saint-Sacrement", MaxLv = 5, _NeedSkillList = { { SKID.PR_ASPERSIO,5 }, { SKID.PR_GLORIA,3 } } }, [SKID.PR_SANCTUARY] = { "PR_SANCTUARY"; SkillName = "Sanctuaire", MaxLv = 10, SpAmount = { 15, 18, 21, 24, 27, 30, 33, 36, 39, 42 }, _NeedSkillList = { { SKID.AL_HEAL,1 } } }, [SKID.PR_SLOWPOISON] = { "PR_SLOWPOISON"; SkillName = "Contre-Poison", MaxLv = 4, SpAmount = { 6, 8, 10, 12 } }, [SKID.PR_STRECOVERY] = { "PR_STRECOVERY"; SkillName = "Rétablissement", MaxLv = 1, }, [SKID.PR_KYRIE] = { "PR_KYRIE"; SkillName = "Bouclier de la Foi", MaxLv = 10, SpAmount = { 20, 20, 20, 25, 25, 25, 30, 30, 30, 35 }, _NeedSkillList = { { SKID.AL_ANGELUS,2 } } }, [SKID.PR_MAGNIFICAT] = { "PR_MAGNIFICAT"; SkillName = "Exaltation", MaxLv = 5, }, [SKID.PR_GLORIA] = { "PR_GLORIA"; SkillName = "Gloire", MaxLv = 5, _NeedSkillList = { { SKID.PR_KYRIE,4 }, { SKID.PR_MAGNIFICAT,3 } }, }, [SKID.PR_LEXDIVINA] = { "PR_LEXDIVINA"; SkillName = "Sentence Divine", MaxLv = 10, _NeedSkillList = { { SKID.AL_RUWACH,1 } } }, [SKID.PR_TURNUNDEAD] = { "PR_TURNUNDEAD"; SkillName = "Vade Retro", MaxLv = 10, _NeedSkillList = { { SKID.ALL_RESURRECTION,1 }, { SKID.PR_LEXDIVINA,3 } } }, [SKID.PR_LEXAETERNA] = { "PR_LEXAETERNA"; SkillName = "Sentence Inéluctable", MaxLv = 1, _NeedSkillList = { { SKID.PR_LEXDIVINA,5 } } }, [SKID.PR_MAGNUS] = { "PR_MAGNUS"; SkillName = "Exorcisme", MaxLv = 10, SpAmount = { 40, 42, 44, 46, 48, 50, 52, 54, 56, 58 }, _NeedSkillList = { { SKID.MG_SAFETYWALL,1 }, { SKID.PR_LEXAETERNA,1 }, { SKID.PR_TURNUNDEAD,3 } } }, [SKID.WZ_FIREPILLAR] = { "WZ_FIREPILLAR"; SkillName = "Colonne de Feu", MaxLv = 10, SpAmount = { 75, 75, 75, 75, 75, 75, 75, 75, 75, 75 }, _NeedSkillList = { { SKID.MG_FIREWALL,1 } } }, [SKID.WZ_SIGHTRASHER] = { "WZ_SIGHTRASHER"; SkillName = "Cercle de Feu", MaxLv = 10, SpAmount = { 35, 37, 39, 41, 43, 45, 47, 49, 51, 53 }, _NeedSkillList = { { SKID.MG_SIGHT,1 }, { SKID.MG_LIGHTNINGBOLT,1 } } }, [SKID.WZ_FIREIVY] = { "WZ_FIREIVY"; SkillName = "Fire Ivy", SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 } }, [SKID.WZ_METEOR] = { "WZ_METEOR"; SkillName = "Pluie de Météores", MaxLv = 10, SpAmount = { 20, 24, 30, 34, 40, 44, 50, 54, 60, 64 }, _NeedSkillList = { { SKID.MG_THUNDERSTORM,1 }, { SKID.WZ_SIGHTRASHER,2 } } }, [SKID.WZ_JUPITEL] = { "WZ_JUPITEL"; SkillName = "Éclair Suprême", MaxLv = 10, SpAmount = { 20, 23, 26, 29, 32, 35, 38, 41, 44, 47 }, _NeedSkillList = { { SKID.MG_NAPALMBEAT,1 }, { SKID.MG_LIGHTNINGBOLT,1 } } }, [SKID.WZ_VERMILION] = { "WZ_VERMILION"; SkillName = "Tonnerre Suprême", MaxLv = 10, SpAmount = { 60, 64, 68, 72, 76, 80, 84, 88, 92, 96 }, _NeedSkillList = { { SKID.MG_THUNDERSTORM,1 }, { SKID.WZ_JUPITEL,5 } } }, [SKID.WZ_WATERBALL] = { "WZ_WATERBALL"; SkillName = "Sphères d'Eau", MaxLv = 5, SpAmount = { 15, 20, 20, 25, 25 }, _NeedSkillList = { { SKID.MG_COLDBOLT,1 }, { SKID.MG_LIGHTNINGBOLT,1 } } }, [SKID.WZ_ICEWALL] = { "WZ_ICEWALL"; SkillName = "Mur de Glace", MaxLv = 10, _NeedSkillList = { { SKID.MG_STONECURSE,1 }, { SKID.MG_FROSTDIVER,1 } } }, [SKID.WZ_FROSTNOVA] = { "WZ_FROSTNOVA"; SkillName = "Cercle de Glace", MaxLv = 10, _NeedSkillList = { { SKID.WZ_ICEWALL,1 } } }, [SKID.WZ_STORMGUST] = { "WZ_STORMGUST"; SkillName = "Blizzard", MaxLv = 10, SpAmount = { 78, 78, 78, 78, 78, 78, 78, 78, 78, 78 }, _NeedSkillList = { { SKID.MG_FROSTDIVER,1 }, { SKID.WZ_JUPITEL,3 } } }, [SKID.WZ_EARTHSPIKE] = { "WZ_EARTHSPIKE"; SkillName = "Crocs Sismiques", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, NeedSkillList = { [JOBID.JT_WIZARD] = { { SKID.MG_STONECURSE,1 } }, [JOBID.JT_SAGE] = { { SKID.SA_SEISMICWEAPON,1 } } } }, [SKID.WZ_HEAVENDRIVE] = { "WZ_HEAVENDRIVE"; SkillName = "Séisme", MaxLv = 5, SpAmount = { 28, 32, 36, 40, 44 }, _NeedSkillList = { { SKID.WZ_EARTHSPIKE,3 } }, NeedSkillList = { [JOBID.JT_SAGE] = { { SKID.WZ_EARTHSPIKE,1 } } } }, [SKID.WZ_QUAGMIRE] = { "WZ_QUAGMIRE"; SkillName = "Bourbier", MaxLv = 5, _NeedSkillList = { { SKID.WZ_HEAVENDRIVE,1 } } }, [SKID.WZ_ESTIMATION] = { "WZ_ESTIMATION"; SkillName = "Attendez, je consulte mon Grimoire", MaxLv = 1, }, [SKID.BS_IRON] = { "BS_IRON"; SkillName = "Raffinage du Fer", MaxLv = 5, }, [SKID.BS_STEEL] = { "BS_STEEL"; SkillName = "Raffinage de l'Acier", MaxLv = 5, _NeedSkillList = { { SKID.BS_IRON,1 }, } }, [SKID.BS_ENCHANTEDSTONE] = { "BS_ENCHANTEDSTONE"; SkillName = "Confection de Pierre Enchantées", MaxLv = 5, _NeedSkillList = { { SKID.BS_IRON,1 } } }, [SKID.BS_ORIDEOCON] = { "BS_ORIDEOCON"; SkillName = "Connaissance de l'Oridécon", MaxLv = 5, _NeedSkillList = { { SKID.BS_ENCHANTEDSTONE,1 } } }, [SKID.BS_DAGGER] = { "BS_DAGGER"; SkillName = "Forge de Dagues", MaxLv = 3, }, [SKID.BS_SWORD] = { "BS_SWORD"; SkillName = "Forge d'Épées", MaxLv = 3, _NeedSkillList = { { SKID.BS_DAGGER,1 } } }, [SKID.BS_TWOHANDSWORD] = { "BS_TWOHANDSWORD"; SkillName = "Forge d'Épées à Deux Mains", MaxLv = 3, _NeedSkillList = { { SKID.BS_SWORD,1 } } }, [SKID.BS_AXE] = { "BS_AXE"; SkillName = "Forge de Haches", MaxLv = 3, _NeedSkillList = { { SKID.BS_SWORD,2 } } }, [SKID.BS_MACE] = { "BS_MACE"; SkillName = "Forge de Masses", MaxLv = 3, _NeedSkillList = { { SKID.BS_KNUCKLE,1 } } }, [SKID.BS_KNUCKLE] = { "BS_KNUCKLE"; SkillName = "Forge de Gantelets", MaxLv = 3, _NeedSkillList = { { SKID.BS_DAGGER, 1 } } }, [SKID.BS_SPEAR] = { "BS_SPEAR"; SkillName = "Forge de Lances", MaxLv = 3, _NeedSkillList = { { SKID.BS_DAGGER,2 } } }, [SKID.BS_HILTBINDING] = { "BS_HILTBINDING"; SkillName = "Garde Renforcée", MaxLv = 1, }, [SKID.BS_FINDINGORE] = { "BS_FINDINGORE"; SkillName = "Connaissance des Minerais", MaxLv = 1, _NeedSkillList = { { SKID.BS_HILTBINDING,1 }, { SKID.BS_STEEL,1 } } }, [SKID.BS_WEAPONRESEARCH] = { "BS_WEAPONRESEARCH"; SkillName = "Connaissance des Armes", MaxLv = 10, _NeedSkillList = { { SKID.BS_HILTBINDING,1 } } }, [SKID.BS_REPAIRWEAPON] = { "BS_REPAIRWEAPON"; SkillName = "Réparation", MaxLv = 1, _NeedSkillList = { { SKID.BS_WEAPONRESEARCH,1 } } }, [SKID.BS_SKINTEMPER] = { "BS_SKINTEMPER"; SkillName = "Peau de Rhinocéros", MaxLv = 5, }, [SKID.BS_HAMMERFALL] = { "BS_HAMMERFALL"; SkillName = "Masse de Richter", MaxLv = 5, }, [SKID.BS_ADRENALINE] = { "BS_ADRENALINE"; SkillName = "Poussée d'Adrénaline", MaxLv = 5, SpAmount = { 20, 23, 26, 29, 32 }, _NeedSkillList = { { SKID.BS_HAMMERFALL,2 } } }, [SKID.BS_WEAPONPERFECT] = { "BS_WEAPONPERFECT"; SkillName = "Perfection de l'Arme", MaxLv = 5, _NeedSkillList = { { SKID.BS_WEAPONRESEARCH,2 }, { SKID.BS_ADRENALINE,2 } } }, [SKID.BS_OVERTHRUST] = { "BS_OVERTHRUST"; SkillName = "Puissance", MaxLv = 5, SpAmount = { 18, 16, 14, 12, 10 }, _NeedSkillList = { { SKID.BS_ADRENALINE,3 } } }, [SKID.BS_MAXIMIZE] = { "BS_MAXIMIZE"; SkillName = "Puissance Maximale", MaxLv = 5, _NeedSkillList = { { SKID.BS_WEAPONPERFECT,3 }, { SKID.BS_OVERTHRUST,2 } } }, [SKID.HT_SKIDTRAP] = { "HT_SKIDTRAP"; SkillName = "Piège à Ressort", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 } }, [SKID.HT_LANDMINE] = { "HT_LANDMINE"; SkillName = "Mine terrestre", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 } }, [SKID.HT_ANKLESNARE] = { "HT_ANKLESNARE"; SkillName = "Piège à Loups", MaxLv = 5, SpAmount = { 12, 12, 12, 12, 12 }, _NeedSkillList = { { SKID.HT_SKIDTRAP,1 } } }, [SKID.HT_SHOCKWAVE] = { "HT_SHOCKWAVE"; SkillName = "Piège à Ultrasons", MaxLv = 5, SpAmount = { 45, 45, 45, 45, 45 }, _NeedSkillList = { { SKID.HT_ANKLESNARE,1 } } }, [SKID.HT_SANDMAN] = { "HT_SANDMAN"; SkillName = "Marchand de Sable", MaxLv = 5, SpAmount = { 12, 12, 12, 12, 12 }, _NeedSkillList = { { SKID.HT_FLASHER,1 } } }, [SKID.HT_FLASHER] = { "HT_FLASHER"; SkillName = "Piège Aveuglant", MaxLv = 5, SpAmount = { 12, 12, 12, 12, 12 }, _NeedSkillList = { { SKID.HT_SKIDTRAP,1 } } }, [SKID.HT_FREEZINGTRAP] = { "HT_FREEZINGTRAP"; SkillName = "Piège Glacial", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, _NeedSkillList = { { SKID.HT_FLASHER,1 } } }, [SKID.HT_BLASTMINE] = { "HT_BLASTMINE"; SkillName = "Mine", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, _NeedSkillList = { { SKID.HT_LANDMINE,1 }, { SKID.HT_SANDMAN,1 }, { SKID.HT_FREEZINGTRAP,1 } } }, [SKID.HT_CLAYMORETRAP] = { "HT_CLAYMORETRAP"; SkillName = "Piège Explosif", MaxLv = 5, SpAmount = { 15, 15, 15, 15, 15 }, _NeedSkillList = { { SKID.HT_SHOCKWAVE,1 }, { SKID.HT_BLASTMINE,1 } } }, [SKID.HT_REMOVETRAP] = { "HT_REMOVETRAP"; SkillName = "Désamorçage", MaxLv = 1, _NeedSkillList = { { SKID.HT_LANDMINE,1 } }, NeedSkillList = { [JOBID.JT_ROGUE] = { { SKID.AC_DOUBLE,5 } } } }, [SKID.HT_TALKIEBOX] = { "HT_TALKIEBOX"; SkillName = "Message Caché", MaxLv = 1, _NeedSkillList = { { SKID.HT_REMOVETRAP,1 }, { SKID.HT_SHOCKWAVE,1 } } }, [SKID.HT_BEASTBANE] = { "HT_BEASTBANE"; SkillName = "Fléau des Bêtes", MaxLv = 10, }, [SKID.HT_FALCON] = { "HT_FALCON"; SkillName = "Fauconnerie", MaxLv = 1, _NeedSkillList = { { SKID.HT_BEASTBANE,1 } } }, [SKID.HT_STEELCROW] = { "HT_STEELCROW"; SkillName = "Faucon d'Acier", MaxLv = 10, _NeedSkillList = { { SKID.HT_BLITZBEAT,5 } } }, [SKID.HT_BLITZBEAT] = { "HT_BLITZBEAT"; SkillName = "Attaque Éclair", MaxLv = 5, SpAmount = { 10, 13, 16, 19, 22, 25, 28, 31, 34, 37 }, _NeedSkillList = { { SKID.HT_FALCON,1 } } }, [SKID.HT_DETECTING] = { "HT_DETECTING"; SkillName = "Détection", MaxLv = 4, _NeedSkillList = { { SKID.AC_CONCENTRATION,1 }, { SKID.HT_FALCON,1 } } }, [SKID.HT_SPRINGTRAP] = { "HT_SPRINGTRAP"; SkillName = "Destruction de Piège", MaxLv = 5, _NeedSkillList = { { SKID.HT_FALCON }, --Hmmm no value { SKID.HT_REMOVETRAP,1 } } }, [SKID.AS_RIGHT] = { "AS_RIGHT"; SkillName = "Ambidextrie: Main Droite", MaxLv = 5, }, [SKID.AS_LEFT] = { "AS_LEFT"; SkillName = "Ambidextrie: Main Gauche", MaxLv = 5, _NeedSkillList = { { SKID.AS_RIGHT,2 } } }, [SKID.AS_KATAR] = { "AS_KATAR"; SkillName = "Maîtrise des Katars", MaxLv = 10, }, [SKID.AS_CLOAKING] = { "AS_CLOAKING"; SkillName = "Dissimulation", MaxLv = 10, _NeedSkillList = { { SKID.TF_HIDING,2 } } }, [SKID.AS_SONICBLOW] = { "AS_SONICBLOW"; SkillName = "Coups Supersoniques", MaxLv = 10, SpAmount = { 16, 18, 20, 22, 24, 26, 28, 30, 32, 34 }, _NeedSkillList = { { SKID.AS_KATAR,4 } } }, [SKID.AS_GRIMTOOTH] = { "AS_GRIMTOOTH"; SkillName = "Crocs des Ombres", MaxLv = 5, _NeedSkillList = { { SKID.AS_CLOAKING,2 }, { SKID.AS_SONICBLOW,5 } } }, [SKID.AS_ENCHANTPOISON] = { "AS_ENCHANTPOISON"; SkillName = "Enduction de Poison", MaxLv = 10, _NeedSkillList = { { SKID.TF_POISON,1 } } }, [SKID.AS_POISONREACT] = { "AS_POISONREACT"; SkillName = "Parade Empoisonnée", MaxLv = 10, _NeedSkillList = { { SKID.AS_ENCHANTPOISON,3 } } }, [SKID.AS_VENOMDUST] = { "AS_VENOMDUST"; SkillName = "Nuage Toxique", MaxLv = 10, _NeedSkillList = { { SKID.AS_ENCHANTPOISON,5 } } }, [SKID.AS_SPLASHER] = { "AS_SPLASHER"; SkillName = "Bombe Empoisonnée", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 36, 39, 42, 45, 48, 51, 54, 57, 60 }, _NeedSkillList = { { SKID.AS_VENOMDUST,5 }, { SKID.AS_POISONREACT,5 } } }, [SKID.NV_FIRSTAID] = { "NV_FIRSTAID"; SkillName = "Premiers Soins", MaxLv = 1, Type = "Quest" }, [SKID.NV_TRICKDEAD] = { "NV_TRICKDEAD"; SkillName = "Faire le Mort", MaxLv = 1, Type = "Quest" }, [SKID.SM_MOVINGRECOVERY] = { "SM_MOVINGRECOVERY"; SkillName = "Récupération Physique Active", MaxLv = 1, Type = "Quest" }, [SKID.SM_FATALBLOW] = { "SM_FATALBLOW"; SkillName = "Coup Fatal", MaxLv = 1, Type = "Quest" }, [SKID.SM_AUTOBERSERK] = { "SM_AUTOBERSERK"; SkillName = "Dernier Recours", MaxLv = 1, Type = "Quest" }, [SKID.AC_MAKINGARROW] = { "AC_MAKINGARROW"; SkillName = "Confection de Flèches", MaxLv = 1, Type = "Quest" }, [SKID.AC_CHARGEARROW] = { "AC_CHARGEARROW"; SkillName = "Flèche Repoussante", MaxLv = 1, Type = "Quest" }, [SKID.TF_SPRINKLESAND] = { "TF_SPRINKLESAND"; SkillName = "Nuage de Sable", MaxLv = 1, Type = "Quest" }, [SKID.TF_BACKSLIDING] = { "TF_BACKSLIDING"; SkillName = "Retraite", MaxLv = 1, Type = "Quest" }, [SKID.TF_PICKSTONE] = { "TF_PICKSTONE"; SkillName = "Collecte de Pierres", MaxLv = 1, Type = "Quest" }, [SKID.TF_THROWSTONE] = { "TF_THROWSTONE"; SkillName = "Lapidation", Type = "Quest", MaxLv = 1, }, [SKID.MC_CARTREVOLUTION] = { "MC_CARTREVOLUTION"; SkillName = "Coup de Charrette", MaxLv = 1, Type = "Quest", }, [SKID.MC_CHANGECART] = { "MC_CHANGECART"; SkillName = "Décoration", MaxLv = 1, Type = "Quest", }, [SKID.MC_LOUD] = { "MC_LOUD"; SkillName = "Cri de Guerre", MaxLv = 1, Type = "Quest", }, [SKID.AL_HOLYLIGHT] = { "AL_HOLYLIGHT"; SkillName = "Lumière Divine", MaxLv = 1, Type = "Quest", }, [SKID.MG_ENERGYCOAT] = { "MG_ENERGYCOAT"; SkillName = "Manteau de Magie", MaxLv = 1, Type = "Quest", }, [SKID.RG_SNATCHER] = { "RG_SNATCHER"; SkillName = "Rapine", MaxLv = 10, _NeedSkillList = { { SKID.TF_STEAL,1 } } }, [SKID.RG_STEALCOIN] = { "RG_STEALCOIN"; SkillName = "Larcin", MaxLv = 10, _NeedSkillList = { { SKID.RG_SNATCHER,4 } } }, [SKID.RG_BACKSTAP] = { "RG_BACKSTAP"; SkillName = "Attaque Sournoise", MaxLv = 10, _NeedSkillList = { { SKID.RG_STEALCOIN,4 } } }, [SKID.RG_TUNNELDRIVE] = { "RG_TUNNELDRIVE"; SkillName = "Déplacement Furtif", MaxLv = 5, _NeedSkillList = { { SKID.TF_HIDING,1 } } }, [SKID.RG_RAID] = { "RG_RAID"; SkillName = "Coup Fourré", MaxLv = 5, _NeedSkillList = { { SKID.RG_TUNNELDRIVE,2 }, { SKID.RG_BACKSTAP,2 } } }, [SKID.RG_STRIPWEAPON] = { "RG_STRIPWEAPON"; SkillName = "Vire ton Arme", MaxLv = 5, SpAmount = { 17, 19, 21, 23, 25 }, _NeedSkillList = { { SKID.RG_STRIPARMOR,5 } } }, [SKID.RG_STRIPSHIELD] = { "RG_STRIPSHIELD"; SkillName = "Vire ton Bouclier", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, _NeedSkillList = { { SKID.RG_STRIPHELM,5 } } }, [SKID.RG_STRIPARMOR] = { "RG_STRIPARMOR"; SkillName = "Vire ton Armure", MaxLv = 5, SpAmount = { 17, 19, 21, 23, 25 }, _NeedSkillList = { { SKID.RG_STRIPSHIELD,5 } } }, [SKID.RG_STRIPHELM] = { "RG_STRIPHELM"; SkillName = "Vire ton Casque", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, _NeedSkillList = { { SKID.RG_STEALCOIN,2 } } }, [SKID.RG_INTIMIDATE] = { "RG_INTIMIDATE"; SkillName = "Intimidation", MaxLv = 5, SpAmount = { 13, 16, 19, 22, 25 }, _NeedSkillList = { { SKID.RG_BACKSTAP,4 }, { SKID.RG_RAID,5 } } }, [SKID.RG_GRAFFITI] = { "RG_GRAFFITI"; SkillName = "Graffiti", MaxLv = 1, _NeedSkillList = { { SKID.RG_FLAGGRAFFITI,5 } } }, [SKID.RG_FLAGGRAFFITI] = { "RG_FLAGGRAFFITI"; SkillName = "Tag d'Emblème", MaxLv = 5, _NeedSkillList = { { SKID.RG_CLEANER,1 } } }, [SKID.RG_CLEANER] = { "RG_CLEANER"; SkillName = "Nettoyage", MaxLv = 1, _NeedSkillList = { { SKID.RG_GANGSTER,1 } } }, [SKID.RG_GANGSTER] = { "RG_GANGSTER"; SkillName = "Connivence Mesquine", MaxLv = 1, _NeedSkillList = { { SKID.RG_STRIPSHIELD,3 } } }, [SKID.RG_COMPULSION] = { "RG_COMPULSION"; SkillName = "Arnaque", MaxLv = 5, _NeedSkillList = { { SKID.RG_GANGSTER,1 } } }, [SKID.RG_PLAGIARISM] = { "RG_PLAGIARISM"; SkillName = "Plagiat", MaxLv = 10, _NeedSkillList = { { SKID.RG_INTIMIDATE,5 }, } }, [SKID.AM_AXEMASTERY] = { "AM_AXEMASTERY"; SkillName = "Maîtrise de la Hache", MaxLv = 10, }, [SKID.AM_LEARNINGPOTION] = { "AM_LEARNINGPOTION"; SkillName = "Étude des Potions", MaxLv = 10, }, [SKID.AM_PHARMACY] = { "AM_PHARMACY"; SkillName = "Pharmacie", MaxLv = 10, _NeedSkillList = { { SKID.AM_LEARNINGPOTION,5 } } }, [SKID.AM_DEMONSTRATION] = { "AM_DEMONSTRATION"; SkillName = "Grenade", MaxLv = 5, _NeedSkillList = { { SKID.AM_PHARMACY,4 } } }, [SKID.AM_ACIDTERROR] = { "AM_ACIDTERROR"; SkillName = "Jet d'Acide", MaxLv = 5, _NeedSkillList = { { SKID.AM_PHARMACY,5 } } }, [SKID.AM_POTIONPITCHER] = { "AM_POTIONPITCHER"; SkillName = "Lancer de Potions", MaxLv = 5, SpAmount = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AM_PHARMACY,3 } } }, [SKID.AM_CANNIBALIZE] = { "AM_CANNIBALIZE"; SkillName = "Bio-Cannibalisme", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, _NeedSkillList = { { SKID.AM_PHARMACY,6 } } }, [SKID.AM_SPHEREMINE] = { "AM_SPHEREMINE"; SkillName = "Sphère Marine", MaxLv = 5, _NeedSkillList = { { SKID.AM_PHARMACY,2 } } }, [SKID.AM_CP_WEAPON] = { "AM_CP_WEAPON"; SkillName = "Protection de l'Arme", MaxLv = 5, _NeedSkillList = { { SKID.AM_CP_ARMOR,3 } } }, [SKID.AM_CP_SHIELD] = { "AM_CP_SHIELD"; SkillName = "Protection du Bouclier", MaxLv = 5, _NeedSkillList = { { SKID.AM_CP_HELM,3 } } }, [SKID.AM_CP_ARMOR] = { "AM_CP_ARMOR"; SkillName = "Protection de l'Armure", MaxLv = 5, _NeedSkillList = { { SKID.AM_CP_SHIELD,3 } } }, [SKID.AM_CP_HELM] = { "AM_CP_HELM"; SkillName = "Protection du Casque", MaxLv = 5, _NeedSkillList = { { SKID.AM_PHARMACY,2 } } }, [SKID.AM_BIOETHICS] = { "AM_BIOETHICS"; SkillName = "Bioéthique", MaxLv = 1, Type = "Quest", }, [SKID.AM_BIOTECHNOLOGY] = { "AM_BIOTECHNOLOGY"; SkillName = "Biotechnologie", --Wah Where is the MaxLevel? }, [SKID.AM_CREATECREATURE] = { "AM_CREATECREATURE"; SkillName = "Création d'un Homoncule", --Wah Where is the MaxLevel? }, [SKID.AM_CULTIVATION] = { "AM_CULTIVATION"; SkillName = "Culture", --Wah Where is the MaxLevel? }, [SKID.AM_FLAMECONTROL] = { "AM_FLAMECONTROL"; SkillName = "Maîtrise du Feu", --Wah Where is the MaxLevel? }, [SKID.AM_CALLHOMUN] = { "AM_CALLHOMUN"; SkillName = "Invocation de l'Homuncule", MaxLv = 1, _NeedSkillList = { { SKID.AM_REST,1 } } }, [SKID.AM_REST] = { "AM_REST"; SkillName = "Repos", MaxLv = 1, _NeedSkillList = { { SKID.AM_BIOETHICS,1 } } }, [SKID.AM_DRILLMASTER] = { "AM_DRILLMASTER"; SkillName = "Dressage", --Wah Where is the MaxLevel? }, [SKID.AM_HEALHOMUN] = { "AM_HEALHOMUN"; SkillName = "Soin de l'Homoncule", --Wah Where is the MaxLevel? SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 } }, [SKID.AM_RESURRECTHOMUN] = { "AM_RESURRECTHOMUN"; SkillName = "Résurrection de l'Homuncule", MaxLv = 5, SpAmount = { 74, 68, 62, 56, 50 }, _NeedSkillList = { { SKID.AM_CALLHOMUN,1 } } }, [SKID.CR_TRUST] = { "CR_TRUST"; SkillName = "Foi", MaxLv = 10, }, [SKID.CR_AUTOGUARD] = { "CR_AUTOGUARD"; SkillName = "Anticipation", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 } }, [SKID.CR_SHIELDCHARGE] = { "CR_SHIELDCHARGE"; SkillName = "Charge du Bouclier", MaxLv = 5, _NeedSkillList = { { SKID.CR_AUTOGUARD,5 } } }, [SKID.CR_SHIELDBOOMERANG] = { "CR_SHIELDBOOMERANG"; SkillName = "Bouclier Boomerang", MaxLv = 5, _NeedSkillList = { { SKID.CR_SHIELDCHARGE,3 } } }, [SKID.CR_REFLECTSHIELD] = { "CR_REFLECTSHIELD"; SkillName = "Bouclier Réflecteur", MaxLv = 10, SpAmount = { 35, 40, 45, 50, 55, 60, 65, 70, 75, 80 }, _NeedSkillList = { { SKID.CR_SHIELDBOOMERANG,3 } } }, [SKID.CR_HOLYCROSS] = { "CR_HOLYCROSS"; SkillName = "Sainte-Croix", MaxLv = 10, SpAmount = { 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 }, _NeedSkillList = { { SKID.CR_TRUST,7 } } }, [SKID.CR_GRANDCROSS] = { "CR_GRANDCROSS"; SkillName = "Grande Croix", MaxLv = 10, SpAmount = { 37, 44, 51, 58, 65, 72, 78, 86, 93, 100 }, _NeedSkillList = { { SKID.CR_TRUST,10 }, { SKID.CR_HOLYCROSS,6 } } }, [SKID.CR_DEVOTION] = { "CR_DEVOTION"; SkillName = "Dévotion", MaxLv = 5, _NeedSkillList = { { SKID.CR_GRANDCROSS,4 }, { SKID.CR_REFLECTSHIELD,5 } } }, [SKID.CR_PROVIDENCE] = { "CR_PROVIDENCE"; SkillName = "Providence", MaxLv = 5, _NeedSkillList = { { SKID.AL_DP,5 }, { SKID.AL_HEAL,5 } } }, [SKID.CR_DEFENDER] = { "CR_DEFENDER"; SkillName = "Carapace", MaxLv = 5, _NeedSkillList = { { SKID.CR_SHIELDBOOMERANG,1 } } }, [SKID.CR_SPEARQUICKEN] = { "CR_SPEARQUICKEN"; SkillName = "Lance Véloce", MaxLv = 10, SpAmount = { 24, 28, 32, 36, 40, 44, 48, 52, 56, 60 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY,10 } } }, [SKID.MO_IRONHAND] = { "MO_IRONHAND"; SkillName = "Poigne de Fer", MaxLv = 10, _NeedSkillList = { { SKID.AL_DEMONBANE,10 }, { SKID.AL_DP,10 } } }, [SKID.MO_SPIRITSRECOVERY] = { "MO_SPIRITSRECOVERY"; SkillName = "Méditation", MaxLv = 5, _NeedSkillList = { { SKID.MO_BLADESTOP,2 } } }, [SKID.MO_CALLSPIRITS] = { "MO_CALLSPIRITS"; SkillName = "Appel du Ki", MaxLv = 5, _NeedSkillList = { { SKID.MO_IRONHAND,2 } } }, [SKID.MO_ABSORBSPIRITS] = { "MO_ABSORBSPIRITS"; SkillName = "Drain du Ki", MaxLv = 1, _NeedSkillList = { { SKID.MO_CALLSPIRITS,5 } } }, [SKID.MO_TRIPLEATTACK] = { "MO_TRIPLEATTACK"; SkillName = "Triple Attaque", MaxLv = 10, _NeedSkillList = { { SKID.MO_DODGE,5 } } }, [SKID.MO_BODYRELOCATION] = { "MO_BODYRELOCATION"; SkillName = "Relocalisation", MaxLv = 1, _NeedSkillList = { { SKID.MO_SPIRITSRECOVERY,2 }, { SKID.MO_EXTREMITYFIST,3 }, { SKID.MO_STEELBODY,3 } } }, [SKID.MO_DODGE] = { "MO_DODGE"; SkillName = "Esquive", MaxLv = 10, _NeedSkillList = { { SKID.MO_IRONHAND,5 }, { SKID.MO_CALLSPIRITS,5 } } }, [SKID.MO_INVESTIGATE] = { "MO_INVESTIGATE"; SkillName = "Kinésie", MaxLv = 5, SpAmount = { 10, 14, 17, 19, 20 }, _NeedSkillList = { { SKID.MO_CALLSPIRITS,5 } } }, [SKID.MO_FINGEROFFENSIVE] = { "MO_FINGEROFFENSIVE"; SkillName = "Projection du Ki", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, _NeedSkillList = { { SKID.MO_INVESTIGATE,3 } } }, [SKID.MO_STEELBODY] = { "MO_STEELBODY"; SkillName = "Corps d'Airain", MaxLv = 5, _NeedSkillList = { { SKID.MO_COMBOFINISH,3 } } }, [SKID.MO_BLADESTOP] = { "MO_BLADESTOP"; SkillName = "Enracinement", MaxLv = 5, _NeedSkillList = { { SKID.MO_DODGE,5 } } }, [SKID.MO_EXPLOSIONSPIRITS] = { "MO_EXPLOSIONSPIRITS"; SkillName = "Furie", MaxLv = 5, _NeedSkillList = { { SKID.MO_ABSORBSPIRITS,1 } } }, [SKID.MO_EXTREMITYFIST] = { "MO_EXTREMITYFIST"; SkillName = "Frappe d'Asura", MaxLv = 5, _NeedSkillList = { { SKID.MO_EXPLOSIONSPIRITS,3 }, { SKID.MO_FINGEROFFENSIVE,3 } } }, [SKID.MO_CHAINCOMBO] = { "MO_CHAINCOMBO"; SkillName = "Assaut de l'Aigle", MaxLv = 5, SpAmount = { 11, 12, 13, 14, 15 }, _NeedSkillList = { { SKID.MO_TRIPLEATTACK,5 } } }, [SKID.MO_COMBOFINISH] = { "MO_COMBOFINISH"; SkillName = "Frappe du Taureau", MaxLv = 5, SpAmount = { 11, 12, 13, 14, 15 }, _NeedSkillList = { { SKID.MO_CHAINCOMBO,3 } } }, [SKID.SA_ADVANCEDBOOK] = { "SA_ADVANCEDBOOK"; SkillName = "Sorcellerie Avancée", MaxLv = 10, }, [SKID.SA_CASTCANCEL] = { "SA_CASTCANCEL"; SkillName = "Annulation", MaxLv = 5, _NeedSkillList = { { SKID.SA_ADVANCEDBOOK,2 } } }, [SKID.SA_MAGICROD] = { "SA_MAGICROD"; SkillName = "Neutralisation", MaxLv = 5, _NeedSkillList = { { SKID.SA_ADVANCEDBOOK,4 } } }, [SKID.SA_SPELLBREAKER] = { "SA_SPELLBREAKER"; SkillName = "Contresort", MaxLv = 5, _NeedSkillList = { { SKID.SA_MAGICROD,1 } } }, [SKID.SA_FREECAST] = { "SA_FREECAST"; SkillName = "Incantation Libre", MaxLv = 10, _NeedSkillList = { { SKID.SA_CASTCANCEL,1 } } }, [SKID.SA_AUTOSPELL] = { "SA_AUTOSPELL"; SkillName = "Automagie", MaxLv = 10, _NeedSkillList = { { SKID.SA_FREECAST,4 } } }, [SKID.SA_FLAMELAUNCHER] = { "SA_FLAMELAUNCHER"; SkillName = "Flammes de Vulcain", MaxLv = 5, _NeedSkillList = { { SKID.MG_FIREBOLT,1 }, { SKID.SA_ADVANCEDBOOK,5 } } }, [SKID.SA_FROSTWEAPON] = { "SA_FROSTWEAPON"; SkillName = "Givre", MaxLv = 5, _NeedSkillList = { { SKID.MG_COLDBOLT,1 }, { SKID.SA_ADVANCEDBOOK,5 } } }, [SKID.SA_LIGHTNINGLOADER] = { "SA_LIGHTNINGLOADER"; SkillName = "Charge d'Éclairs", MaxLv = 5, _NeedSkillList = { { SKID.MG_LIGHTNINGBOLT,1 }, { SKID.SA_ADVANCEDBOOK,5 } } }, [SKID.SA_SEISMICWEAPON] = { "SA_SEISMICWEAPON"; SkillName = "Force de la Terre", MaxLv = 5, _NeedSkillList = { { SKID.MG_STONECURSE,1 }, { SKID.SA_ADVANCEDBOOK,5 } } }, [SKID.SA_DRAGONOLOGY] = { "SA_DRAGONOLOGY"; SkillName = "Dragonologie", MaxLv = 5, _NeedSkillList = { { SKID.SA_ADVANCEDBOOK,9 } } }, [SKID.SA_VOLCANO] = { "SA_VOLCANO"; SkillName = "Volcan", MaxLv = 5, _NeedSkillList = { { SKID.SA_FLAMELAUNCHER,2 } } }, [SKID.SA_DELUGE] = { "SA_DELUGE"; SkillName = "Déluge", MaxLv = 5, _NeedSkillList = { { SKID.SA_FROSTWEAPON,2 } } }, [SKID.SA_VIOLENTGALE] = { "SA_VIOLENTGALE"; SkillName = "Bourrasque", MaxLv = 5, _NeedSkillList = { { SKID.SA_LIGHTNINGLOADER,2 } } }, [SKID.SA_LANDPROTECTOR] = { "SA_LANDPROTECTOR"; SkillName = "Dépolarisation", MaxLv = 5, _NeedSkillList = { { SKID.SA_DELUGE,3 }, { SKID.SA_VIOLENTGALE,3 }, { SKID.SA_VOLCANO,3 } } }, [SKID.SA_DISPELL] = { "SA_DISPELL"; SkillName = "Désenchantement", MaxLv = 5, _NeedSkillList = { { SKID.SA_SPELLBREAKER,3 } } }, [SKID.SA_ABRACADABRA] = { "SA_ABRACADABRA"; SkillName = "Abracadabra", MaxLv = 10, _NeedSkillList = { { SKID.SA_AUTOSPELL,5 }, { SKID.SA_DISPELL,1 }, { SKID.SA_LANDPROTECTOR,1 } } }, [SKID.SA_MONOCELL] = { "SA_MONOCELL"; SkillName = "Unicellularité", }, [SKID.SA_CLASSCHANGE] = { "SA_CLASSCHANGE"; SkillName = "Métamorphose", }, [SKID.SA_SUMMONMONSTER] = { "SA_SUMMONMONSTER"; SkillName = "Invocation de Monstre", }, [SKID.SA_REVERSEORCISH] = { "SA_REVERSEORCISH"; SkillName = "Transformation en Orc", }, [SKID.SA_DEATH] = { "SA_DEATH"; SkillName = "Mort", }, [SKID.SA_FORTUNE] = { "SA_FORTUNE"; SkillName = "Fortune", }, [SKID.SA_TAMINGMONSTER] = { "SA_TAMINGMONSTER"; SkillName = "Appât de Monstre", }, [SKID.SA_QUESTION] = { "SA_QUESTION"; SkillName = "?", }, [SKID.SA_GRAVITY] = { "SA_GRAVITY"; SkillName = "Perplexité", }, [SKID.SA_LEVELUP] = { "SA_LEVELUP"; SkillName = "Gain de Niveau", }, [SKID.SA_INSTANTDEATH] = { "SA_INSTANTDEATH"; SkillName = "Mort Instantanée", }, [SKID.SA_FULLRECOVERY] = { "SA_FULLRECOVERY"; SkillName = "Restauration Totale", }, [SKID.SA_COMA] = { "SA_COMA"; SkillName = "Coma", }, [SKID.BD_ADAPTATION] = { "BD_ADAPTATION"; SkillName = "Adaptation aux Circonstances", MaxLv = 1, }, [SKID.BD_ENCORE] = { "BD_ENCORE"; SkillName = "Encore", MaxLv = 1, _NeedSkillList = { { SKID.BD_ADAPTATION,1 } } }, [SKID.BD_LULLABY] = { "BD_LULLABY"; SkillName = "Berceuse", MaxLv = 1, NeedSkillList = { [JOBID.JT_BARD] = { { SKID.BA_WHISTLE,10 } }, [JOBID.JT_DANCER] = { { SKID.DC_HUMMING,10 } } } }, [SKID.BD_RICHMANKIM] = { "BD_RICHMANKIM"; SkillName = "Mr.Kim le Plein aux As", MaxLv = 5, _NeedSkillList = { { SKID.BD_SIEGFRIED,3 } } }, [SKID.BD_ETERNALCHAOS] = { "BD_ETERNALCHAOS"; SkillName = "Chaos Éternel", MaxLv = 1, _NeedSkillList = { { SKID.BD_ROKISWEIL,1 } } }, [SKID.BD_DRUMBATTLEFIELD] = { "BD_DRUMBATTLEFIELD"; SkillName = "Tambours sur le Champ de Bataille", MaxLv = 5, SpAmount = { 38, 41, 44, 47, 50 }, NeedSkillList = { [JOBID.JT_BARD] = { { SKID.BA_APPLEIDUN,10 } }, [JOBID.JT_DANCER] = { { SKID.DC_SERVICEFORYOU,10 } } } }, [SKID.BD_RINGNIBELUNGEN] = { "BD_RINGNIBELUNGEN"; SkillName = "L'Anneau des Nibelungen", MaxLv = 5, SpAmount = { 38, 41, 44, 47, 50 }, _NeedSkillList = { { SKID.BD_DRUMBATTLEFIELD,3 } } }, [SKID.BD_ROKISWEIL] = { "BD_ROKISWEIL"; SkillName = "Le Voile de Loki", MaxLv = 1, NeedSkillList = { [JOBID.JT_BARD] = { { SKID.BA_ASSASSINCROSS,10 } }, [JOBID.JT_DANCER] = { { SKID.DC_DONTFORGETME,10 } } } }, [SKID.BD_INTOABYSS] = { "BD_INTOABYSS"; SkillName = "Du Fond de l'Abîme", MaxLv = 1, _NeedSkillList = { { SKID.BD_LULLABY,1 } } }, [SKID.BD_SIEGFRIED] = { "BD_SIEGFRIED"; SkillName = "Siegfried l'Invulnérable", MaxLv = 5, NeedSkillList = { [JOBID.JT_BARD] = { { SKID.BA_POEMBRAGI,10 } }, [JOBID.JT_DANCER] = { { SKID.DC_FORTUNEKISS,10 } } } }, [SKID.BD_RAGNAROK] = { "BD_RAGNAROK"; SkillName = "Ragnarok", }, [SKID.BA_MUSICALLESSON] = { "BA_MUSICALLESSON"; SkillName = "Leçons de Solfège", MaxLv = 10, }, [SKID.BA_MUSICALSTRIKE] = { "BA_MUSICALSTRIKE"; SkillName = "Onde Musicale", MaxLv = 5, SpAmount = { 1, 3, 5, 7, 9, }, _NeedSkillList = { { SKID.BA_MUSICALLESSON,3 } } }, [SKID.BA_DISSONANCE] = { "BA_DISSONANCE"; SkillName = "Dissonance", MaxLv = 5, SpAmount = { 18, 21, 24, 27, 30 }, _NeedSkillList = { { SKID.BD_ADAPTATION,1 }, { SKID.BA_MUSICALLESSON,1 } } }, [SKID.BA_FROSTJOKE] = { "BA_FROSTJOKE"; SkillName = "Farce Glaciale", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, _NeedSkillList = { { SKID.BD_ENCORE,1 } } }, [SKID.BA_WHISTLE] = { "BA_WHISTLE"; SkillName = "Sifflement", MaxLv = 10, SpAmount = { 24, 28, 32, 36, 40, 44, 48, 52, 56, 60 }, _NeedSkillList = { { SKID.BA_DISSONANCE,3 } } }, [SKID.BA_ASSASSINCROSS] = { "BA_ASSASSINCROSS"; SkillName = "L'Assassin du Crépuscule", MaxLv = 10, SpAmount = { 38, 41, 44, 47, 50, 53, 56, 59, 62, 65 }, _NeedSkillList = { { SKID.BA_DISSONANCE,3 } } }, [SKID.BA_POEMBRAGI] = { "BA_POEMBRAGI"; SkillName = "Le Poème de Bragi", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, _NeedSkillList = { { SKID.BA_DISSONANCE,3 } } }, [SKID.BA_APPLEIDUN] = { "BA_APPLEIDUN"; SkillName = "Les Pommes d'Idunn", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, _NeedSkillList = { { SKID.BA_DISSONANCE,3 } } }, [SKID.DC_DANCINGLESSON] = { "DC_DANCINGLESSON"; SkillName = "Leçons de Danse", MaxLv = 10, }, [SKID.DC_THROWARROW] = { "DC_THROWARROW"; SkillName = "Lancer de Flèche", MaxLv = 5, SpAmount = { 1, 3, 5, 7, 9 }, _NeedSkillList = { { SKID.DC_DANCINGLESSON,3 } } }, [SKID.DC_UGLYDANCE] = { "DC_UGLYDANCE"; SkillName = "Danse Disgracieuse", MaxLv = 5, SpAmount = { 23, 26, 29, 32, 35 }, _NeedSkillList = { { SKID.BD_ADAPTATION,1 }, { SKID.DC_DANCINGLESSON,1 } } }, [SKID.DC_SCREAM] = { "DC_SCREAM"; SkillName = "Cri", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, _NeedSkillList = { { SKID.BD_ENCORE,1 } } }, [SKID.DC_HUMMING] = { "DC_HUMMING"; SkillName = "Fredonnement", MaxLv = 10, SpAmount = { 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 }, _NeedSkillList = { { SKID.DC_UGLYDANCE,3 } } }, [SKID.DC_DONTFORGETME] = { "DC_DONTFORGETME"; SkillName = "Ne M'Oublie Pas", MaxLv = 10, SpAmount = { 28, 31, 34, 37, 40, 43, 46, 49, 52, 55 }, _NeedSkillList = { { SKID.DC_UGLYDANCE,3 } } }, [SKID.DC_FORTUNEKISS] = { "DC_FORTUNEKISS"; SkillName = "Baiser de la Chance", MaxLv = 10, SpAmount = { 43, 46, 49, 52, 55, 58, 61, 64, 67, 70 }, _NeedSkillList = { { SKID.DC_UGLYDANCE,3 } } }, [SKID.DC_SERVICEFORYOU] = { "DC_SERVICEFORYOU"; SkillName = "À votre service", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, _NeedSkillList = { { SKID.DC_UGLYDANCE,3 } } }, [SKID.WE_MALE] = { "WE_MALE"; SkillName = "Je te sauverai", }, [SKID.WE_FEMALE] = { "WE_FEMALE"; SkillName = "Je sacrifierais ma vie pour toi", }, [SKID.WE_CALLPARTNER] = { "WE_CALLPARTNER"; SkillName = "Tu me manques", }, [SKID.ITM_TOMAHAWK] = { "ITM_TOMAHAWK"; SkillName = "Lancer de Tomahawk", }, [SKID.LK_AURABLADE] = { "LK_AURABLADE"; SkillName = "Aura d'Énergie", MaxLv = 5, SpAmount = { 18, 26, 34, 42, 50 }, _NeedSkillList = { { SKID.SM_MAGNUM,5 }, { SKID.SM_TWOHAND,5 } } }, [SKID.LK_PARRYING] = { "LK_PARRYING"; SkillName = "Parade", MaxLv = 10, SpAmount = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50 }, _NeedSkillList = { { SKID.SM_PROVOKE,5 }, { SKID.SM_TWOHAND,10 }, { SKID.KN_TWOHANDQUICKEN,3 } } }, [SKID.LK_CONCENTRATION] = { "LK_CONCENTRATION"; SkillName = "Concentration", MaxLv = 5, SpAmount = { 14, 18, 22, 26, 30 }, _NeedSkillList = { { SKID.SM_RECOVERY,5 }, { SKID.KN_SPEARMASTERY,5 }, { SKID.KN_RIDING,1 } } }, [SKID.LK_TENSIONRELAX] = { "LK_TENSIONRELAX"; SkillName = "Relaxation", MaxLv = 1, _NeedSkillList = { { SKID.SM_PROVOKE,5 }, { SKID.SM_RECOVERY,10 }, { SKID.SM_ENDURE,3 } } }, [SKID.LK_BERSERK] = { "LK_BERSERK"; SkillName = "Furie", MaxLv = 1, }, [SKID.HP_ASSUMPTIO] = { "HP_ASSUMPTIO"; SkillName = "Assomption", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, _NeedSkillList = { { SKID.AL_ANGELUS,1 }, { SKID.MG_SRECOVERY,3 }, { SKID.PR_IMPOSITIO,3 } } }, [SKID.HP_BASILICA] = { "HP_BASILICA"; SkillName = "Basilique", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, _NeedSkillList = { { SKID.PR_GLORIA,2 }, { SKID.MG_SRECOVERY,1 }, { SKID.PR_KYRIE,3 } } }, [SKID.HP_MEDITATIO] = { "HP_MEDITATIO"; SkillName = "Prière", MaxLv = 10, _NeedSkillList = { { SKID.MG_SRECOVERY,5 }, { SKID.PR_LEXDIVINA,5 }, { SKID.PR_ASPERSIO,3 } } }, [SKID.HW_SOULDRAIN] = { "HW_SOULDRAIN"; SkillName = "Absorption Psychique", MaxLv = 10, _NeedSkillList = { { SKID.MG_SRECOVERY,5 }, { SKID.MG_SOULSTRIKE,7 } } }, [SKID.HW_MAGICCRASHER] = { "HW_MAGICCRASHER"; SkillName = "Impact Magique", MaxLv = 1, _NeedSkillList = { { SKID.MG_SRECOVERY,1 }, } }, [SKID.HW_MAGICPOWER] = { "HW_MAGICPOWER"; SkillName = "Amplification", MaxLv = 10, SpAmount = { 14, 18, 22, 26, 30, 34, 38, 42, 46, 50 } }, [SKID.PA_PRESSURE] = { "PA_PRESSURE"; SkillName = "Pression Divine", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, _NeedSkillList = { { SKID.SM_ENDURE,5 }, { SKID.CR_TRUST,5 }, { SKID.CR_SHIELDCHARGE,2 } } }, [SKID.PA_SACRIFICE] = { "PA_SACRIFICE"; SkillName = "Sacrifice", MaxLv = 5, _NeedSkillList = { { SKID.SM_ENDURE,1 }, { SKID.CR_DEVOTION,3 } } }, [SKID.PA_GOSPEL] = { "PA_GOSPEL"; SkillName = "Évangile", MaxLv = 10, SpAmount = { 80, 80, 80, 80, 80, 100, 100, 100, 100, 100 }, _NeedSkillList = { { SKID.CR_TRUST,8 }, { SKID.AL_DP,3 }, { SKID.AL_DEMONBANE,5 } } }, [SKID.CH_PALMSTRIKE] = { "CH_PALMSTRIKE"; SkillName = "Direct de Paume", MaxLv = 5, SpAmount = { 2, 4, 6, 8, 10 }, _NeedSkillList = { { SKID.MO_IRONHAND,7 }, { SKID.MO_CALLSPIRITS,5 } } }, [SKID.CH_TIGERFIST] = { "CH_TIGERFIST"; SkillName = "Griffes du Tigre", MaxLv = 5, SpAmount = { 4, 6, 8, 10, 12 }, _NeedSkillList = { { SKID.MO_IRONHAND,5 }, { SKID.MO_TRIPLEATTACK,5 }, { SKID.MO_COMBOFINISH,3 } } }, [SKID.CH_CHAINCRUSH] = { "CH_CHAINCRUSH"; SkillName = "Crocs du Dragon", MaxLv = 10, SpAmount = { 4, 6, 8, 10, 12, 14, 16, 18, 20, 22 }, _NeedSkillList = { { SKID.MO_IRONHAND,5 }, { SKID.MO_CALLSPIRITS,5 }, { SKID.CH_TIGERFIST,2 } } }, [SKID.PF_HPCONVERSION] = { "PF_HPCONVERSION"; SkillName = "Conversion Vitale", MaxLv = 5, _NeedSkillList = { { SKID.MG_SRECOVERY,1 }, { SKID.SA_MAGICROD,1 } } }, [SKID.PF_SOULCHANGE] = { "PF_SOULCHANGE"; SkillName = "Échange d'Âmes", MaxLv = 1, _NeedSkillList = { { SKID.SA_MAGICROD,3 }, { SKID.SA_SPELLBREAKER,2 } } }, [SKID.PF_SOULBURN] = { "PF_SOULBURN"; SkillName = "Brûlure de l'Âme", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, _NeedSkillList = { { SKID.SA_CASTCANCEL,5 }, { SKID.SA_MAGICROD,3 }, { SKID.SA_DISPELL,3 } } }, [SKID.ASC_KATAR] = { "ASC_KATAR"; SkillName = "Maîtrise Avancée des Katars", MaxLv = 5, _NeedSkillList = { { SKID.TF_DOUBLE,5 }, { SKID.AS_KATAR,7 } } }, [SKID.ASC_EDP] = { "ASC_EDP"; SkillName = "Enduction de Poison Mortel", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, _NeedSkillList = { { SKID.ASC_CDP,1 } } }, [SKID.ASC_BREAKER] = { "ASC_BREAKER"; SkillName = "Destructeur d'Âme", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 30, 30, 30, 30, 30 }, _NeedSkillList = { { SKID.TF_DOUBLE,5 }, { SKID.TF_POISON,5 }, { SKID.AS_CLOAKING,3 }, { SKID.AS_ENCHANTPOISON,6 } } }, [SKID.SN_SIGHT] = { "SN_SIGHT"; SkillName = "Vue Perçante", MaxLv = 10, SpAmount = { 20, 20, 25, 25, 30, 30, 35, 35, 40, 40 }, _NeedSkillList = { { SKID.AC_OWL,10 }, { SKID.AC_VULTURE,10 }, { SKID.AC_CONCENTRATION,10 }, { SKID.HT_FALCON,1 } } }, [SKID.SN_FALCONASSAULT] = { "SN_FALCONASSAULT"; SkillName = "Assaut du Faucon", MaxLv = 5, SpAmount = { 30, 34, 38, 42, 46 }, _NeedSkillList = { { SKID.AC_VULTURE,5 }, { SKID.HT_FALCON,1 }, { SKID.HT_BLITZBEAT,5 }, { SKID.HT_STEELCROW,3 } } }, [SKID.SN_SHARPSHOOTING] = { "SN_SHARPSHOOTING"; SkillName = "Transpercement", MaxLv = 5, SpAmount = { 18, 21, 24, 27, 30 }, _NeedSkillList = { { SKID.AC_DOUBLE,5 }, { SKID.AC_CONCENTRATION,10 } } }, [SKID.SN_WINDWALK] = { "SN_WINDWALK"; SkillName = "Sens du Vent", MaxLv = 10, SpAmount = { 46, 52, 58, 64, 70, 76, 82, 88, 94, 100 }, _NeedSkillList = { { SKID.AC_CONCENTRATION,9 } } }, [SKID.WS_MELTDOWN] = { "WS_MELTDOWN"; SkillName = "Refonte", MaxLv = 10, SpAmount = { 50, 50, 60, 60, 70, 70, 80, 80, 90, 90 }, _NeedSkillList = { { SKID.BS_SKINTEMPER,3 }, { SKID.BS_HILTBINDING,1 }, { SKID.BS_WEAPONRESEARCH,5 }, { SKID.BS_OVERTHRUST,3 } } }, [SKID.WS_CREATECOIN] = { "WS_CREATECOIN"; SkillName = "Create Coin", }, [SKID.WS_CREATENUGGET] = { "WS_CREATENUGGET"; SkillName = "Create Nugget", }, [SKID.WS_CARTBOOST] = { "WS_CARTBOOST"; SkillName = "Turbo", MaxLv = 1, _NeedSkillList = { { SKID.MC_PUSHCART,5 }, { SKID.BS_HILTBINDING,1 }, { SKID.MC_CARTREVOLUTION }, { SKID.MC_CHANGECART } } }, [SKID.WS_SYSTEMCREATE] = { "WS_SYSTEMCREATE"; SkillName = "Auto Attack System", }, [SKID.ST_CHASEWALK] = { "ST_CHASEWALK"; SkillName = "Filature", MaxLv = 5, _NeedSkillList = { { SKID.TF_HIDING,5 }, { SKID.RG_TUNNELDRIVE,3 } } }, [SKID.ST_REJECTSWORD] = { "ST_REJECTSWORD"; SkillName = "Parade Instinctive", MaxLv = 5, SpAmount = { 10, 15, 20, 25, 30 } }, [SKID.ST_STEALBACKPACK] = { "ST_STEALBACKPACK"; SkillName = "Steal Backpack", }, [SKID.CR_ALCHEMY] = { "CR_ALCHEMY"; SkillName = "Alchimie", }, [SKID.CR_SYNTHESISPOTION] = { "CR_SYNTHESISPOTION"; SkillName = "Synthèse de Potions", }, [SKID.CG_ARROWVULCAN] = { "CG_ARROWVULCAN"; SkillName = "Flèches de Vulcain", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_DOUBLE,5 }, { SKID.AC_SHOWER,5 }, { SKID.BA_MUSICALSTRIKE,1 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_DOUBLE,5 }, { SKID.AC_SHOWER,5 }, { SKID.DC_THROWARROW,1 } } } }, [SKID.CG_MOONLIT] = { "CG_MOONLIT"; SkillName = "Le Moulin au Clair de Lune", MaxLv = 5, SpAmount = { 30, 40, 50, 60, 70 }, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_CONCENTRATION,5 }, { SKID.BA_MUSICALLESSON,7 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_CONCENTRATION,5 }, { SKID.DC_DANCINGLESSON,7 } } } }, [SKID.CG_MARIONETTE] = { "CG_MARIONETTE"; SkillName = "Marionettisme", MaxLv = 1, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_CONCENTRATION,10 }, { SKID.BA_MUSICALLESSON,5 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_CONCENTRATION,10 }, { SKID.DC_DANCINGLESSON,5 } } } }, [SKID.LK_SPIRALPIERCE] = { "LK_SPIRALPIERCE"; SkillName = "Spire-Estoc", MaxLv = 5, SpAmount = { 18, 21, 24, 27, 30 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY,5 }, { SKID.KN_PIERCE,5 }, { SKID.KN_RIDING,1 }, { SKID.KN_SPEARSTAB,5 } } }, [SKID.LK_HEADCRUSH] = { "LK_HEADCRUSH"; SkillName = "Écrasement", MaxLv = 5, _NeedSkillList = { { SKID.KN_SPEARMASTERY,9 }, { SKID.KN_RIDING,1 } } }, [SKID.LK_JOINTBEAT] = { "LK_JOINTBEAT"; SkillName = "Fracture", MaxLv = 10, SpAmount = { 12, 12, 14, 14, 16, 16, 18, 18, 20, 20 }, _NeedSkillList = { { SKID.KN_CAVALIERMASTERY,3 }, { SKID.LK_HEADCRUSH,3 } } }, [SKID.HW_NAPALMVULCAN] = { "HW_NAPALMVULCAN"; SkillName = "Tempête Psychique", MaxLv = 5, SpAmount = { 10, 25, 40, 55, 70 }, _NeedSkillList = { { SKID.MG_NAPALMBEAT,5 } } }, [SKID.CH_SOULCOLLECT] = { "CH_SOULCOLLECT"; SkillName = "Zen", MaxLv = 1, _NeedSkillList = { { SKID.MO_EXPLOSIONSPIRITS,5 } } }, [SKID.PF_MINDBREAKER] = { "PF_MINDBREAKER"; SkillName = "Rupture Mentale", MaxLv = 5, SpAmount = { 12, 15, 18, 21, 24 }, _NeedSkillList = { { SKID.MG_SRECOVERY,3 }, { SKID.PF_SOULBURN,2 } } }, [SKID.PF_MEMORIZE] = { "PF_MEMORIZE"; SkillName = "Mémorisation", MaxLv = 1, _NeedSkillList = { { SKID.SA_ADVANCEDBOOK,5 }, { SKID.SA_FREECAST,5 }, { SKID.SA_AUTOSPELL,1 } } }, [SKID.PF_FOGWALL] = { "PF_FOGWALL"; SkillName = "Mur de Charrette Dévastatrice", MaxLv = 1, _NeedSkillList = { { SKID.SA_VIOLENTGALE,2 }, { SKID.SA_DELUGE,2 } } }, [SKID.PF_SPIDERWEB] = { "PF_SPIDERWEB"; SkillName = "Toile d'Araignée", MaxLv = 1, _NeedSkillList = { { SKID.SA_DRAGONOLOGY,4 } } }, [SKID.ASC_METEORASSAULT] = { "ASC_METEORASSAULT"; SkillName = "Assaut Météore", MaxLv = 10, SpAmount = { 10, 12, 14, 16, 18, 20, 22, 24, 26, 28 }, _NeedSkillList = { { SKID.AS_KATAR,5 }, { SKID.AS_RIGHT,3 }, { SKID.AS_SONICBLOW,5 }, { SKID.ASC_BREAKER,1 } } }, [SKID.ASC_CDP] = { "ASC_CDP"; SkillName = "Distillation de Poison Mortel", MaxLv = 1, _NeedSkillList = { { SKID.TF_POISON,10 }, { SKID.TF_DETOXIFY,1 }, { SKID.AS_ENCHANTPOISON,5 } } }, [SKID.WE_BABY] = { "WE_BABY"; SkillName = "Papa, Maman, je vous aime", }, [SKID.WE_CALLPARENT] = { "WE_CALLPARENT"; SkillName = "Papa, Maman, vous êtes où?", }, [SKID.WE_CALLBABY] = { "WE_CALLBABY"; SkillName = "Par ici, mon Poussin~", }, [SKID.TK_RUN] = { "TK_RUN"; SkillName = "Course", MaxLv = 10, }, [SKID.TK_READYSTORM] = { "TK_READYSTORM"; SkillName = "Préparation: Tourbillon", MaxLv = 1, _NeedSkillList = { { SKID.TK_STORMKICK,1 } } }, [SKID.TK_STORMKICK] = { "TK_STORMKICK"; SkillName = "Coup Tourbillonnant", MaxLv = 7, }, [SKID.TK_READYDOWN] = { "TK_READYDOWN"; SkillName = "Préparation: Talonnade", MaxLv = 1, _NeedSkillList = { { SKID.TK_DOWNKICK,1 } } }, [SKID.TK_DOWNKICK] = { "TK_DOWNKICK"; SkillName = "Coup de Talon", MaxLv = 7, }, [SKID.TK_READYTURN] = { "TK_READYTURN"; SkillName = "Préparation: Rotation", MaxLv = 1, _NeedSkillList = { { SKID.TK_TURNKICK,1 } } }, [SKID.TK_TURNKICK] = { "TK_TURNKICK"; SkillName = "Coup Rotatif", MaxLv = 7, }, [SKID.TK_READYCOUNTER] = { "TK_READYCOUNTER"; SkillName = "Préparation: Contre", MaxLv = 1, _NeedSkillList = { { SKID.TK_COUNTER,1 } } }, [SKID.TK_COUNTER] = { "TK_COUNTER"; SkillName = "Coup Imparable", MaxLv = 7, }, [SKID.TK_DODGE] = { "TK_DODGE"; SkillName = "Acrobatie", MaxLv = 1, _NeedSkillList = { { SKID.TK_JUMPKICK,7 } } }, [SKID.TK_JUMPKICK] = { "TK_JUMPKICK"; SkillName = "Coup de Pied Sauté", MaxLv = 7, }, [SKID.TK_HPTIME] = { "TK_HPTIME"; SkillName = "Repos Paisible", MaxLv = 10, }, [SKID.TK_SPTIME] = { "TK_SPTIME"; SkillName = "Repos Tranquille", MaxLv = 10, }, [SKID.TK_POWER] = { "TK_POWER"; SkillName = "Chant de Guerre", MaxLv = 5, }, [SKID.TK_SEVENWIND] = { "TK_SEVENWIND"; SkillName = "Zéphyr", MaxLv = 7, SpAmount = { 20, 20, 20, 20, 50, 50, 50 }, _NeedSkillList = { { SKID.TK_HPTIME,5 }, { SKID.TK_SPTIME,5 }, { SKID.TK_POWER,5 } } }, [SKID.TK_HIGHJUMP] = { "TK_HIGHJUMP"; SkillName = "Saut en Hauteur", MaxLv = 5, SpAmount = { 50, 50, 50, 50, 50 } }, [SKID.SG_FEEL] = { "SG_FEEL"; SkillName = "Sensation", MaxLv = 3, SpAmount = { 100, 100, 100 } }, [SKID.SG_SUN_WARM] = { "SG_SUN_WARM"; SkillName = "Chaleur Solaire", MaxLv = 3, _NeedSkillList = { { SKID.SG_FEEL,1 } } }, [SKID.SG_MOON_WARM] = { "SG_MOON_WARM"; SkillName = "Chaleur Lunaire", MaxLv = 3, _NeedSkillList = { { SKID.SG_FEEL,2 } } }, [SKID.SG_STAR_WARM] = { "SG_STAR_WARM"; SkillName = "Chaleur Stellaire", MaxLv = 3, _NeedSkillList = { { SKID.SG_FEEL,3 } } }, [SKID.SG_SUN_COMFORT] = { "SG_SUN_COMFORT"; SkillName = "Réconfort Solaire", MaxLv = 4, _NeedSkillList = { { SKID.SG_FEEL,1 } } }, [SKID.SG_MOON_COMFORT] = { "SG_MOON_COMFORT"; SkillName = "Réconfort Lunaire", MaxLv = 4, _NeedSkillList = { { SKID.SG_FEEL,2 } } }, [SKID.SG_STAR_COMFORT] = { "SG_STAR_COMFORT"; SkillName = "Réconfort Stellaire", MaxLv = 4, _NeedSkillList = { { SKID.SG_FEEL,3 } } }, [SKID.SG_HATE] = { "SG_HATE"; SkillName = "Haine", MaxLv = 3, SpAmount = { 100, 100, 100 } }, [SKID.SG_SUN_ANGER] = { "SG_SUN_ANGER"; SkillName = "Rage Solaire", MaxLv = 3, _NeedSkillList = { { SKID.SG_HATE,1 } } }, [SKID.SG_MOON_ANGER] = { "SG_MOON_ANGER"; SkillName = "Rage Lunaire", MaxLv = 3, _NeedSkillList = { { SKID.SG_HATE,2 } } }, [SKID.SG_STAR_ANGER] = { "SG_STAR_ANGER"; SkillName = "Rage Stellaire", MaxLv = 3, _NeedSkillList = { { SKID.SG_HATE,3 } } }, [SKID.SG_SUN_BLESS] = { "SG_SUN_BLESS"; SkillName = "Bénédiction Solaire", MaxLv = 5, _NeedSkillList = { { SKID.SG_FEEL,1 }, { SKID.SG_HATE,1 } } }, [SKID.SG_MOON_BLESS] = { "SG_MOON_BLESS"; SkillName = "Bénédiction Lunaire", MaxLv = 5, _NeedSkillList = { { SKID.SG_FEEL,2 }, { SKID.SG_HATE,2 } } }, [SKID.SG_STAR_BLESS] = { "SG_STAR_BLESS"; SkillName = "Bénédiction Stellaire", MaxLv = 5, _NeedSkillList = { { SKID.SG_FEEL,3 }, { SKID.SG_HATE,3 } } }, [SKID.SG_DEVIL] = { "SG_DEVIL"; SkillName = "Malédiction", MaxLv = 10, }, [SKID.SG_FRIEND] = { "SG_FRIEND"; SkillName = "Amitié", MaxLv = 3, }, [SKID.SG_KNOWLEDGE] = { "SG_KNOWLEDGE"; SkillName = "Connaissance", MaxLv = 10, }, [SKID.SG_FUSION] = { "SG_FUSION"; SkillName = "Union", MaxLv = 1, Type = "Soul", _NeedSkillList = { { SKID.SG_KNOWLEDGE,9 } } }, [SKID.SL_ALCHEMIST] = { "SL_ALCHEMIST"; SkillName = "Esprit de l'Alchimiste", MaxLv = 5, }, [SKID.AM_BERSERKPITCHER] = { "AM_BERSERKPITCHER"; SkillName = "Dopage", MaxLv = 1, Type = "Soul", }, [SKID.SL_MONK] = { "SL_MONK"; SkillName = "Esprit du Moine", MaxLv = 5, }, [SKID.SL_STAR] = { "SL_STAR"; SkillName = "Esprit du Guerrier Stellaire", MaxLv = 5, }, [SKID.SL_SAGE] = { "SL_SAGE"; SkillName = "Esprit du Sage", MaxLv = 5, }, [SKID.SL_CRUSADER] = { "SL_CRUSADER"; SkillName = "Esprit du Croisé", MaxLv = 5, }, [SKID.SL_SUPERNOVICE] = { "SL_SUPERNOVICE"; SkillName = "Esprit du Super Novice", MaxLv = 5, _NeedSkillList = { { SKID.SL_STAR,1 } } }, [SKID.SL_KNIGHT] = { "SL_KNIGHT"; SkillName = "Esprit du Chevalier", MaxLv = 5, _NeedSkillList = { { SKID.SL_CRUSADER,1 } } }, [SKID.SL_WIZARD] = { "SL_WIZARD"; SkillName = "Esprit du Sorcier", MaxLv = 5, _NeedSkillList = { { SKID.SL_SAGE,1 } } }, [SKID.SL_PRIEST] = { "SL_PRIEST"; SkillName = "Esprit du Prêtre", MaxLv = 5, _NeedSkillList = { { SKID.SL_MONK,1 } } }, [SKID.SL_BARDDANCER] = { "SL_BARDDANCER"; SkillName = "Esprit de la Danseuse et du Barde", MaxLv = 5, }, [SKID.SL_ROGUE] = { "SL_ROGUE"; SkillName = "Esprit du Maraudeur", MaxLv = 5, _NeedSkillList = { { SKID.SL_ASSASIN,1 } } }, [SKID.SL_ASSASIN] = { "SL_ASSASIN"; SkillName = "Esprit de l'Assassin", MaxLv = 5, }, [SKID.SL_BLACKSMITH] = { "SL_BLACKSMITH"; SkillName = "Esprit du Forgeron", MaxLv = 5, _NeedSkillList = { { SKID.SL_ALCHEMIST,1 } } }, [SKID.BS_ADRENALINE2] = { "BS_ADRENALINE2"; SkillName = "Injection d'Adrénaline", MaxLv = 1, Type = "Soul", _NeedSkillList = { { SKID.BS_ADRENALINE,5 } } }, [SKID.SL_HUNTER] = { "SL_HUNTER"; SkillName = "Esprit du Chasseur", MaxLv = 5, _NeedSkillList = { { SKID.SL_BARDDANCER,1 } } }, [SKID.SL_SOULLINKER] = { "SL_SOULLINKER"; SkillName = "Esprit du Lieur d'Âmes", MaxLv = 5, _NeedSkillList = { { SKID.SL_STAR,1 } } }, [SKID.SL_KAIZEL] = { "SL_KAIZEL"; SkillName = "Kaizel", MaxLv = 7, _NeedSkillList = { { SKID.SL_PRIEST,1 } } }, [SKID.SL_KAAHI] = { "SL_KAAHI"; SkillName = "Kaahi", MaxLv = 7, SpAmount = { 30, 30, 30, 30, 30, 30, 30 }, _NeedSkillList = { { SKID.SL_CRUSADER,1 }, { SKID.SL_MONK,1 }, { SKID.SL_PRIEST,1 } } }, [SKID.SL_KAUPE] = { "SL_KAUPE"; SkillName = "Kaupe", MaxLv = 3, _NeedSkillList = { { SKID.SL_ASSASIN,1 }, { SKID.SL_ROGUE,1 } } }, [SKID.SL_KAITE] = { "SL_KAITE"; SkillName = "Kaite", MaxLv = 7, _NeedSkillList = { { SKID.SL_SAGE,1 }, { SKID.SL_WIZARD,1 } } }, [SKID.SL_KAINA] = { "SL_KAINA"; SkillName = "Kaina", MaxLv = 7, _NeedSkillList = { { SKID.TK_SPTIME,1 } } }, [SKID.SL_STIN] = { "SL_STIN"; SkillName = "Estin", MaxLv = 7, SpAmount = { 18, 20, 22, 24, 26, 28, 30 }, _NeedSkillList = { { SKID.SL_WIZARD,1 } } }, [SKID.SL_STUN] = { "SL_STUN"; SkillName = "Estun", MaxLv = 7, SpAmount = { 18, 20, 22, 24, 26, 28, 30 }, _NeedSkillList = { { SKID.SL_WIZARD,1 } } }, [SKID.SL_SMA] = { "SL_SMA"; SkillName = "Esma", MaxLv = 10, SpAmount = { 8, 16, 24, 32, 40, 48, 56, 64, 72, 80 }, _NeedSkillList = { { SKID.SL_STIN,7 }, { SKID.SL_STUN,7 } } }, [SKID.SL_SWOO] = { "SL_SWOO"; SkillName = "Eswoo", MaxLv = 7, _NeedSkillList = { { SKID.SL_PRIEST,1 } } }, [SKID.SL_SKE] = { "SL_SKE"; SkillName = "Eske", MaxLv = 3, _NeedSkillList = { { SKID.SL_KNIGHT,1 } } }, [SKID.SL_SKA] = { "SL_SKA"; SkillName = "Eska", MaxLv = 3, _NeedSkillList = { { SKID.SL_MONK,1 } } }, [SKID.ST_PRESERVE] = { "ST_PRESERVE"; SkillName = "Préservation", MaxLv = 1, _NeedSkillList = { { SKID.RG_PLAGIARISM,10 } } }, [SKID.ST_FULLSTRIP] = { "ST_FULLSTRIP"; SkillName = "Dépouillement", MaxLv = 5, SpAmount = { 22, 24, 26, 28, 30 }, _NeedSkillList = { { SKID.RG_STRIPWEAPON,5 } } }, [SKID.WS_WEAPONREFINE] = { "WS_WEAPONREFINE"; SkillName = "Raffinage", MaxLv= 10, _NeedSkillList = { { SKID.BS_WEAPONRESEARCH,10 } } }, [SKID.CR_SLIMPITCHER] = { "CR_SLIMPITCHER"; SkillName = "Lancer de Potions Concentrées", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, _NeedSkillList = { { SKID.AM_POTIONPITCHER,5 } } }, [SKID.CR_FULLPROTECTION] = { "CR_FULLPROTECTION"; SkillName = "Protection Intégrale", MaxLv = 5, _NeedSkillList = { { SKID.AM_CP_WEAPON,5 }, { SKID.AM_CP_ARMOR,5 }, { SKID.AM_CP_SHIELD,5 }, { SKID.AM_CP_HELM,5 }, } }, [SKID.PA_SHIELDCHAIN] = { "PA_SHIELDCHAIN"; SkillName = "Bouclier Déchaîné", MaxLv = 5, SpAmount = { 28, 31, 34, 37, 40 }, _NeedSkillList = { { SKID.CR_SHIELDBOOMERANG,5 } } }, [SKID.HP_MANARECHARGE] = { "HP_MANARECHARGE"; SkillName = "Économie de Mana", MaxLv = 5, _NeedSkillList = { { SKID.PR_MACEMASTERY,10 }, { SKID.AL_DEMONBANE,10 } } }, [SKID.PF_DOUBLECASTING] = { "PF_DOUBLECASTING"; SkillName = "Double Sort", MaxLv = 5, _NeedSkillList = { { SKID.SA_AUTOSPELL,1 } } }, [SKID.HW_GANBANTEIN] = { "HW_GANBANTEIN"; SkillName = "Ganbantein", MaxLv = 1, _NeedSkillList = { { SKID.WZ_ESTIMATION,1 }, { SKID.WZ_ICEWALL,1 } } }, [SKID.HW_GRAVITATION] = { "HW_GRAVITATION"; SkillName = "Champ Gravitationnel", MaxLv = 5, SpAmount = { 20, 40, 60, 80, 100 }, _NeedSkillList = { { SKID.WZ_QUAGMIRE,1 }, { SKID.HW_MAGICCRASHER,1 }, { SKID.HW_MAGICPOWER,10 } } }, [SKID.WS_CARTTERMINATION] = { "WS_CARTTERMINATION"; SkillName = "Terminaison", MaxLv = 10, _NeedSkillList = { { SKID.MC_MAMMONITE,10 }, { SKID.BS_HAMMERFALL,5 }, { SKID.WS_CARTBOOST,1 } } }, [SKID.WS_OVERTHRUSTMAX] = { "WS_OVERTHRUSTMAX"; SkillName = "Puissance", MaxLv = 5, _NeedSkillList = { { SKID.BS_OVERTHRUST,5 } } }, [SKID.CG_LONGINGFREEDOM] = { "CG_LONGINGFREEDOM"; SkillName = "Désir de Liberté", MaxLv = 5, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.CG_MARIONETTE,1 }, { SKID.BA_DISSONANCE,3 }, { SKID.BA_MUSICALLESSON,10 } }, [JOBID.JT_DANCER_H] = { { SKID.CG_MARIONETTE,1 }, { SKID.DC_UGLYDANCE,3 }, { SKID.DC_DANCINGLESSON,10 } } } }, [SKID.CG_HERMODE] = { "CG_HERMODE"; SkillName = "Le Message d'Hermode", MaxLv = 5, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_CONCENTRATION,10 }, { SKID.BA_MUSICALLESSON,10 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_CONCENTRATION,10 }, { SKID.DC_DANCINGLESSON,10 } } } }, [SKID.CG_TAROTCARD] = { "CG_TAROTCARD"; SkillName = "Cartomancie", MaxLv = 5, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_CONCENTRATION,10 }, { SKID.BA_DISSONANCE,3 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_CONCENTRATION,10 }, { SKID.DC_UGLYDANCE,3 } } } }, [SKID.CR_ACIDDEMONSTRATION] = { "CR_ACIDDEMONSTRATION"; SkillName = "Explosion d'Acide", MaxLv = 10, _NeedSkillList = { { SKID.AM_DEMONSTRATION,5 }, { SKID.AM_ACIDTERROR,5 } } }, [SKID.CR_CULTIVATION] = { "CR_CULTIVATION"; SkillName = "Cultivation", MaxLv = 2, SpAmount = { 10, 10 } }, [SKID.TK_MISSION] = { "TK_MISSION"; SkillName = "Mission", MaxLv = 1, _NeedSkillList = { { SKID.TK_POWER,5 } } }, [SKID.SL_HIGH] = { "SL_HIGH"; SkillName = "Esprit de la Renaissance", MaxLv = 5, _NeedSkillList = { { SKID.SL_SUPERNOVICE,5 } } }, [SKID.KN_ONEHAND] = { "KN_ONEHAND"; SkillName = "Épée Véloce", MaxLv = 1, Type = "Soul", _NeedSkillList = { { SKID.KN_TWOHANDQUICKEN,10 } } }, [SKID.AM_TWILIGHT1] = { "AM_TWILIGHT1"; SkillName = "Alchimie de l'Aube", MaxLv = 1, Type = "Soul", _NeedSkillList = { { SKID.AM_PHARMACY,10 } } }, [SKID.AM_TWILIGHT2] = { "AM_TWILIGHT2"; SkillName = "Alchimie du Zénith", MaxLv = 1, Type = "Soul", _NeedSkillList = { { SKID.AM_PHARMACY,10 } } }, [SKID.AM_TWILIGHT3] = { "AM_TWILIGHT3"; SkillName = "Alchimie du Crépuscule", MaxLv = 1, Type = "Soul", _NeedSkillList = { { SKID.AM_PHARMACY,10 } } }, [SKID.HT_POWER] = { "HT_POWER"; SkillName = "Flèche de Chasse", MaxLv = 1, Type = "Soul", _NeedSkillList = { { SKID.AC_DOUBLE,10 } } }, [SKID.GS_GLITTERING] = { "GS_GLITTERING"; SkillName = "Pile ou Face", MaxLv = 5, }, [SKID.GS_FLING] = { "GS_FLING"; SkillName = "Entourloupe", MaxLv = 1, _NeedSkillList = { { SKID.GS_GLITTERING,1 } } }, [SKID.GS_TRIPLEACTION] = { "GS_TRIPLEACTION"; SkillName = "Triple Action", MaxLv = 1, _NeedSkillList = { { SKID.GS_GLITTERING,1 }, { SKID.GS_CHAINACTION,10 } } }, [SKID.GS_BULLSEYE] = { "GS_BULLSEYE"; SkillName = "Les Yeux du Taureau", MaxLv = 1, _NeedSkillList = { { SKID.GS_GLITTERING,5 }, { SKID.GS_TRACKING,10 } } }, [SKID.GS_MADNESSCANCEL] = { "GS_MADNESSCANCEL"; SkillName = "Artilleur Fou", MaxLv = 1, _NeedSkillList = { { SKID.GS_GATLINGFEVER,10 }, { SKID.GS_GLITTERING,4 } } }, [SKID.GS_ADJUSTMENT] = { "GS_ADJUSTMENT"; SkillName = "Ajustement", MaxLv = 1, _NeedSkillList = { { SKID.GS_GLITTERING,4 }, { SKID.GS_DISARM,5 } } }, [SKID.GS_INCREASING] = { "GS_INCREASING"; SkillName = "Précision", MaxLv = 1, _NeedSkillList = { { SKID.GS_GLITTERING,2 }, { SKID.GS_SNAKEEYE,10 } } }, [SKID.GS_MAGICALBULLET] = { "GS_MAGICALBULLET"; SkillName = "Balle Enchantée", MaxLv = 1, _NeedSkillList = { { SKID.GS_GLITTERING,1 } } }, [SKID.GS_CRACKER] = { "GS_CRACKER"; SkillName = "Pétard", MaxLv = 1, _NeedSkillList = { { SKID.GS_GLITTERING,1 } } }, [SKID.GS_SINGLEACTION] = { "GS_SINGLEACTION"; SkillName = "Action Simple", MaxLv = 10, }, [SKID.GS_SNAKEEYE] = { "GS_SNAKEEYE"; SkillName = "Les Yeux du Serpent", MaxLv = 10, }, [SKID.GS_CHAINACTION] = { "GS_CHAINACTION"; SkillName = "Réaction en Chaîne", MaxLv = 10, _NeedSkillList = { { SKID.GS_SINGLEACTION,1 } } }, [SKID.GS_TRACKING] = { "GS_TRACKING"; SkillName = "Visée", MaxLv = 10, SpAmount = { 15, 20, 25, 30, 35, 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.GS_SINGLEACTION,5 } } }, [SKID.GS_DISARM] = { "GS_DISARM"; SkillName = "Tir Désarmant", MaxLv = 5, SpAmount = { 15, 20, 25, 30, 35 }, _NeedSkillList = { { SKID.GS_TRACKING,7 } } }, [SKID.GS_PIERCINGSHOT] = { "GS_PIERCINGSHOT"; SkillName = "Tir Perforant", MaxLv = 5, SpAmount = { 11, 12, 13, 14, 15 }, _NeedSkillList = { { SKID.GS_TRACKING,5 } } }, [SKID.GS_RAPIDSHOWER] = { "GS_RAPIDSHOWER"; SkillName = "Mitraillade", MaxLv = 10, SpAmount = { 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 }, _NeedSkillList = { { SKID.GS_CHAINACTION,3 } } }, [SKID.GS_DESPERADO] = { "GS_DESPERADO"; SkillName = "Despérado", MaxLv = 10, SpAmount = { 32, 34, 36, 38, 40, 42, 44, 46, 48, 50 }, _NeedSkillList = { { SKID.GS_RAPIDSHOWER,5 } } }, [SKID.GS_GATLINGFEVER] = { "GS_GATLINGFEVER"; SkillName = "Folie Mitrailleuse", MaxLv = 10, SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 }, _NeedSkillList = { { SKID.GS_RAPIDSHOWER,7 }, { SKID.GS_DESPERADO,5 } } }, [SKID.GS_DUST] = { "GS_DUST"; SkillName = "Poudre", MaxLv = 10, SpAmount = { 3, 6, 9, 12, 15, 18, 21, 24, 27, 30 }, _NeedSkillList = { { SKID.GS_SINGLEACTION,5 } } }, [SKID.GS_FULLBUSTER] = { "GS_FULLBUSTER"; SkillName = "Pleine Puissance", MaxLv = 10, SpAmount = { 20, 25, 30, 35, 40, 45, 50, 55, 60, 65 }, _NeedSkillList = { { SKID.GS_DUST,3 } } }, [SKID.GS_SPREADATTACK] = { "GS_SPREADATTACK"; SkillName = "Tir de Barrage", MaxLv = 10, SpAmount = { 15, 20, 25, 30, 35, 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.GS_FULLBUSTER,5 } } }, [SKID.GS_GROUNDDRIFT] = { "GS_GROUNDDRIFT"; SkillName = "Minage du Terrain", MaxLv = 10, SpAmount = { 4, 8, 12, 16, 20, 24, 28, 32, 36, 40 }, _NeedSkillList = { { SKID.GS_SPREADATTACK,7 }, { SKID.GS_FULLBUSTER,5 } } }, [SKID.NJ_TOBIDOUGU] = { "NJ_TOBIDOUGU"; SkillName = "Entraînement au Lancer", MaxLv = 10, }, [SKID.NJ_SYURIKEN] = { "NJ_SYURIKEN"; SkillName = "Lancer de Shuriken", MaxLv = 10, _NeedSkillList = { { SKID.NJ_TOBIDOUGU,1 } } }, [SKID.NJ_KUNAI] = { "NJ_KUNAI"; SkillName = "Lancer de Kunai", MaxLv = 5, _NeedSkillList = { { SKID.NJ_SYURIKEN,5 } } }, [SKID.NJ_HUUMA] = { "NJ_HUUMA"; SkillName = "Lancer de Fuuma Shuriken", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, _NeedSkillList = { { SKID.NJ_TOBIDOUGU,5 }, { SKID.NJ_KUNAI,5 } } }, [SKID.NJ_ZENYNAGE] = { "NJ_ZENYNAGE"; SkillName = "Lancer de Zénys", MaxLv = 10, SpAmount = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50 }, _NeedSkillList = { { SKID.NJ_TOBIDOUGU,10 }, { SKID.NJ_HUUMA,5 } } }, [SKID.NJ_TATAMIGAESHI] = { "NJ_TATAMIGAESHI"; SkillName = "Tatami Gaeshi", MaxLv = 5, }, [SKID.NJ_KASUMIKIRI] = { "NJ_KASUMIKIRI"; SkillName = "Kasumi Kiri", MaxLv = 10, SpAmount = { 10, 12, 14, 16, 18, 20, 22, 24, 26, 28 }, _NeedSkillList = { { SKID.NJ_SHADOWJUMP,1 } } }, [SKID.NJ_SHADOWJUMP] = { "NJ_SHADOWJUMP"; SkillName = "Saut de l'Ombre", MaxLv = 5, _NeedSkillList = { { SKID.NJ_TATAMIGAESHI,1 } } }, [SKID.NJ_KIRIKAGE] = { "NJ_KIRIKAGE"; SkillName = "Kiri Kage", MaxLv = 5, SpAmount = { 14, 16, 18, 20, 22 }, _NeedSkillList = { { SKID.NJ_KASUMIKIRI,5 } } }, [SKID.NJ_UTSUSEMI] = { "NJ_UTSUSEMI"; SkillName = "Utsu Semi", MaxLv = 5, SpAmount = { 12, 15, 18, 21, 24 }, _NeedSkillList = { { SKID.NJ_SHADOWJUMP,5 } } }, [SKID.NJ_BUNSINJYUTSU] = { "NJ_BUNSINJYUTSU"; SkillName = "Bunshin Jutsu", MaxLv = 10, SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 }, _NeedSkillList = { { SKID.NJ_NEN,1 }, { SKID.NJ_UTSUSEMI,4 }, { SKID.NJ_KIRIKAGE,3 } } }, [SKID.NJ_NINPOU] = { "NJ_NINPOU"; SkillName = "Ninpou", MaxLv = 10, }, [SKID.NJ_KOUENKA] = { "NJ_KOUENKA"; SkillName = "Kouenka", MaxLv = 10, SpAmount = { 18, 20, 22, 24, 26, 28, 30, 32, 34, 36 }, _NeedSkillList = { { SKID.NJ_NINPOU,1 } } }, [SKID.NJ_KAENSIN] = { "NJ_KAENSIN"; SkillName = "Kaensin", MaxLv = 10, _NeedSkillList = { { SKID.NJ_KOUENKA,5 } } }, [SKID.NJ_BAKUENRYU] = { "NJ_BAKUENRYU"; SkillName = "Bakuen Ryuu", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, _NeedSkillList = { { SKID.NJ_NINPOU,10 }, { SKID.NJ_KAENSIN,7 } } }, [SKID.NJ_HYOUSENSOU] = { "NJ_HYOUSENSOU"; SkillName = "Hyousensou", MaxLv = 10, SpAmount = { 15, 18, 21, 24, 27, 30, 33, 36, 39, 42 }, _NeedSkillList = { { SKID.NJ_NINPOU,1 } } }, [SKID.NJ_SUITON] = { "NJ_SUITON"; SkillName = "Suiton", MaxLv = 10, SpAmount = { 15, 18, 21, 24, 27, 30, 33, 36, 39, 42 }, _NeedSkillList = { { SKID.NJ_HYOUSENSOU,5 } } }, [SKID.NJ_HYOUSYOURAKU] = { "NJ_HYOUSYOURAKU"; SkillName = "Hyousyouraku", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.NJ_NINPOU,10 }, { SKID.NJ_SUITON,7 } } }, [SKID.NJ_HUUJIN] = { "NJ_HUUJIN"; SkillName = "Huujin", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, _NeedSkillList = { { SKID.NJ_NINPOU,1 } } }, [SKID.NJ_RAIGEKISAI] = { "NJ_RAIGEKISAI"; SkillName = "Raigekisai", MaxLv = 5, SpAmount = { 16, 20, 24, 28, 32 }, _NeedSkillList = { { SKID.NJ_HUUJIN,5 } } }, [SKID.NJ_KAMAITACHI] = { "NJ_KAMAITACHI"; SkillName = "Kamaitachi", MaxLv = 5, SpAmount = { 24, 28, 32, 36, 40 }, _NeedSkillList = { { SKID.NJ_NINPOU,10 }, { SKID.NJ_RAIGEKISAI,5 } } }, [SKID.NJ_NEN] = { "NJ_NEN"; SkillName = "Nen", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, _NeedSkillList = { { SKID.NJ_NINPOU,5 } } }, [SKID.NJ_ISSEN] = { "NJ_ISSEN"; SkillName = "Issen", MaxLv = 10, SpAmount = { 55, 60, 65, 70, 75, 80, 85, 90, 95, 100 }, _NeedSkillList = { { SKID.NJ_TOBIDOUGU,7 }, { SKID.NJ_NEN,1 }, { SKID.NJ_KIRIKAGE,5 } } }, [SKID.MB_FIGHTING] = { "MB_FIGHTING"; SkillName = "Combat de Munaks", }, [SKID.MB_NEUTRAL] = { "MB_NEUTRAL"; SkillName = "Bongun Neutre", }, [SKID.MB_TAIMING_PUTI] = { "MB_TAIMING_PUTI"; SkillName = "Chouchoutage", --Taiming Puti }, [SKID.MB_WHITEPOTION] = { "MB_WHITEPOTION"; SkillName = "Commande de Potions Blanches", }, [SKID.MB_MENTAL] = { "MB_MENTAL"; SkillName = "Commande de Mental", }, [SKID.MB_CARDPITCHER] = { "MB_CARDPITCHER"; SkillName = "Lancer de Carte", }, [SKID.MB_PETPITCHER] = { "MB_PETPITCHER"; SkillName = "Lancer d'Animal de Compagnie", }, [SKID.MB_BODYSTUDY] = { "MB_BODYSTUDY"; SkillName = "Etudes Anatomiques", }, [SKID.MB_BODYALTER] = { "MB_BODYALTER"; SkillName = "Altération du Corps", }, [SKID.MB_PETMEMORY] = { "MB_PETMEMORY"; SkillName = "Mémoire d'Animal de Compagnie", }, [SKID.MB_M_TELEPORT] = { "MB_M_TELEPORT"; SkillName = "Téléportation Munak", }, [SKID.MB_B_GAIN] = { "MB_B_GAIN"; SkillName = "Gain Bongun", }, [SKID.MB_M_GAIN] = { "MB_M_GAIN"; SkillName = "Gain Munak", }, [SKID.MB_MISSION] = { "MB_MISSION"; SkillName = "Mission: Appâter", }, [SKID.MB_MUNAKKNOWLEDGE] = { "MB_MUNAKKNOWLEDGE"; SkillName = "Maître de l'Appât", }, [SKID.MB_MUNAKBALL] = { "MB_MUNAKBALL"; SkillName = "Balle de Munak", }, [SKID.MB_SCROLL] = { "MB_SCROLL"; SkillName = "Parchemin Bongun", }, [SKID.MB_B_GATHERING] = { "MB_B_GATHERING"; SkillName = "Rassemblement Bongun", }, [SKID.MB_M_GATHERING] = { "MB_M_GATHERING"; SkillName = "Rassemblement Munak", }, [SKID.MB_B_EXCLUDE] = { "MB_B_EXCLUDE"; SkillName = "Exclusion d'un Bongun", }, [SKID.MB_B_DRIFT] = { "MB_B_DRIFT"; SkillName = "Dérive d'un Bongun", }, [SKID.MB_B_WALLRUSH] = { "MB_B_WALLRUSH"; SkillName = "Bongun dans le Mur", }, [SKID.MB_M_WALLRUSH] = { "MB_M_WALLRUSH"; SkillName = "Munak dans le Mur", }, [SKID.MB_B_WALLSHIFT] = { "MB_B_WALLSHIFT"; SkillName = "Alternance murale Bongun", }, [SKID.MB_M_WALLCRASH] = { "MB_M_WALLCRASH"; SkillName = "Encastrement du Munak", }, [SKID.MB_M_REINCARNATION] = { "MB_M_REINCARNATION"; SkillName = "Réincarnation du Munak", }, [SKID.MB_B_EQUIP] = { "MB_B_EQUIP"; SkillName = "Bongun Tout-Puissant", -- Equip }, [SKID.SL_DEATHKNIGHT] = { "SL_DEATHKNIGHT"; SkillName = "Esprit du Chevalier de la Mort", }, [SKID.SL_COLLECTOR] = { "SL_COLLECTOR"; SkillName = "Esprit du Faucheur", }, [SKID.SL_NINJA] = { "SL_NINJA"; SkillName = "Esprit du Ninja", }, [SKID.SL_GUNNER] = { "SL_GUNNER"; SkillName = "Esprit du Gunslinger", }, [SKID.AM_TWILIGHT4] = { "AM_TWILIGHT4"; SkillName = "Alchimie du Crépuscule", }, [SKID.DE_BERSERKAIZER] = { "DE_BERSERKAIZER"; SkillName = "Berserk Kaizer", }, [SKID.DA_DARKPOWER] = { "DA_DARKPOWER"; SkillName = "Dark Soul Power", }, [SKID.DE_PASSIVE] = { "DE_PASSIVE"; SkillName = "Death Passive", }, [SKID.DE_PATTACK] = { "DE_PATTACK"; SkillName = "Death Passive Attack", }, [SKID.DE_PSPEED] = { "DE_PSPEED"; SkillName = "Death Passive Speed", }, [SKID.DE_PDEFENSE] = { "DE_PDEFENSE"; SkillName = "Death Passive Defense", }, [SKID.DE_PCRITICAL] = { "DE_PCRITICAL"; SkillName = "Death Passive Critical", }, [SKID.DE_PHP] = { "DE_PHP"; SkillName = "Death Passive HP", }, [SKID.DE_PSP] = { "DE_PSP"; SkillName = "Death Passive SP", }, [SKID.DE_RESET] = { "DE_RESET"; SkillName = "Death Optimize", -- Reset }, [SKID.DE_RANKING] = { "DE_RANKING"; SkillName = "Death Ranking", }, [SKID.DE_PTRIPLE] = { "DE_PTRIPLE"; SkillName = "Death Passive Triple", }, [SKID.DE_ENERGY] = { "DE_ENERGY"; SkillName = "Death Energy", }, [SKID.DE_NIGHTMARE] = { "DE_NIGHTMARE"; SkillName = "Death Nightmare", }, [SKID.DE_SLASH] = { "DE_SLASH"; SkillName = "Death Slash", }, [SKID.DE_COIL] = { "DE_COIL"; SkillName = "Death Coil", }, [SKID.DE_WAVE] = { "DE_WAVE"; SkillName = "Death Wave", }, [SKID.DE_REBIRTH] = { "DE_REBIRTH"; SkillName = "Death Reverse Energy", -- Rebirth }, [SKID.DE_AURA] = { "DE_AURA"; SkillName = "Death Aura", }, [SKID.DE_FREEZER] = { "DE_FREEZER"; SkillName = "Death Freezer", }, [SKID.DE_CHANGEATTACK] = { "DE_CHANGEATTACK"; SkillName = "Death Change Attack", }, [SKID.DE_PUNISH] = { "DE_PUNISH"; SkillName = "Death Punish", }, [SKID.DE_POISON] = { "DE_POISON"; SkillName = "Death Poison Slash", }, [SKID.DE_INSTANT] = { "DE_INSTANT"; SkillName = "Death Instant Barrier", SpAmount = { 50, 100, 150, 200, 250, 300, 350 } }, [SKID.DE_WARNING] = { "DE_WARNING"; SkillName = "Death Warning", }, [SKID.DE_RANKEDKNIFE] = { "DE_RANKEDKNIFE"; SkillName = "Death Knife", }, [SKID.DE_RANKEDGRADIUS] = { "DE_RANKEDGRADIUS"; SkillName = "Death Gradius", }, [SKID.DE_GAUGE] = { "DE_GAUGE"; SkillName = "Mighty Gauge", }, [SKID.DE_GTIME] = { "DE_GTIME"; SkillName = "Mighty Time Charge", }, [SKID.DE_GPAIN] = { "DE_GPAIN"; SkillName = "Mighty Pain Charge", }, [SKID.DE_GSKILL] = { "DE_GSKILL"; SkillName = "Mighty Skill Charge", }, [SKID.DE_GKILL] = { "DE_GKILL"; SkillName = "Mighty Kill Charge", }, [SKID.DE_ACCEL] = { "DE_ACCEL"; SkillName = "Dead Acceleration", }, [SKID.DE_BLOCKDOUBLE] = { "DE_BLOCKDOUBLE"; SkillName = "Dead Double Blocking", }, [SKID.DE_BLOCKMELEE] = { "DE_BLOCKMELEE"; SkillName = "Dead Near(Melee) Blocking", }, [SKID.DE_BLOCKFAR] = { "DE_BLOCKFAR"; SkillName = "Dead Distance(Range) Blocking", }, [SKID.DE_FRONTATTACK] = { "DE_FRONTATTACK"; SkillName = "Dead Rush Attack", }, [SKID.DE_DANGERATTACK] = { "DE_DANGERATTACK"; SkillName = "Dead Dangerous Attack", }, [SKID.DE_TWINATTACK] = { "DE_TWINATTACK"; SkillName = "Dead Twin Attack", }, [SKID.DE_WINDATTACK] = { "DE_WINDATTACK"; SkillName = "Dead Storm Attack", }, [SKID.DE_WATERATTACK] = { "DE_WATERATTACK"; SkillName = "Dead Water Attack", }, [SKID.DA_ENERGY] = { "DA_ENERGY"; SkillName = "Dark Energy", }, [SKID.DA_CLOUD] = { "DA_CLOUD"; SkillName = "Dark Cloud", }, [SKID.DA_FIRSTSLOT] = { "DA_FIRSTSLOT"; SkillName = "Dark First Fantasy", }, [SKID.DA_HEADDEF] = { "DA_HEADDEF"; SkillName = "Dark Head Defense", }, [SKID.DA_SPACE] = { "DA_SPACE"; SkillName = "Dark Twilight", }, [SKID.DA_TRANSFORM] = { "DA_TRANSFORM"; SkillName = "Dark Transform", }, [SKID.DA_EXPLOSION] = { "DA_EXPLOSION"; SkillName = "Dark Explosion", }, [SKID.DA_REWARD] = { "DA_REWARD"; SkillName = "Dark Reward", }, [SKID.DA_CRUSH] = { "DA_CRUSH"; SkillName = "Dark Crush", }, [SKID.DA_ITEMREBUILD] = { "DA_ITEMREBUILD"; SkillName = "Dark Item Rebuild", }, [SKID.DA_ILLUSION] = { "DA_ILLUSION"; SkillName = "Dark Illusion", }, [SKID.DA_NUETRALIZE] = { "DA_NUETRALIZE"; SkillName = "Dark Nuetralize", }, [SKID.DA_RUNNER] = { "DA_RUNNER"; SkillName = "Dark Runner", }, [SKID.DA_TRANSFER] = { "DA_TRANSFER"; SkillName = "Dark Transfer", }, [SKID.DA_WALL] = { "DA_WALL"; SkillName = "Dark Wall", SpAmount = { 10, 20, 30, 40, 50 } }, [SKID.DA_REVENGE] = { "DA_REVENGE"; SkillName = "Dark Revenge", }, [SKID.DA_EARPLUG] = { "DA_EARPLUG"; SkillName = "Dark Ear Plug", }, [SKID.DA_CONTRACT] = { "DA_CONTRACT"; SkillName = "Black Gemstone Contract", }, [SKID.DA_BLACK] = { "DA_BLACK"; SkillName = "Black Gemstone Magic", }, [SKID.DA_DREAM] = { "DA_DREAM"; SkillName = "Black Dream Of Gemstone", }, [SKID.DA_MAGICCART] = { "DA_MAGICCART"; SkillName = "Collector Magic Cart", }, [SKID.DA_COPY] = { "DA_COPY"; SkillName = "Collector Copy", }, [SKID.DA_CRYSTAL] = { "DA_CRYSTAL"; SkillName = "Collector Crystal", }, [SKID.DA_EXP] = { "DA_EXP"; SkillName = "Collector Experience", }, [SKID.DA_CARTSWING] = { "DA_CARTSWING"; SkillName = "Collector Magical Cart Swing", }, [SKID.DA_REBUILD] = { "DA_REBUILD"; SkillName = "Collector Human Rebuild", }, [SKID.DA_JOBCHANGE] = { "DA_JOBCHANGE"; SkillName = "Collector Novice Job Change", }, [SKID.DA_EDARKNESS] = { "DA_EDARKNESS"; SkillName = "Collector Emperium Darkness", }, [SKID.DA_EGUARDIAN] = { "DA_EGUARDIAN"; SkillName = "Collector Emperium Guardian", }, [SKID.DA_TIMEOUT] = { "DA_TIMEOUT"; SkillName = "Collector Time Out", }, [SKID.ALL_TIMEIN] = { "ALL_TIMEIN"; SkillName = "Time In", }, [SKID.DA_ZENYRANK] = { "DA_ZENYRANK"; SkillName = "Collector Ranking", }, [SKID.DA_ACCESSORYMIX] = { "DA_ACCESSORYMIX"; SkillName = "Collector Mix", }, [SKID.NPC_EARTHQUAKE] = { "NPC_EARTHQUAKE"; SkillName = "Tremblement de Terre", }, [SKID.NPC_DRAGONFEAR] = { "NPC_DRAGONFEAR"; SkillName = "Coup du Dragon", }, [SKID.NPC_PULSESTRIKE] = { "NPC_PULSESTRIKE"; SkillName = "Frappe Impulsive", }, [SKID.NPC_HELLJUDGEMENT] = { "NPC_HELLJUDGEMENT"; SkillName = "Jugement des Enfers", }, [SKID.NPC_WIDESILENCE] = { "NPC_WIDESILENCE"; SkillName = "Je vous somme de vous taire", }, [SKID.NPC_WIDEFREEZE] = { "NPC_WIDEFREEZE"; SkillName = "Par le pouvoir de la Glace", }, [SKID.NPC_WIDEBLEEDING] = { "NPC_WIDEBLEEDING"; SkillName = "Ça va saigner", }, [SKID.NPC_WIDESTONE] = { "NPC_WIDESTONE"; SkillName = "Changez-vous tous en Pierre", }, [SKID.NPC_WIDECONFUSE] = { "NPC_WIDECONFUSE"; SkillName = "Que les brumes envahissent votre esprit", }, [SKID.NPC_WIDESLEEP] = { "NPC_WIDESLEEP"; SkillName = "Dormez, je vous l'ordonne", }, [SKID.NPC_EVILLAND] = { "NPC_EVILLAND"; SkillName = "Que cette terre soit maudite", }, [SKID.NPC_MAGICMIRROR] = { "NPC_MAGICMIRROR"; SkillName = "Miroir Enchanté", }, [SKID.NPC_SLOWCAST] = { "NPC_SLOWCAST"; SkillName = "Débilitation", }, [SKID.NPC_CRITICALWOUND] = { "NPC_CRITICALWOUND"; SkillName = "Blessures Critiques", }, [SKID.NPC_STONESKIN] = { "NPC_STONESKIN"; SkillName = "Chair de Pierre", }, [SKID.NPC_ANTIMAGIC] = { "NPC_ANTIMAGIC"; SkillName = "Anti-magie", }, [SKID.NPC_WIDECURSE] = { "NPC_WIDECURSE"; SkillName = "Soyez tous maudits", }, [SKID.NPC_WIDESTUN] = { "NPC_WIDESTUN"; SkillName = "Perdez tous connaissance", }, [SKID.NPC_VAMPIRE_GIFT] = { "NPC_VAMPIRE_GIFT"; SkillName = "Baiser Vampirique", }, [SKID.NPC_WIDESOULDRAIN] = { "NPC_WIDESOULDRAIN"; SkillName = "Que vos âmes soient miennes", }, [SKID.ALL_INCCARRY] = { "ALL_INCCARRY"; SkillName = "Musculation", }, [SKID.NPC_HELLPOWER] = { "NPC_HELLPOWER"; SkillName = "Pouvoir Démoniaque", }, [SKID.NPC_ALLHEAL] = { "NPC_ALLHEAL"; SkillName = "Plus une égratignure", }, [SKID.GM_SANDMAN] = { "GM_SANDMAN"; SkillName = "Bonne nuit mon chou", }, [SKID.ALL_CATCRY] = { "ALL_CATCRY"; SkillName = "Crying Monster", }, [SKID.ALL_PARTYFLEE] = { "ALL_PARTYFLEE"; SkillName = "Que souffle le Vent Sacré", }, [SKID.ALL_ANGEL_PROTECT] = { "ALL_ANGEL_PROTECT"; SkillName = "Merci", }, [SKID.ALL_DREAM_SUMMERNIGHT] = { "ALL_DREAM_SUMMERNIGHT"; SkillName = "Le Songe d'une Nuit d'Été", }, [SKID.ALL_REVERSEORCISH] = { "ALL_REVERSEORCISH"; SkillName = "Reverse Orcish", }, [SKID.ALL_WEWISH] = { "ALL_WEWISH"; SkillName = "Ô Douce Nuit", }, [SKID.ALL_BUYING_STORE] = { "ALL_BUYING_STORE"; SkillName = "Magasin d'Occasions", }, -- Pas officiel, mais utilisés avec certains objets [SKID.NPC_DARKSTRIKE] = { "NPC_DARKSTRIKE"; SkillName = "Brûlure de l'Âme", }, [SKID.CASH_BLESSING] = { "CASH_BLESSING"; SkillName = "Soyez tous bénits", }, [SKID.CASH_INCAGI] = { "CASH_INCAGI"; SkillName = "Faites vite", }, [SKID.CASH_ASSUMPTIO] = { "CASH_ASSUMPTIO"; SkillName = "Que notre assomption advienne", }, [SKID.NPC_INVINCIBLE] = { "NPC_INVINCIBLE"; SkillName = "Je suis invincible", }, [SKID.NPC_INVINCIBLEOFF] = { "NPC_INVINCIBLEOFF"; SkillName = "Je redeviens mortel", }, ------------------------------------------------------ [SKID.KN_CHARGEATK] = { "KN_CHARGEATK"; SkillName = "Charge", MaxLv = 1, Type = "Quest", }, [SKID.CR_SHRINK] = { "CR_SHRINK"; SkillName = "Interception", MaxLv = 1, Type = "Quest", }, [SKID.AS_SONICACCEL] = { "AS_SONICACCEL"; SkillName = "Accélération Supersonique", MaxLv = 1, Type = "Quest", }, [SKID.AS_VENOMKNIFE] = { "AS_VENOMKNIFE"; SkillName = "Lancer de Dague", MaxLv = 1, Type = "Quest", }, [SKID.RG_CLOSECONFINE] = { "RG_CLOSECONFINE"; SkillName = "Emprisonnement", MaxLv = 1, Type = "Quest", }, [SKID.WZ_SIGHTBLASTER] = { "WZ_SIGHTBLASTER"; SkillName = "Feu Gardien", MaxLv = 1, Type = "Quest", }, [SKID.SA_CREATECON] = { "SA_CREATECON"; SkillName = "Écriture de Parchemin", MaxLv = 1, Type = "Quest", }, [SKID.SA_ELEMENTWATER] = { "SA_ELEMENTWATER"; SkillName = "Transformation Élémentale (Eau)", MaxLv = 1, Type = "Quest", }, [SKID.HT_PHANTASMIC] = { "HT_PHANTASMIC"; SkillName = "Flèche Fantasmagorique", MaxLv = 1, Type = "Quest", }, [SKID.BA_PANGVOICE] = { "BA_PANGVOICE"; SkillName = "Fausse Note", MaxLv = 1, Type = "Quest", }, [SKID.DC_WINKCHARM] = { "DC_WINKCHARM"; SkillName = "Clin d'Oeil Charmeur", MaxLv = 1, Type = "Quest", }, [SKID.BS_UNFAIRLYTRICK] = { "BS_UNFAIRLYTRICK"; SkillName = "Fausse Monnaie", MaxLv = 1, Type = "Quest", }, [SKID.BS_GREED] = { "BS_GREED"; SkillName = "Cupidité", MaxLv = 1, Type = "Quest", }, [SKID.PR_REDEMPTIO] = { "PR_REDEMPTIO"; SkillName = "Rédemption", MaxLv = 1, Type = "Quest", }, [SKID.MO_KITRANSLATION] = { "MO_KITRANSLATION"; SkillName = "Transfert du Ki", MaxLv = 1, Type = "Quest", }, [SKID.MO_BALKYOUNG] = { "MO_BALKYOUNG"; SkillName = "Explosion du Ki", MaxLv = 1, Type = "Quest", }, [SKID.SA_ELEMENTGROUND] = { "SA_ELEMENTGROUND"; SkillName = "Transformation Élémentale (Terre)", MaxLv = 1, Type = "Quest", }, [SKID.SA_ELEMENTFIRE] = { "SA_ELEMENTFIRE"; SkillName = "Transformation Élémentale (Feu)", MaxLv = 1, Type = "Quest", }, [SKID.SA_ELEMENTWIND] = { "SA_ELEMENTWIND"; SkillName = "Transformation Élémentale (Vent)", MaxLv = 1, Type = "Quest", }, [SKID.RK_ENCHANTBLADE] = { "RK_ENCHANTBLADE"; SkillName = "Enchantement de l'Arme", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.RK_RUNEMASTERY,2 } } }, [SKID.RK_SONICWAVE] = { "RK_SONICWAVE"; SkillName = "Vague Sonique", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, _NeedSkillList = { { SKID.RK_ENCHANTBLADE,3 } } }, [SKID.RK_DEATHBOUND] = { "RK_DEATHBOUND"; SkillName = "Liens Mortels", MaxLv = 10, SpAmount = { 50, 60, 65, 70, 75, 80, 85, 90, 95, 100 }, _NeedSkillList = { { SKID.KN_AUTOCOUNTER,1 }, { SKID.RK_ENCHANTBLADE,2 } } }, [SKID.RK_HUNDREDSPEAR] = { "RK_HUNDREDSPEAR"; SkillName = "Mille Lances", MaxLv = 10, SpAmount = { 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 }, _NeedSkillList = { { SKID.RK_PHANTOMTHRUST,3 } } }, [SKID.RK_WINDCUTTER] = { "RK_WINDCUTTER"; SkillName = "Tranche-Brise", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, _NeedSkillList = { { SKID.RK_ENCHANTBLADE,5 } } }, [SKID.RK_IGNITIONBREAK] = { "RK_IGNITIONBREAK"; SkillName = "Feu des Enfers", MaxLv = 5, SpAmount = { 35, 40, 45, 50, 55 }, _NeedSkillList = { { SKID.RK_DEATHBOUND,5 }, { SKID.RK_SONICWAVE,2 }, { SKID.RK_WINDCUTTER,3 } } }, [SKID.RK_DRAGONTRAINING] = { "RK_DRAGONTRAINING"; SkillName = "Domptage de Dragon", MaxLv = 5, _NeedSkillList = { { SKID.KN_CAVALIERMASTERY,1 } } }, [SKID.RK_DRAGONBREATH] = { "RK_DRAGONBREATH"; SkillName = "Souffle du Dragon", MaxLv = 10, SpAmount = { 30, 35, 40, 45, 50, 55, 60, 65, 70, 75 }, _NeedSkillList = { { SKID.RK_DRAGONTRAINING,2 } } }, [SKID.RK_DRAGONHOWLING] = { "RK_DRAGONHOWLING"; SkillName = "Hurlement du Dragon", MaxLv = 5, _NeedSkillList = { { SKID.RK_DRAGONTRAINING,2 } } }, [SKID.RK_RUNEMASTERY] = { "RK_RUNEMASTERY"; SkillName = "Maîtrise des Runes", MaxLv = 10, }, [SKID.RK_MILLENNIUMSHIELD] = { "RK_MILLENNIUMSHIELD"; SkillName = "Berkana: Bouclier Millénaire", }, [SKID.RK_CRUSHSTRIKE] = { "RK_CRUSHSTRIKE"; SkillName = "Raïdo: Frappe Dévastatrice", }, [SKID.RK_REFRESH] = { "RK_REFRESH"; SkillName = "Nauthiz: Rafraîchissement", }, [SKID.RK_GIANTGROWTH] = { "RK_GIANTGROWTH"; SkillName = "Thurisaz: Protubérance", }, [SKID.RK_STONEHARDSKIN] = { "RK_STONEHARDSKIN"; SkillName = "Agalaz: Peau de Pierre", }, [SKID.RK_VITALITYACTIVATION] = { "RK_VITALITYACTIVATION"; SkillName = "Isa: Vitalité", }, [SKID.RK_STORMBLAST] = { "RK_STORMBLAST"; SkillName = "Wyrd: Coup-Tempête", }, [SKID.RK_FIGHTINGSPIRIT] = { "RK_FIGHTINGSPIRIT"; SkillName = "Othila: Esprit de Combat", }, [SKID.RK_ABUNDANCE] = { "RK_ABUNDANCE"; SkillName = "Uruz: Abondance", }, [SKID.RK_PHANTOMTHRUST] = { "RK_PHANTOMTHRUST"; SkillName = "Attraction Fantomatique", MaxLv = 5, SpAmount = { 15, 18, 21, 24, 27 }, _NeedSkillList = { { SKID.KN_BRANDISHSPEAR,2 } } }, [SKID.GC_VENOMIMPRESS] = { "GC_VENOMIMPRESS"; SkillName = "Sensibilité au Poison", MaxLv = 5, SpAmount = { 12, 16, 20, 24, 28 } }, [SKID.GC_CROSSIMPACT] = { "GC_CROSSIMPACT"; SkillName = "Impacts Croisés", MaxLv = 5, _NeedSkillList = { { SKID.AS_SONICBLOW,10 } } }, [SKID.GC_DARKILLUSION] = { "GC_DARKILLUSION"; SkillName = "Illusion des Ténèbres", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, _NeedSkillList = { { SKID.GC_CROSSIMPACT,3 } } }, [SKID.GC_RESEARCHNEWPOISON] = { "GC_RESEARCHNEWPOISON"; SkillName = "Étude des Poisons Avancés", MaxLv = 10, }, [SKID.GC_CREATENEWPOISON] = { "GC_CREATENEWPOISON"; SkillName = "Distillation des Poisons Avancés", MaxLv = 1, _NeedSkillList = { { SKID.GC_RESEARCHNEWPOISON,1 } } }, [SKID.GC_ANTIDOTE] = { "GC_ANTIDOTE"; SkillName = "Antidote", MaxLv = 1, _NeedSkillList = { { SKID.GC_RESEARCHNEWPOISON,5 } } }, [SKID.GC_POISONINGWEAPON] = { "GC_POISONINGWEAPON"; SkillName = "Empoisonnement de l'Arme", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, _NeedSkillList = { { SKID.GC_CREATENEWPOISON,1 } } }, [SKID.GC_WEAPONBLOCKING] = { "GC_WEAPONBLOCKING"; SkillName = "Parade Martiale", MaxLv = 5, SpAmount = { 40, 36, 32, 28, 24 }, _NeedSkillList = { { SKID.AS_LEFT,5 } } }, [SKID.GC_COUNTERSLASH] = { "GC_COUNTERSLASH"; SkillName = "Contrecoup", MaxLv = 5, SpAmount = { 5, 8, 11, 14, 17 }, _NeedSkillList = { { SKID.GC_WEAPONBLOCKING,1 } } }, [SKID.GC_WEAPONCRUSH] = { "GC_WEAPONCRUSH"; SkillName = "Désarmement", MaxLv = 5, _NeedSkillList = { { SKID.GC_WEAPONBLOCKING,1 } } }, [SKID.GC_VENOMPRESSURE] = { "GC_VENOMPRESSURE"; SkillName = "Poison Virulent", MaxLv = 5, _NeedSkillList = { { SKID.GC_WEAPONBLOCKING,1 }, { SKID.GC_POISONINGWEAPON,3 } } }, [SKID.GC_POISONSMOKE] = { "GC_POISONSMOKE"; SkillName = "Nuage Empoisonné", MaxLv = 5, _NeedSkillList = { { SKID.GC_POISONINGWEAPON,5 }, { SKID.GC_VENOMPRESSURE,5 } } }, [SKID.GC_CLOAKINGEXCEED] = { "GC_CLOAKINGEXCEED"; SkillName = "Dissimulation Parfaite", MaxLv = 5, _NeedSkillList = { { SKID.AS_CLOAKING,3 } } }, [SKID.GC_PHANTOMMENACE] = { "GC_PHANTOMMENACE"; SkillName = "Menace Fantôme", MaxLv = 1, _NeedSkillList = { { SKID.GC_CLOAKINGEXCEED,5 }, { SKID.GC_DARKILLUSION,5 } } }, [SKID.GC_HALLUCINATIONWALK] = { "GC_HALLUCINATIONWALK"; SkillName = "Déambulation Hallucinatoire", MaxLv = 5, _NeedSkillList = { { SKID.GC_PHANTOMMENACE,1 } } }, [SKID.GC_ROLLINGCUTTER] = { "GC_ROLLINGCUTTER"; SkillName = "Moulinet", MaxLv = 5, _NeedSkillList = { { SKID.AS_SONICBLOW,10 } } }, [SKID.GC_CROSSRIPPERSLASHER] = { "GC_CROSSRIPPERSLASHER"; SkillName = "Exécution Croisée", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, _NeedSkillList = { { SKID.GC_ROLLINGCUTTER,1 } } }, [SKID.AB_JUDEX] = { "AB_JUDEX"; SkillName = "Jugement Dernier", MaxLv = 5, SpAmount = { 20, 23, 26, 29, 32 }, _NeedSkillList = { { SKID.PR_TURNUNDEAD,1 } } }, [SKID.AB_ANCILLA] = { "AB_ANCILLA"; SkillName = "Serviteur de Dieu", MaxLv = 1, _NeedSkillList = { { SKID.AB_CLEMENTIA,3 } } }, [SKID.AB_ADORAMUS] = { "AB_ADORAMUS"; SkillName = "Adoration", MaxLv = 10, SpAmount = { 20, 24, 28, 32, 36, 40, 44, 48, 52, 56 }, _NeedSkillList = { { SKID.AB_JUDEX,5 }, { SKID.AB_ANCILLA,1 }, { SKID.PR_MAGNUS,1 } } }, [SKID.AB_CLEMENTIA] = { "AB_CLEMENTIA"; SkillName = "Clémence Divine", MaxLv = 3, SpAmount = { 280, 320, 360 }, _NeedSkillList = { { SKID.AL_BLESSING,1 } } }, [SKID.AB_CANTO] = { "AB_CANTO"; SkillName = "Cantique de Pureté", MaxLv = 3, SpAmount = { 200, 220, 240 }, _NeedSkillList = { { SKID.AL_INCAGI,1 } } }, [SKID.AB_CHEAL] = { "AB_CHEAL"; SkillName = "Soin Colecuo", MaxLv = 3, SpAmount = { 200, 220, 240 }, _NeedSkillList = { { SKID.AL_HEAL,1 } } }, [SKID.AB_EPICLESIS] = { "AB_EPICLESIS"; SkillName = "Invocation Divine", MaxLv = 5, SpAmount = { 300, 300, 300, 300, 300 }, _NeedSkillList = { { SKID.AB_ANCILLA,1 }, { SKID.AB_HIGHNESSHEAL,1 } } }, [SKID.AB_PRAEFATIO] = { "AB_PRAEFATIO"; SkillName = "Épiphanie", MaxLv = 10, _NeedSkillList = { { SKID.PR_KYRIE,1 } } }, [SKID.AB_ORATIO] = { "AB_ORATIO"; SkillName = "Oraison Funèbre", MaxLv = 10, _NeedSkillList = { { SKID.AB_PRAEFATIO,5 } } }, [SKID.AB_LAUDAAGNUS] = { "AB_LAUDAAGNUS"; SkillName = "Le Seigneur est mon Berger", MaxLv = 4, SpAmount = { 50, 60, 70, 80 }, _NeedSkillList = { { SKID.PR_STRECOVERY,1 } } }, [SKID.AB_LAUDARAMUS] = { "AB_LAUDARAMUS"; SkillName = "Cantique des Cantiques", MaxLv = 4, SpAmount = { 50, 60, 70, 80 }, _NeedSkillList = { { SKID.AB_LAUDAAGNUS,2 } } }, [SKID.AB_EUCHARISTICA] = { "AB_EUCHARISTICA"; SkillName = "Eucharistie", MaxLv = 10, _NeedSkillList = { { SKID.AB_EXPIATIO,1 }, { SKID.AB_EPICLESIS,1 } } }, [SKID.AB_RENOVATIO] = { "AB_RENOVATIO"; SkillName = "Rénovation", MaxLv = 1, _NeedSkillList = { { SKID.AB_CHEAL,3 } } }, [SKID.AB_HIGHNESSHEAL] = { "AB_HIGHNESSHEAL"; SkillName = "Soins Suprêmes", MaxLv = 5, SpAmount = { 70, 100, 130, 160, 190 }, _NeedSkillList = { { SKID.AB_RENOVATIO,1 } } }, [SKID.AB_CLEARANCE] = { "AB_CLEARANCE"; SkillName = "Purification", MaxLv = 5, SpAmount = { 54, 60, 66, 72, 78 }, _NeedSkillList = { { SKID.AB_LAUDARAMUS,2 } } }, [SKID.AB_EXPIATIO] = { "AB_EXPIATIO"; SkillName = "Expiation", MaxLv = 5, SpAmount = { 35, 40, 45, 50, 55 }, _NeedSkillList = { { SKID.AB_DUPLELIGHT,5 }, { SKID.AB_ORATIO,5 } } }, [SKID.AB_DUPLELIGHT] = { "AB_DUPLELIGHT"; SkillName = "Lumière des Deux Mondes", MaxLv = 10, SpAmount = { 55, 60, 65, 70, 75, 80, 85, 90, 95, 100 }, _NeedSkillList = { { SKID.PR_ASPERSIO,1 } } }, [SKID.AB_DUPLELIGHT_MELEE] = { "AB_DUPLELIGHT_MELEE"; SkillName = "Lumière des Deux Mondes - Mêlée", }, [SKID.AB_DUPLELIGHT_MAGIC] = { "AB_DUPLELIGHT_MAGIC"; SkillName = "Lumière des Deux Mondes - Magie", }, [SKID.AB_SILENTIUM] = { "AB_SILENTIUM"; SkillName = "Recueillez-Vous", MaxLv = 5, SpAmount = { 64, 68, 72, 76, 80 }, _NeedSkillList = { { SKID.AB_CLEARANCE,1 } } }, [SKID.WL_WHITEIMPRISON] = { "WL_WHITEIMPRISON"; SkillName = "Prison de Glace", MaxLv = 5, SpAmount = { 50, 55, 60, 65, 70 }, _NeedSkillList = { { SKID.WL_SOULEXPANSION,3 } } }, [SKID.WL_SOULEXPANSION] = { "WL_SOULEXPANSION"; SkillName = "Expansion de l'Âme", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, _NeedSkillList = { { SKID.WL_DRAINLIFE,1 } } }, [SKID.WL_FROSTMISTY] = { "WL_FROSTMISTY"; SkillName = "Charrette Dévastatrice de Glace", MaxLv = 5, SpAmount = { 40, 48, 56, 64, 72 }, _NeedSkillList = { { SKID.WL_SUMMONWB,1 } } }, [SKID.WL_JACKFROST] = { "WL_JACKFROST"; SkillName = "Attaque des Neiges", MaxLv = 5, SpAmount = { 50, 60, 70, 80, 90 }, _NeedSkillList = { { SKID.WL_FROSTMISTY,2 } } }, [SKID.WL_MARSHOFABYSS] = { "WL_MARSHOFABYSS"; SkillName = "Marécage des Abîmes", MaxLv = 5, SpAmount = { 40, 42, 44, 46, 48 }, _NeedSkillList = { { SKID.WZ_QUAGMIRE,1 } } }, [SKID.WL_RECOGNIZEDSPELL] = { "WL_RECOGNIZEDSPELL"; SkillName = "Je connais ce sort", MaxLv = 5, SpAmount = { 100, 120, 140, 160, 180 }, _NeedSkillList = { { SKID.WL_RELEASE,2 }, { SKID.WL_STASIS,1 }, { SKID.WL_WHITEIMPRISON,1 } } }, [SKID.WL_SIENNAEXECRATE] = { "WL_SIENNAEXECRATE"; SkillName = "Sienna Execrate", MaxLv = 5, SpAmount = { 32, 34, 36, 38, 40 }, _NeedSkillList = { { SKID.WL_SUMMONSTONE,1 } } }, [SKID.WL_RADIUS] = { "WL_RADIUS"; SkillName = "Radius", MaxLv = 3, }, [SKID.WL_STASIS] = { "WL_STASIS"; SkillName = "Stasis", MaxLv = 5, SpAmount = { 50, 60, 70, 80, 90 }, _NeedSkillList = { { SKID.WL_DRAINLIFE,1 } } }, [SKID.WL_DRAINLIFE] = { "WL_DRAINLIFE"; SkillName = "Drain Vital", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, _NeedSkillList = { { SKID.WL_RADIUS,1 } } }, [SKID.WL_CRIMSONROCK] = { "WL_CRIMSONROCK"; SkillName = "Roches Pourpres", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, _NeedSkillList = { { SKID.WL_SUMMONFB,1 } } }, [SKID.WL_HELLINFERNO] = { "WL_HELLINFERNO"; SkillName = "Feu Infernal", MaxLv = 5, SpAmount = { 35, 40, 45, 50, 55 }, _NeedSkillList = { { SKID.WL_CRIMSONROCK,2 } } }, [SKID.WL_COMET] = { "WL_COMET"; SkillName = "Comète", MaxLv = 5, SpAmount = { 480, 560, 640, 720, 800 }, _NeedSkillList = { { SKID.WL_HELLINFERNO,3 } } }, [SKID.WL_CHAINLIGHTNING] = { "WL_CHAINLIGHTNING"; SkillName = "Tempête d'Éclairs", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, _NeedSkillList = { { SKID.WL_SUMMONBL,1 } } }, [SKID.WL_EARTHSTRAIN] = { "WL_EARTHSTRAIN"; SkillName = "Traction Terrestre", MaxLv = 5, SpAmount = { 70, 78, 86, 94, 102 }, _NeedSkillList = { { SKID.WL_SIENNAEXECRATE,2 } } }, [SKID.WL_TETRAVORTEX] = { "WL_TETRAVORTEX"; SkillName = "Tétravortex", MaxLv = 5, SpAmount = { 120, 150, 180, 210, 240 }, _NeedSkillList = { { SKID.WL_CHAINLIGHTNING,5 }, { SKID.WL_HELLINFERNO,5 }, { SKID.WL_JACKFROST,5 }, { SKID.WL_EARTHSTRAIN,5 } } }, [SKID.WL_SUMMONFB] = { "WL_SUMMONFB"; SkillName = "Invocation de Boules de Feu", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, _NeedSkillList = { { SKID.WZ_METEOR,1 } } }, [SKID.WL_SUMMONBL] = { "WL_SUMMONBL"; SkillName = "Invocation de Sphères Électriques", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, _NeedSkillList = { { SKID.WZ_VERMILION,1 } } }, [SKID.WL_SUMMONWB] = { "WL_SUMMONWB"; SkillName = "Invocation de Sphères d'Eau", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, _NeedSkillList = { { SKID.WZ_STORMGUST,1 } } }, [SKID.WL_SUMMONSTONE] = { "WL_SUMMONSTONE"; SkillName = "Invocation de Roches", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, _NeedSkillList = { { SKID.WZ_HEAVENDRIVE,1 } } }, [SKID.WL_RELEASE] = { "WL_RELEASE"; SkillName = "Libération", MaxLv = 2, SpAmount = { 3, 20 } }, [SKID.WL_READING_SB] = { "WL_READING_SB"; SkillName = "Que dit mon Grimoire?", MaxLv = 1, }, [SKID.WL_FREEZE_SP] = { "WL_FREEZE_SP"; SkillName = "Sort de Glace", MaxLv = 5, }, [SKID.RA_ARROWSTORM] = { "RA_ARROWSTORM"; SkillName = "Tempête de Flèches", MaxLv = 10, SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 }, _NeedSkillList = { { SKID.RA_AIMEDBOLT,5 } } }, [SKID.RA_FEARBREEZE] = { "RA_FEARBREEZE"; SkillName = "Vent de Panique", MaxLv = 5, SpAmount = { 36, 40, 44, 48, 52 }, _NeedSkillList = { { SKID.RA_ARROWSTORM,5 }, { SKID.RA_CAMOUFLAGE,1 } } }, [SKID.RA_RANGERMAIN] = { "RA_RANGERMAIN"; SkillName = "Voie du Ranger", MaxLv = 10, }, [SKID.RA_AIMEDBOLT] = { "RA_AIMEDBOLT"; SkillName = "Tir Ciblé", MaxLv = 10, SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 }, _NeedSkillList = { { SKID.HT_ANKLESNARE,5 } } }, [SKID.RA_DETONATOR] = { "RA_DETONATOR"; SkillName = "Détonateur", MaxLv = 1, _NeedSkillList = { { SKID.RA_CLUSTERBOMB,3 } } }, [SKID.RA_ELECTRICSHOCKER] = { "RA_ELECTRICSHOCKER"; SkillName = "Piège Électrique", MaxLv = 5, _NeedSkillList = { { SKID.HT_SHOCKWAVE,5 } } }, [SKID.RA_CLUSTERBOMB] = { "RA_CLUSTERBOMB"; SkillName = "Bombes en Série", MaxLv = 5, _NeedSkillList = { { SKID.RA_RESEARCHTRAP,3 } } }, [SKID.RA_WUGMASTERY] = { "RA_WUGMASTERY"; SkillName = "Domptage de Warg", MaxLv = 1, }, [SKID.RA_WUGRIDER] = { "RA_WUGRIDER"; SkillName = "Monte de Warg", MaxLv = 3, _NeedSkillList = { { SKID.RA_WUGMASTERY,1 } } }, [SKID.RA_WUGDASH] = { "RA_WUGDASH"; SkillName = "Galop du Warg", MaxLv = 1, _NeedSkillList = { { SKID.RA_WUGRIDER,1 } } }, [SKID.RA_WUGSTRIKE] = { "RA_WUGSTRIKE"; SkillName = "Attaque du Warg", MaxLv = 5, SpAmount = { 20, 22, 24, 26, 28 }, _NeedSkillList = { { SKID.RA_TOOTHOFWUG,1 } } }, [SKID.RA_WUGBITE] = { "RA_WUGBITE"; SkillName = "Morsure du Warg", MaxLv = 5, SpAmount = { 40, 44, 46, 48, 50 }, _NeedSkillList = { { SKID.RA_WUGSTRIKE,1 } } }, [SKID.RA_TOOTHOFWUG] = { "RA_TOOTHOFWUG"; SkillName = "Crocs du Warg", MaxLv = 10, _NeedSkillList = { { SKID.RA_WUGMASTERY,1 } } }, [SKID.RA_SENSITIVEKEEN] = { "RA_SENSITIVEKEEN"; SkillName = "Sensibilité Accrue", MaxLv = 5, _NeedSkillList = { { SKID.RA_TOOTHOFWUG,3 } } }, [SKID.RA_CAMOUFLAGE] = { "RA_CAMOUFLAGE"; SkillName = "Camouflage", MaxLv = 5, _NeedSkillList = { { SKID.RA_RANGERMAIN,1 } } }, [SKID.RA_RESEARCHTRAP] = { "RA_RESEARCHTRAP"; SkillName = "Expertise des Pièges", MaxLv = 5, _NeedSkillList = { { SKID.HT_CLAYMORETRAP,1 }, { SKID.HT_REMOVETRAP,1 } } }, [SKID.RA_MAGENTATRAP] = { "RA_MAGENTATRAP"; SkillName = "Piège Magenta", MaxLv = 1, _NeedSkillList = { { SKID.RA_RESEARCHTRAP,1 } } }, [SKID.RA_COBALTTRAP] = { "RA_COBALTTRAP"; SkillName = "Piège de Cobalt", MaxLv = 1, _NeedSkillList = { { SKID.RA_RESEARCHTRAP,1 } } }, [SKID.RA_MAIZETRAP] = { "RA_MAIZETRAP"; SkillName = "Piège de Maïs", MaxLv = 1, _NeedSkillList = { { SKID.RA_RESEARCHTRAP,1 } } }, [SKID.RA_VERDURETRAP] = { "RA_VERDURETRAP"; SkillName = "Piège de Verdure", MaxLv = 1, _NeedSkillList = { { SKID.RA_RESEARCHTRAP,1 } } }, [SKID.RA_FIRINGTRAP] = { "RA_FIRINGTRAP"; SkillName = "Piège Enflammé", MaxLv = 5, _NeedSkillList = { { SKID.RA_DETONATOR,1 } } }, [SKID.RA_ICEBOUNDTRAP] = { "RA_ICEBOUNDTRAP"; SkillName = "Piège des Glaces", MaxLv = 5, _NeedSkillList = { { SKID.RA_DETONATOR,1 } } }, [SKID.NC_MADOLICENCE] = { "NC_MADOLICENCE"; SkillName = "Brevet de Mécanicien", MaxLv = 5, }, [SKID.NC_BOOSTKNUCKLE] = { "NC_BOOSTKNUCKLE"; SkillName = "Poing Roquette", MaxLv = 5, SpAmount = { 3, 6, 9, 12, 15 }, _NeedSkillList = { { SKID.NC_MADOLICENCE,1 } } }, [SKID.NC_PILEBUNKER] = { "NC_PILEBUNKER"; SkillName = "Pieu Rétractable", MaxLv = 3, SpAmount = { 50, 50, 50 }, _NeedSkillList = { { SKID.NC_BOOSTKNUCKLE,2 } } }, [SKID.NC_VULCANARM] = { "NC_VULCANARM"; SkillName = "Bras de Vulcain", MaxLv = 3, SpAmount = { 2, 2, 2 }, _NeedSkillList = { { SKID.NC_BOOSTKNUCKLE,2 } } }, [SKID.NC_FLAMELAUNCHER] = { "NC_FLAMELAUNCHER"; SkillName = "Lance-Flammes", MaxLv = 3, SpAmount = { 20, 20, 20 }, _NeedSkillList = { { SKID.NC_VULCANARM,1 } } }, [SKID.NC_COLDSLOWER] = { "NC_COLDSLOWER"; SkillName = "Refroidissement Liquide", MaxLv = 3, SpAmount = { 20, 20, 20 }, _NeedSkillList = { { SKID.NC_VULCANARM,3 } } }, [SKID.NC_ARMSCANNON] = { "NC_ARMSCANNON"; SkillName = "Canon Portatif", MaxLv = 3, SpAmount = { 30, 45, 60 }, _NeedSkillList = { { SKID.NC_FLAMELAUNCHER,2 }, { SKID.NC_COLDSLOWER,2 } } }, [SKID.NC_ACCELERATION] = { "NC_ACCELERATION"; SkillName = "Réflexes Mécaniques", MaxLv = 3, SpAmount = { 20, 40, 60 }, _NeedSkillList = { { SKID.NC_MADOLICENCE,1 } } }, [SKID.NC_HOVERING] = { "NC_HOVERING"; SkillName = "Aéroglisse", MaxLv = 1, _NeedSkillList = { { SKID.NC_ACCELERATION,1 } } }, [SKID.NC_F_SIDESLIDE] = { "NC_F_SIDESLIDE"; SkillName = "Glissade Avant", MaxLv = 1, _NeedSkillList = { { SKID.NC_HOVERING,1 } } }, [SKID.NC_B_SIDESLIDE] = { "NC_B_SIDESLIDE"; SkillName = "Glissade Arrière", MaxLv = 1, _NeedSkillList = { { SKID.NC_HOVERING,1 } } }, [SKID.NC_MAINFRAME] = { "NC_MAINFRAME"; SkillName = "Restructuration de l'Armure", MaxLv = 4, _NeedSkillList = { { SKID.NC_MADOLICENCE,4 } } }, [SKID.NC_SELFDESTRUCTION] = { "NC_SELFDESTRUCTION"; SkillName = "Autodestruction", MaxLv = 3, SpAmount = { 200, 200, 200 }, _NeedSkillList = { { SKID.NC_MAINFRAME,2 } } }, [SKID.NC_SHAPESHIFT] = { "NC_SHAPESHIFT"; SkillName = "Transformation", MaxLv = 4, SpAmount = { 100, 100, 100, 100 }, _NeedSkillList = { { SKID.NC_MAINFRAME,2 } } }, [SKID.NC_EMERGENCYCOOL] = { "NC_EMERGENCYCOOL"; SkillName = "Refroidissement d'Urgence", MaxLv = 1, _NeedSkillList = { { SKID.NC_SELFDESTRUCTION,2 } } }, [SKID.NC_INFRAREDSCAN] = { "NC_INFRAREDSCAN"; SkillName = "Scan Infrarouge", MaxLv = 1, _NeedSkillList = { { SKID.NC_SHAPESHIFT,2 } } }, [SKID.NC_ANALYZE] = { "NC_ANALYZE"; SkillName = "Analyse des Données", MaxLv = 3, _NeedSkillList = { { SKID.NC_INFRAREDSCAN,1 } } }, [SKID.NC_MAGNETICFIELD] = { "NC_MAGNETICFIELD"; SkillName = "Champ Magnétique", MaxLv = 3, SpAmount = { 90, 90, 90 }, _NeedSkillList = { { SKID.NC_EMERGENCYCOOL,1 } } }, [SKID.NC_NEUTRALBARRIER] = { "NC_NEUTRALBARRIER"; SkillName = "Barrière Électromagnétique", MaxLv = 3, SpAmount = { 90, 90, 90 }, _NeedSkillList = { { SKID.NC_MAGNETICFIELD,2 } } }, [SKID.NC_STEALTHFIELD] = { "NC_STEALTHFIELD"; SkillName = "Champ d'Invisibilité", MaxLv = 3, SpAmount = { 80, 100, 120 }, _NeedSkillList = { { SKID.NC_ANALYZE,3 }, { SKID.NC_NEUTRALBARRIER,2 } } }, [SKID.NC_REPAIR] = { "NC_REPAIR"; SkillName = "Réparation d'Urgence", MaxLv = 5, SpAmount = { 25, 30, 35, 40, 45 }, _NeedSkillList = { { SKID.NC_MADOLICENCE,2 } } }, [SKID.NC_TRAININGAXE] = { "NC_TRAININGAXE"; SkillName = "Entraînement à la Hache", MaxLv = 10, }, [SKID.NC_RESEARCHFE] = { "NC_RESEARCHFE"; SkillName = "Recherches sur la Terre et le Feu", MaxLv = 5, }, [SKID.NC_AXEBOOMERANG] = { "NC_AXEBOOMERANG"; SkillName = "Hache Boomerang", MaxLv = 5, SpAmount = { 20, 22, 24, 26, 28 }, _NeedSkillList = { { SKID.NC_TRAININGAXE,1 } } }, [SKID.NC_POWERSWING] = { "NC_POWERSWING"; SkillName = "Hache Tournoyante", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, _NeedSkillList = { { SKID.NC_AXEBOOMERANG,3 } } }, [SKID.NC_AXETORNADO] = { "NC_AXETORNADO"; SkillName = "Hache Tornade", MaxLv = 5, SpAmount = { 18, 20, 22, 24, 26 }, _NeedSkillList = { { SKID.NC_TRAININGAXE,1 } } }, [SKID.NC_SILVERSNIPER] = { "NC_SILVERSNIPER"; SkillName = "Artillerie: Tireur d'Acier", MaxLv = 5, SpAmount = { 25, 30, 35, 40, 45 }, _NeedSkillList = { { SKID.NC_RESEARCHFE,2 } } }, [SKID.NC_MAGICDECOY] = { "NC_MAGICDECOY"; SkillName = "Artillerie - Leurre Magique", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.NC_SILVERSNIPER,2 } } }, [SKID.NC_DISJOINT] = { "NC_DISJOINT"; SkillName = "Artillerie: Désactivation", MaxLv = 1, _NeedSkillList = { { SKID.NC_SILVERSNIPER,1 } } }, [SKID.SC_FATALMENACE] = { "SC_FATALMENACE"; SkillName = "Ultimatum", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.RG_INTIMIDATE,5 } } }, [SKID.SC_REPRODUCE] = { "SC_REPRODUCE"; SkillName = "Reproduction", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, _NeedSkillList = { { SKID.RG_PLAGIARISM,5 } } }, [SKID.SC_AUTOSHADOWSPELL] = { "SC_AUTOSHADOWSPELL"; SkillName = "Sort des Ombres", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, _NeedSkillList = { { SKID.SC_REPRODUCE,5 } } }, [SKID.SC_SHADOWFORM] = { "SC_SHADOWFORM"; SkillName = "Compagnon des Ombres", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, _NeedSkillList = { { SKID.RG_TUNNELDRIVE,3 } } }, [SKID.SC_TRIANGLESHOT] = { "SC_TRIANGLESHOT"; SkillName = "Tir Triangulaire", MaxLv = 10, SpAmount = { 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 }, _NeedSkillList = { { SKID.AC_DOUBLE,7 } } }, [SKID.SC_BODYPAINT] = { "SC_BODYPAINT"; SkillName = "Peintures de Guerre", MaxLv = 5, SpAmount = { 10, 15, 20, 25, 30 } }, [SKID.SC_INVISIBILITY] = { "SC_INVISIBILITY"; SkillName = "Invisibilité", MaxLv = 5, SpAmount = { 100, 100, 100, 100, 100 }, _NeedSkillList = { { SKID.SC_UNLUCKY,3 }, { SKID.SC_AUTOSHADOWSPELL,7 }, { SKID.SC_DEADLYINFECT,5 } } }, [SKID.SC_DEADLYINFECT] = { "SC_DEADLYINFECT"; SkillName = "Infection Mortelle", MaxLv = 5, SpAmount = { 40, 44, 48, 52, 56 }, _NeedSkillList = { { SKID.SC_SHADOWFORM,3 }, { SKID.SC_AUTOSHADOWSPELL,5 } } }, [SKID.SC_ENERVATION] = { "SC_ENERVATION"; SkillName = "Mascarade - Épuisement", MaxLv = 3, SpAmount = { 30, 40, 50 }, _NeedSkillList = { { SKID.SC_BODYPAINT,1 } } }, [SKID.SC_GROOMY] = { "SC_GROOMY"; SkillName = "Mascarade - Mélancolie", MaxLv = 3, SpAmount = { 30, 40, 50 }, _NeedSkillList = { { SKID.SC_BODYPAINT,1 } } }, [SKID.SC_IGNORANCE] = { "SC_IGNORANCE"; SkillName = "Mascarade - Ignorance", MaxLv = 3, SpAmount = { 30, 40, 50 }, _NeedSkillList = { { SKID.SC_BODYPAINT,1 } } }, [SKID.SC_LAZINESS] = { "SC_LAZINESS"; SkillName = "Mascarade - Paresse", MaxLv = 3, SpAmount = { 30, 40, 50 }, _NeedSkillList = { { SKID.SC_ENERVATION,1 }, { SKID.SC_GROOMY,1 }, { SKID.SC_IGNORANCE,1 } } }, [SKID.SC_UNLUCKY] = { "SC_UNLUCKY"; SkillName = "Mascarade - Malchance", MaxLv = 3, SpAmount = { 30, 40, 50 }, _NeedSkillList = { { SKID.SC_LAZINESS,1 }, { SKID.SC_WEAKNESS,1 } } }, [SKID.SC_WEAKNESS] = { "SC_WEAKNESS"; SkillName = "Mascarade - Faiblesse", MaxLv = 3, SpAmount = { 30, 40, 50 }, _NeedSkillList = { { SKID.SC_ENERVATION,1 }, { SKID.SC_GROOMY,1 }, { SKID.SC_IGNORANCE,1 } } }, [SKID.SC_STRIPACCESSARY] = { "SC_STRIPACCESSARY"; SkillName = "File-moi ta montre", MaxLv = 5, SpAmount = { 15, 18, 21, 24, 27 }, _NeedSkillList = { { SKID.RG_STRIPWEAPON,1 } } }, [SKID.SC_MANHOLE] = { "SC_MANHOLE"; SkillName = "Fosse", MaxLv = 3, SpAmount = { 20, 25, 30 }, _NeedSkillList = { { SKID.RG_FLAGGRAFFITI,1 } } }, [SKID.SC_DIMENSIONDOOR] = { "SC_DIMENSIONDOOR"; SkillName = "Portail Dimensionnel", MaxLv = 3, SpAmount = { 30, 36, 42 }, _NeedSkillList = { { SKID.SC_MANHOLE,1 } } }, [SKID.SC_CHAOSPANIC] = { "SC_CHAOSPANIC"; SkillName = "Chaos", MaxLv = 3, SpAmount = { 30, 36, 42 }, _NeedSkillList = { { SKID.SC_MANHOLE,1 } } }, [SKID.SC_MAELSTROM] = { "SC_MAELSTROM"; SkillName = "Maelström", MaxLv = 3, SpAmount = { 50, 55, 60 }, _NeedSkillList = { { SKID.SC_CHAOSPANIC,3 }, { SKID.SC_UNLUCKY,3 } } }, [SKID.SC_BLOODYLUST] = { "SC_BLOODYLUST"; SkillName = "Soif Sanguinaire", MaxLv = 3, SpAmount = { 60, 70, 80 }, _NeedSkillList = { { SKID.SC_DIMENSIONDOOR,3 } } }, [SKID.SC_FEINTBOMB] = { "SC_FEINTBOMB"; SkillName = "Feinte Explosive", MaxLv = 3, SpAmount = { 24, 28, 32 }, _NeedSkillList = { { SKID.SC_DIMENSIONDOOR,3 } } }, [SKID.LG_CANNONSPEAR] = { "LG_CANNONSPEAR"; SkillName = "Lance Imparable", MaxLv = 5, SpAmount = { 12, 16, 20, 24, 28 }, _NeedSkillList = { { SKID.LG_PINPOINTATTACK,1 } } }, [SKID.LG_BANISHINGPOINT] = { "LG_BANISHINGPOINT"; SkillName = "Bannissement", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 25, 25, 25, 25, 25 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY,1 } } }, [SKID.LG_TRAMPLE] = { "LG_TRAMPLE"; SkillName = "Piétinement", MaxLv = 3, SpAmount = { 30, 45, 60 } }, [SKID.LG_SHIELDPRESS] = { "LG_SHIELDPRESS"; SkillName = "Pression Divine du Bouclier", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, _NeedSkillList = { { SKID.CR_SHIELDCHARGE,3 } } }, [SKID.LG_REFLECTDAMAGE] = { "LG_REFLECTDAMAGE"; SkillName = "Bouclier Réflecteur Ultime", MaxLv = 5, SpAmount = { 60, 80, 100, 120, 140 }, _NeedSkillList = { { SKID.CR_REFLECTSHIELD,5 } } }, [SKID.LG_PINPOINTATTACK] = { "LG_PINPOINTATTACK"; SkillName = "Attaque Mortelle", MaxLv = 5, SpAmount = { 50, 50, 50, 50, 50 }, _NeedSkillList = { { SKID.LG_BANISHINGPOINT,5 } } }, [SKID.LG_FORCEOFVANGUARD] = { "LG_FORCEOFVANGUARD"; SkillName = "Force du Protecteur", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 } }, [SKID.LG_RAGEBURST] = { "LG_RAGEBURST"; SkillName = "Explosion de Colère", MaxLv = 1, _NeedSkillList = { { SKID.LG_FORCEOFVANGUARD,1 } } }, [SKID.LG_SHIELDSPELL] = { "LG_SHIELDSPELL"; SkillName = "Bouclier Magique", MaxLv = 3, SpAmount = { 50, 50, 50 }, _NeedSkillList = { { SKID.LG_SHIELDPRESS,3 }, { SKID.LG_EARTHDRIVE,2 } } }, [SKID.LG_EXEEDBREAK] = { "LG_EXEEDBREAK"; SkillName = "Dépassement de Soi", MaxLv = 5, SpAmount = { 20, 32, 44, 56, 68 }, _NeedSkillList = { { SKID.LG_BANISHINGPOINT,3 } } }, [SKID.LG_OVERBRAND] = { "LG_OVERBRAND"; SkillName = "Marque Divine", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, _NeedSkillList = { { SKID.LG_MOONSLASHER,3 }, { SKID.LG_PINPOINTATTACK,1 } } }, [SKID.LG_PRESTIGE] = { "LG_PRESTIGE"; SkillName = "Prestige", MaxLv = 5, SpAmount = { 75, 80, 85, 90, 95 }, _NeedSkillList = { { SKID.LG_TRAMPLE,3 } } }, [SKID.LG_BANDING] = { "LG_BANDING"; SkillName = "Esprit de Groupe", MaxLv = 5, SpAmount = { 30, 36, 42, 48, 54 }, _NeedSkillList = { { SKID.LG_PINPOINTATTACK,3 }, { SKID.LG_RAGEBURST,1 } } }, [SKID.LG_MOONSLASHER] = { "LG_MOONSLASHER"; SkillName = "Frappe de la Lune", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY,1 } } }, [SKID.LG_RAYOFGENESIS] = { "LG_RAYOFGENESIS"; SkillName = "Jugement Divin", MaxLv = 5, SpAmount = { 60, 65, 70, 75, 80 }, _NeedSkillList = { { SKID.CR_GRANDCROSS,5 } } }, [SKID.LG_PIETY] = { "LG_PIETY"; SkillName = "Piété", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.CR_TRUST,3 } } }, [SKID.LG_EARTHDRIVE] = { "LG_EARTHDRIVE"; SkillName = "Mouvement Terrestre", MaxLv = 5, SpAmount = { 52, 60, 68, 76, 84 }, _NeedSkillList = { { SKID.LG_REFLECTDAMAGE,3 } } }, [SKID.LG_HESPERUSLIT] = { "LG_HESPERUSLIT"; SkillName = "Lumière d'Hespérus", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, _NeedSkillList = { { SKID.LG_PRESTIGE,3 }, { SKID.LG_BANDING,3 } } }, [SKID.LG_INSPIRATION] = { "LG_INSPIRATION"; SkillName = "Inspiration", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, _NeedSkillList = { { SKID.LG_PIETY,5 }, { SKID.LG_RAYOFGENESIS,4 }, { SKID.LG_SHIELDSPELL,3 } } }, [SKID.SR_DRAGONCOMBO] = { "SR_DRAGONCOMBO"; SkillName = "Prise du Dragon", MaxLv = 10, SpAmount = { 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }, _NeedSkillList = { { SKID.MO_TRIPLEATTACK,5 } } }, [SKID.SR_SKYNETBLOW] = { "SR_SKYNETBLOW"; SkillName = "Souffle du Filin Céleste", MaxLv = 5, SpAmount = { 8, 9, 10, 11, 12 }, _NeedSkillList = { { SKID.SR_DRAGONCOMBO,3 } } }, [SKID.SR_EARTHSHAKER] = { "SR_EARTHSHAKER"; SkillName = "Coup des Entrailles de la Terre", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40, 0, 10, 15, 20, 25, 30 }, _NeedSkillList = { { SKID.SR_DRAGONCOMBO,1 }, { SKID.SR_CURSEDCIRCLE,1 } } }, [SKID.SR_FALLENEMPIRE] = { "SR_FALLENEMPIRE"; SkillName = "Empire Déchu", MaxLv = 5, _NeedSkillList = { { SKID.SR_DRAGONCOMBO,1 } } }, [SKID.SR_TIGERCANNON] = { "SR_TIGERCANNON"; SkillName = "Prise du Tigre", MaxLv = 10, SpAmount = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }, _NeedSkillList = { { SKID.SR_FALLENEMPIRE,3 } } }, [SKID.SR_RAMPAGEBLASTER] = { "SR_RAMPAGEBLASTER"; SkillName = "Explosion de Fureur", MaxLv = 5, _NeedSkillList = { { SKID.SR_EARTHSHAKER,2 } } }, [SKID.SR_CRESCENTELBOW] = { "SR_CRESCENTELBOW"; SkillName = "Coup de Coude Croisé", MaxLv = 5, _NeedSkillList = { { SKID.SR_SKYNETBLOW,1 } } }, [SKID.SR_CURSEDCIRCLE] = { "SR_CURSEDCIRCLE"; SkillName = "Cercle Maudit", MaxLv = 5, _NeedSkillList = { { SKID.MO_BLADESTOP,2 }, { SKID.SR_GENTLETOUCH_QUIET,2 } } }, [SKID.SR_LIGHTNINGWALK] = { "SR_LIGHTNINGWALK"; SkillName = "Marche des Éclairs", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40}, _NeedSkillList = { { SKID.SR_WINDMILL,1 } } }, [SKID.SR_KNUCKLEARROW] = { "SR_KNUCKLEARROW"; SkillName = "Charge Incisive", MaxLv = 5, _NeedSkillList = { { SKID.SR_LIGHTNINGWALK,3 }, { SKID.SR_RAMPAGEBLASTER,3 } } }, [SKID.SR_WINDMILL] = { "SR_WINDMILL"; SkillName = "Frappe Circulaire", MaxLv = 1, _NeedSkillList = { { SKID.SR_CURSEDCIRCLE,1 } } }, [SKID.SR_RAISINGDRAGON] = { "SR_RAISINGDRAGON"; SkillName = "Envol du Dragon", MaxLv = 10, SpAmount = { 120, 120, 120, 120, 120, 120, 120, 120, 120, 120 }, _NeedSkillList = { { SKID.SR_RAMPAGEBLASTER,3 }, { SKID.SR_GENTLETOUCH_ENERGYGAIN,3 } } }, [SKID.SR_ASSIMILATEPOWER] = { "SR_ASSIMILATEPOWER"; SkillName = "Assimilation de Puissance", MaxLv = 1, _NeedSkillList = { { SKID.MO_ABSORBSPIRITS,1 }, { SKID.SR_POWERVELOCITY,1 } } }, [SKID.SR_POWERVELOCITY] = { "SR_POWERVELOCITY"; SkillName = "Transfert Spirituel Ultime", MaxLv = 1, _NeedSkillList = { { SKID.MO_CALLSPIRITS,5 } } }, [SKID.SR_GATEOFHELL] = { "SR_GATEOFHELL"; SkillName = "Porte des Enfers", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, _NeedSkillList = { { SKID.SR_TIGERCANNON,5 }, { SKID.SR_RAISINGDRAGON,5 } } }, [SKID.SR_GENTLETOUCH_QUIET] = { "SR_GENTLETOUCH_QUIET"; SkillName = "Point de Pression - Silence", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40, 0, 20, 25, 30, 35, 40 }, _NeedSkillList = { { SKID.SR_POWERVELOCITY,1 } } }, [SKID.SR_GENTLETOUCH_CURE] = { "SR_GENTLETOUCH_CURE"; SkillName = "Point de Pression - Guérison", MaxLv = 5, _NeedSkillList = { { SKID.SR_POWERVELOCITY,1 } } }, [SKID.SR_GENTLETOUCH_ENERGYGAIN] = { "SR_GENTLETOUCH_ENERGYGAIN"; SkillName = "Point de Pression - Régénération", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, _NeedSkillList = { { SKID.SR_GENTLETOUCH_QUIET,3 } } }, [SKID.SR_GENTLETOUCH_CHANGE] = { "SR_GENTLETOUCH_CHANGE"; SkillName = "Point de Pression - Conversion", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, _NeedSkillList = { { SKID.SR_GENTLETOUCH_CURE,4 } } }, [SKID.SR_GENTLETOUCH_REVITALIZE] = { "SR_GENTLETOUCH_REVITALIZE"; SkillName = "Point de Pression - Revitalisation", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, _NeedSkillList = { { SKID.SR_GENTLETOUCH_CHANGE,5 } } }, [SKID.WA_SWING_DANCE] = { "WA_SWING_DANCE"; SkillName = "Danse du Vent", MaxLv = 5, SpAmount = { 96, 112, 128, 144, 160 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP,1 } } }, [SKID.WA_SYMPHONY_OF_LOVER] = { "WA_SYMPHONY_OF_LOVER"; SkillName = "Symphonie des Amoureux", MaxLv = 5, SpAmount = { 60, 69, 78, 87, 96 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP,1 } } }, [SKID.WA_MOONLIT_SERENADE] = { "WA_MOONLIT_SERENADE"; SkillName = "Sérénade au Clair de Lune", MaxLv = 5, SpAmount = { 84, 96, 108, 120, 134 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP,1 } } }, [SKID.MI_RUSH_WINDMILL] = { "MI_RUSH_WINDMILL"; SkillName = "Assaut du Moulin à Vent", MaxLv = 5, SpAmount = { 82, 88, 94, 100, 106 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP,1 } } }, [SKID.MI_ECHOSONG] = { "MI_ECHOSONG"; SkillName = "Chant en Canon", MaxLv = 5, SpAmount = { 86, 92, 98, 104, 110 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP,1 } } }, [SKID.MI_HARMONIZE] = { "MI_HARMONIZE"; SkillName = "Harmonisation", MaxLv = 5, SpAmount = { 70, 75, 80, 85, 90 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP,1 } } }, [SKID.WM_LESSON] = { "WM_LESSON"; SkillName = "Leçon", MaxLv = 10, }, [SKID.WM_METALICSOUND] = { "WM_METALICSOUND"; SkillName = "Harmonisation", MaxLv = 5, SpAmount = { 64, 68, 72, 76, 80 }, _NeedSkillList = { { SKID.WM_DOMINION_IMPULSE,1 } } }, [SKID.WM_REVERBERATION] = { "WM_REVERBERATION"; SkillName = "Réverbération", MaxLv = 5, SpAmount = { 28, 32, 38, 42, 48 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.BA_DISSONANCE,5 } }, [JOBID.JT_WANDERER] = { { SKID.DC_UGLYDANCE,5 } } } }, [SKID.WM_DOMINION_IMPULSE] = { "WM_DOMINION_IMPULSE"; SkillName = "Impulsion Dominatrice", MaxLv = 1, _NeedSkillList = { { SKID.WM_REVERBERATION,1 } } }, [SKID.WM_SEVERE_RAINSTORM] = { "WM_SEVERE_RAINSTORM"; SkillName = "Ouragan de Flèches", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.BA_MUSICALSTRIKE,5 } }, [JOBID.JT_WANDERER] = { { SKID.DC_THROWARROW,5 } } } }, [SKID.WM_POEMOFNETHERWORLD] = { "WM_POEMOFNETHERWORLD"; SkillName = "Poème des Enfers", MaxLv = 5, SpAmount = { 12, 16, 20, 24, 28 }, _NeedSkillList = { { SKID.WM_LESSON,1 } } }, [SKID.WM_VOICEOFSIREN] = { "WM_VOICEOFSIREN"; SkillName = "Chant des Sirènes", MaxLv = 5, SpAmount = { 48, 56, 64, 72, 80 }, _NeedSkillList = { { SKID.WM_POEMOFNETHERWORLD,3 } } }, [SKID.WM_DEADHILLHERE] = { "WM_DEADHILLHERE"; SkillName = "La Vallée des Morts", MaxLv = 5, SpAmount = { 50, 53, 56, 59, 62 }, _NeedSkillList = { { SKID.WM_SIRCLEOFNATURE,3 } } }, [SKID.WM_LULLABY_DEEPSLEEP] = { "WM_LULLABY_DEEPSLEEP"; SkillName = "Berceuse Profonde", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, _NeedSkillList = { { SKID.WM_LESSON,1 } } }, [SKID.WM_SIRCLEOFNATURE] = { "WM_SIRCLEOFNATURE"; SkillName = "La Mélodie du Cycle de la Vie", MaxLv = 5, SpAmount = { 42, 46, 50, 54, 58 }, _NeedSkillList = { { SKID.WM_LESSON,1 } } }, [SKID.WM_RANDOMIZESPELL] = { "WM_RANDOMIZESPELL"; SkillName = "Improvisation", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.WM_POEMOFNETHERWORLD,1 } } }, [SKID.WM_GLOOMYDAY] = { "WM_GLOOMYDAY"; SkillName = "Sombre Journée", MaxLv = 5, SpAmount = { 60, 75, 90, 105, 120 }, _NeedSkillList = { { SKID.WM_RANDOMIZESPELL,1 } } }, [SKID.WM_GREAT_ECHO] = { "WM_GREAT_ECHO"; SkillName = "Écho Magistral", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, _NeedSkillList = { { SKID.WM_METALICSOUND,1 } } }, [SKID.WM_SONG_OF_MANA] = { "WM_SONG_OF_MANA"; SkillName = "Chant d'Énergie", MaxLv = 5, SpAmount = { 120, 140, 160, 180, 200 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.MI_HARMONIZE,1 }, { SKID.MI_RUSH_WINDMILL,1 }, { SKID.MI_ECHOSONG,1 } }, [JOBID.JT_WANDERER] = { { SKID.WA_SWING_DANCE,1 }, { SKID.WA_SYMPHONY_OF_LOVER,1 }, { SKID.WA_MOONLIT_SERENADE,1 } } } }, [SKID.WM_DANCE_WITH_WUG] = { "WM_DANCE_WITH_WUG"; SkillName = "Danse avec les Wargs", MaxLv = 5, SpAmount = { 120, 140, 160, 180, 200 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.MI_HARMONIZE,1 }, { SKID.MI_RUSH_WINDMILL,1 }, { SKID.MI_ECHOSONG,1 } }, [JOBID.JT_WANDERER] = { { SKID.WA_SWING_DANCE,1 }, { SKID.WA_SYMPHONY_OF_LOVER,1 }, { SKID.WA_MOONLIT_SERENADE,1 } } } }, [SKID.WM_SOUND_OF_DESTRUCTION] = { "WM_SOUND_OF_DESTRUCTION"; SkillName = "Le Chant de la Destruction", MaxLv = 5, SpAmount = { 50, 60, 70, 80, 90 }, _NeedSkillList = { { SKID.WM_SATURDAY_NIGHT_FEVER,3 }, { SKID.WM_MELODYOFSINK,3 } } }, [SKID.WM_SATURDAY_NIGHT_FEVER] = { "WM_SATURDAY_NIGHT_FEVER"; SkillName = "Fièvre du Samedi Soir", MaxLv = 5, SpAmount = { 150, 160, 170, 180, 190 }, _NeedSkillList = { { SKID.WM_DANCE_WITH_WUG,1 } } }, [SKID.WM_LERADS_DEW] = { "WM_LERADS_DEW"; SkillName = "La Rosée de Lerad", MaxLv = 5, SpAmount = { 120, 130, 140, 150, 160 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.MI_HARMONIZE,1 }, { SKID.MI_RUSH_WINDMILL,1 }, { SKID.MI_ECHOSONG,1 } }, [JOBID.JT_WANDERER] = { { SKID.WA_SWING_DANCE,1 }, { SKID.WA_SYMPHONY_OF_LOVER,1 }, { SKID.WA_MOONLIT_SERENADE,1 } } } }, [SKID.WM_MELODYOFSINK] = { "WM_MELODYOFSINK"; SkillName = "Symphonie des Naufragés", MaxLv = 5, SpAmount = { 120, 130, 140, 150, 160 }, _NeedSkillList = { { SKID.WM_SONG_OF_MANA,1 } } }, [SKID.WM_BEYOND_OF_WARCRY] = { "WM_BEYOND_OF_WARCRY"; SkillName = "Cri de Guerre de l'Au-Delà", MaxLv = 5, SpAmount = { 120, 130, 140, 150, 160 }, _NeedSkillList = { { SKID.WM_LERADS_DEW,1 } } }, [SKID.WM_UNLIMITED_HUMMING_VOICE] = { "WM_UNLIMITED_HUMMING_VOICE"; SkillName = "Bourdon", MaxLv = 5, SpAmount = { 120, 130, 140, 150, 160 }, _NeedSkillList = { { SKID.WM_BEYOND_OF_WARCRY,1 }, { SKID.WM_SOUND_OF_DESTRUCTION,1 } } }, [SKID.SO_FIREWALK] = { "SO_FIREWALK"; SkillName = "Marche des Flammes", MaxLv = 5, SpAmount = { 30, 34, 38, 42, 46 }, _NeedSkillList = { { SKID.SA_VOLCANO,1 } } }, [SKID.SO_ELECTRICWALK] = { "SO_ELECTRICWALK"; SkillName = "Marche des Éclairs", MaxLv = 5, SpAmount = { 30, 34, 38, 42, 46 }, _NeedSkillList = { { SKID.SA_VIOLENTGALE,1 } } }, [SKID.SO_SPELLFIST] = { "SO_SPELLFIST"; SkillName = "Poing d'Énergie", MaxLv = 5, SpAmount = { 40, 44, 48, 52, 56 }, _NeedSkillList = { { SKID.SA_AUTOSPELL,4 } } }, [SKID.SO_EARTHGRAVE] = { "SO_EARTHGRAVE"; SkillName = "Tombeau", MaxLv = 5, SpAmount = { 62, 70, 78, 86, 94 }, _NeedSkillList = { { SKID.WZ_EARTHSPIKE,5 } } }, [SKID.SO_DIAMONDDUST] = { "SO_DIAMONDDUST"; SkillName = "Poussière de Diamant", MaxLv = 5, _NeedSkillList = { { SKID.SA_DELUGE,3 } } }, [SKID.SO_POISON_BUSTER] = { "SO_POISON_BUSTER"; SkillName = "Corruption du Sang", MaxLv = 5, SpAmount = { 70, 90, 110, 130, 150 }, _NeedSkillList = { { SKID.SO_CLOUD_KILL,2 } } }, [SKID.SO_PSYCHIC_WAVE] = { "SO_PSYCHIC_WAVE"; SkillName = "Vague Psychique", MaxLv = 5, SpAmount = { 48, 56, 64, 70, 78 }, _NeedSkillList = { { SKID.SA_DISPELL,1 } } }, [SKID.SO_CLOUD_KILL] = { "SO_CLOUD_KILL"; SkillName = "Nuage Mortel", MaxLv = 5, SpAmount = { 48, 56, 64, 70, 78 }, _NeedSkillList = { { SKID.WZ_HEAVENDRIVE,1 } } }, [SKID.SO_STRIKING] = { "SO_STRIKING"; SkillName = "Force de Frappe", MaxLv = 5, _NeedSkillList = { { SKID.SA_FLAMELAUNCHER,1 }, { SKID.SA_FROSTWEAPON,1 }, { SKID.SA_LIGHTNINGLOADER,1 }, { SKID.SA_SEISMICWEAPON,1 } } }, [SKID.SO_WARMER] = { "SO_WARMER"; SkillName = "Réchauffement Climatique", MaxLv = 5, SpAmount = { 40, 52, 64, 76, 88 }, _NeedSkillList = { { SKID.SA_VOLCANO,1 }, { SKID.SA_VIOLENTGALE,1 } } }, [SKID.SO_VACUUM_EXTREME] = { "SO_VACUUM_EXTREME"; SkillName = "Vide Absolu", MaxLv = 5, SpAmount = { 34, 42, 50, 58, 66 }, _NeedSkillList = { { SKID.SA_LANDPROTECTOR,2 } } }, [SKID.SO_VARETYR_SPEAR] = { "SO_VARETYR_SPEAR"; SkillName = "Lance de Varetyr", MaxLv = 5, _NeedSkillList = { { SKID.SA_SEISMICWEAPON,1 }, { SKID.SA_VIOLENTGALE,4 } } }, [SKID.SO_ARRULLO] = { "SO_ARRULLO"; SkillName = "Arrullo", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, _NeedSkillList = { { SKID.SO_WARMER,2 } } }, [SKID.SO_EL_CONTROL] = { "SO_EL_CONTROL"; SkillName = "Contrôle de l'Esprit", MaxLv = 4, SpAmount = { 10, 10, 10, 10 }, _NeedSkillList = { { SKID.SO_EL_ANALYSIS,1 } } }, [SKID.SO_EL_ANALYSIS] = { "SO_EL_ANALYSIS"; SkillName = "Analyse des Quatre Esprits", MaxLv = 2, SpAmount = { 10, 20 }, _NeedSkillList = { { SKID.SA_FLAMELAUNCHER,1 }, { SKID.SA_FROSTWEAPON,1 }, { SKID.SA_LIGHTNINGLOADER,1 }, { SKID.SA_SEISMICWEAPON,1 } } }, [SKID.SO_EL_SYMPATHY] = { "SO_EL_SYMPATHY"; SkillName = "Affinité Spirituelle", MaxLv = 5, _NeedSkillList = { { SKID.SO_EL_CONTROL,3 } } }, [SKID.SO_SUMMON_VENTUS] = { "SO_SUMMON_VENTUS"; SkillName = "Ventus! Viens à moi", MaxLv = 3, SpAmount = { 100, 150, 200 }, _NeedSkillList = { { SKID.SO_EL_CONTROL,1 }, { SKID.SO_VARETYR_SPEAR,3 } } }, [SKID.SO_SUMMON_TERA] = { "SO_SUMMON_TERA"; SkillName = "Tera! Viens à moi", MaxLv = 3, SpAmount = { 100, 150, 200 }, _NeedSkillList = { { SKID.SO_EL_CONTROL,1 }, { SKID.SO_EARTHGRAVE,3 }, } }, [SKID.SO_SUMMON_AQUA] = { "SO_SUMMON_AQUA"; SkillName = "Aqua! Viens à moi", MaxLv = 3, SpAmount = { 100, 150, 200 }, _NeedSkillList = { { SKID.SO_EL_CONTROL,1 }, { SKID.SO_DIAMONDDUST,3 } } }, [SKID.SO_SUMMON_AGNI] = { "SO_SUMMON_AGNI"; SkillName = "Agni! Viens à moi", MaxLv = 3, SpAmount = { 100, 150, 200 }, _NeedSkillList = { { SKID.SO_EL_CONTROL,1 }, { SKID.SO_WARMER,3 } } }, [SKID.SO_FIRE_INSIGNIA] = { "SO_FIRE_INSIGNIA"; SkillName = "Marque du Feu", MaxLv = 3, SpAmount = { 22, 30, 38 }, _NeedSkillList = { { SKID.SO_SUMMON_AGNI,3 } } }, [SKID.SO_WIND_INSIGNIA] = { "SO_WIND_INSIGNIA"; SkillName = "Marque du Vent", MaxLv = 3, SpAmount = { 22, 30, 38 }, _NeedSkillList = { { SKID.SO_SUMMON_VENTUS,3 } } }, [SKID.SO_WATER_INSIGNIA] = { "SO_WATER_INSIGNIA"; SkillName = "Marque de l'Eau", MaxLv = 3, SpAmount = { 22, 30, 38 }, _NeedSkillList = { { SKID.SO_SUMMON_AQUA,3 } } }, [SKID.SO_EARTH_INSIGNIA] = { "SO_EARTH_INSIGNIA"; SkillName = "Marque de la Terre", MaxLv = 3, SpAmount = { 22, 30, 38 }, _NeedSkillList = { { SKID.SO_SUMMON_TERA,3 } } }, [SKID.SO_EL_CURE] = { "SO_EL_CURE"; SkillName = "Guérison Spirituelle", MaxLv = 1, _NeedSkillList = { { SKID.SO_EL_SYMPATHY,1 } } }, [SKID.SO_EL_ACTION] = { "SO_EL_ACTION"; SkillName = "Action Élémentaire", MaxLv = 1, _NeedSkillList = { { SKID.SO_EL_CONTROL,3 } } }, [SKID.EL_AQUAPLAY] = { "EL_AQUAPLAY"; SkillName = "Jeux Aquatiques", }, [SKID.EL_CIRCLE_OF_FIRE] = { "EL_CIRCLE_OF_FIRE"; SkillName = "Cercle de Flammes", }, [SKID.EL_FIRE_CLOAK] = { "EL_FIRE_CLOAK"; SkillName = "Cape de Flammes", }, [SKID.EL_FIRE_MANTLE] = { "EL_FIRE_MANTLE"; SkillName = "Manteau de Flammes", }, [SKID.EL_WATER_SCREEN] = { "EL_WATER_SCREEN"; SkillName = "Écran Aquatique", }, [SKID.EL_WATER_DROP] = { "EL_WATER_DROP"; SkillName = "Goutte d'Eau", }, [SKID.EL_WATER_BARRIER] = { "EL_WATER_BARRIER"; SkillName = "Barrière Aquatique", }, [SKID.EL_WIND_CURTAIN] = { "EL_WIND_CURTAIN"; SkillName = "Rideau de Vent", }, [SKID.EL_WIND_STEP] = { "EL_WIND_STEP"; SkillName = "Pas du Vent", }, [SKID.EL_ZEPHYR] = { "EL_ZEPHYR"; SkillName = "Mistral", }, [SKID.EL_SOLID_SKIN] = { "EL_SOLID_SKIN"; SkillName = "Solid Skin", }, [SKID.EL_STONE_SHIELD] = { "EL_STONE_SHIELD"; SkillName = "Stone Shield", }, [SKID.EL_POWER_OF_GAIA] = { "EL_POWER_OF_GAIA"; SkillName = "Power of Gaia", }, [SKID.EL_PYROTECHNIC] = { "EL_PYROTECHNIC"; SkillName = "Pyrotechnic", }, [SKID.EL_HEATER] = { "EL_HEATER"; SkillName = "Heater", }, [SKID.EL_TROPIC] = { "EL_TROPIC"; SkillName = "Tropic", }, [SKID.EL_COOLER] = { "EL_COOLER"; SkillName = "Cooler", }, [SKID.EL_CHILLY_AIR] = { "EL_CHILLY_AIR"; SkillName = "Cool Air", }, [SKID.EL_GUST] = { "EL_GUST"; SkillName = "Gust", }, [SKID.EL_BLAST] = { "EL_BLAST"; SkillName = "Blast", }, [SKID.EL_PETROLOGY] = { "EL_PETROLOGY"; SkillName = " Petrology", }, [SKID.EL_WILD_STORM] = { "EL_WILD_STORM"; SkillName = "Wild Storm", }, [SKID.EL_CURSED_SOIL] = { "EL_CURSED_SOIL"; SkillName = "Cursed Soil", }, [SKID.EL_UPHEAVAL] = { "EL_UPHEAVAL"; SkillName = "Upheaval", }, [SKID.EL_FIRE_ARROW] = { "EL_FIRE_ARROW"; SkillName = "Fire Arrow", }, [SKID.EL_FIRE_BOMB] = { "EL_FIRE_BOMB"; SkillName = "Fire Bomb", }, [SKID.EL_FIRE_BOMB_ATK] = { "EL_FIRE_BOMB_ATK"; SkillName = "Fire Bomb", }, [SKID.EL_FIRE_WAVE] = { "EL_FIRE_WAVE"; SkillName = "Fire Wave", }, [SKID.EL_FIRE_WAVE_ATK] = { "EL_FIRE_WAVE_ATK"; SkillName = "Fire Wave", }, [SKID.EL_ICE_NEEDLE] = { "EL_ICE_NEEDLE"; SkillName = "Ice Needle", }, [SKID.EL_WATER_SCREW] = { "EL_WATER_SCREW"; SkillName = "Water Screw", }, [SKID.EL_WATER_SCREW_ATK] = { "EL_WATER_SCREW_ATK"; SkillName = "Water Screw", }, [SKID.EL_TIDAL_WEAPON] = { "EL_TIDAL_WEAPON"; SkillName = "Tidal Weapon", }, [SKID.EL_WIND_SLASH] = { "EL_WIND_SLASH"; SkillName = "Wind Slash", }, [SKID.EL_HURRICANE] = { "EL_HURRICANE"; SkillName = "Hurricane", }, [SKID.EL_HURRICANE_ATK] = { "EL_HURRICANE_ATK"; SkillName = "Hurricane", }, [SKID.EL_TYPOON_MIS] = { "EL_TYPOON_MIS"; SkillName = "Typhoon Missile", }, [SKID.EL_TYPOON_MIS_ATK] = { "EL_TYPOON_MIS_ATK"; SkillName = "Typhoon Missile", }, [SKID.EL_STONE_HAMMER] = { "EL_STONE_HAMMER"; SkillName = "Stone Hammer", }, [SKID.EL_ROCK_CRUSHER] = { "EL_ROCK_CRUSHER"; SkillName = "Rock Crusher", }, [SKID.EL_ROCK_CRUSHER_ATK] = { "EL_ROCK_CRUSHER_ATK"; SkillName = "Rock Crusher", }, [SKID.EL_STONE_RAIN] = { "EL_STONE_RAIN"; SkillName = "Stone Rain", }, [SKID.GN_TRAINING_SWORD] = { "GN_TRAINING_SWORD"; SkillName = "Entraînement à l'Épée", MaxLv = 5, }, [SKID.GN_REMODELING_CART] = { "GN_REMODELING_CART"; SkillName = "Charrette Aérodynamique", MaxLv = 5, }, [SKID.GN_CART_TORNADO] = { "GN_CART_TORNADO"; SkillName = "Charrette Tornade", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, _NeedSkillList = { { SKID.GN_REMODELING_CART,1 } } }, [SKID.GN_CARTCANNON] = { "GN_CARTCANNON"; SkillName = "Charrette Armée", MaxLv = 5, SpAmount = { 40, 42, 46, 48, 50 }, _NeedSkillList = { { SKID.GN_REMODELING_CART,2 } } }, [SKID.GN_CARTBOOST] = { "GN_CARTBOOST"; SkillName = "Charrette à Réaction", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, _NeedSkillList = { { SKID.GN_REMODELING_CART,5 } } }, [SKID.GN_THORNS_TRAP] = { "GN_THORNS_TRAP"; SkillName = "Piège d'Aubépines", MaxLv = 5, SpAmount = { 22, 26, 30, 34, 38 }, _NeedSkillList = { { SKID.GN_S_PHARMACY,2 } } }, [SKID.GN_BLOOD_SUCKER] = { "GN_BLOOD_SUCKER"; SkillName = "Suceur de Sang", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, _NeedSkillList = { { SKID.GN_S_PHARMACY,3 } } }, [SKID.GN_SPORE_EXPLOSION] = { "GN_SPORE_EXPLOSION"; SkillName = "Explosion de Spores", MaxLv = 5, SpAmount = { 55, 60, 65, 70, 75 }, _NeedSkillList = { { SKID.GN_S_PHARMACY,4 } } }, [SKID.GN_WALLOFTHORN] = { "GN_WALLOFTHORN"; SkillName = "Mur de Ronces", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, _NeedSkillList = { { SKID.GN_THORNS_TRAP,3 } } }, [SKID.GN_CRAZYWEED] = { "GN_CRAZYWEED"; SkillName = "Herbes Folles", MaxLv = 10, SpAmount = { 24, 28, 32, 36, 40, 44, 48, 52, 56, 60 }, _NeedSkillList = { { SKID.GN_WALLOFTHORN,3 } } }, [SKID.GN_DEMONIC_FIRE] = { "GN_DEMONIC_FIRE"; SkillName = "Feu Démoniaque", MaxLv = 5, SpAmount = { 24, 28, 32, 36, 40 }, _NeedSkillList = { { SKID.GN_SPORE_EXPLOSION,3 } } }, [SKID.GN_FIRE_EXPANSION] = { "GN_FIRE_EXPANSION"; SkillName = "Huile sur le Feu", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, _NeedSkillList = { { SKID.GN_DEMONIC_FIRE,3 } } }, [SKID.GN_HELLS_PLANT] = { "GN_HELLS_PLANT"; SkillName = "Plante Infernale", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.GN_BLOOD_SUCKER,3 } } }, [SKID.GN_MANDRAGORA] = { "GN_MANDRAGORA"; SkillName = "Cri de Mandragore", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, _NeedSkillList = { { SKID.GN_HELLS_PLANT,3 } } }, [SKID.GN_SLINGITEM] = { "GN_SLINGITEM"; SkillName = "Lancer d'Objet", MaxLv = 1, _NeedSkillList = { { SKID.GN_CHANGEMATERIAL,1 } } }, [SKID.GN_CHANGEMATERIAL] = { "GN_CHANGEMATERIAL"; SkillName = "Recyclage", MaxLv = 1, }, [SKID.GN_MIX_COOKING] = { "GN_MIX_COOKING"; SkillName = "Expérimentations Culinaires", MaxLv = 2, SpAmount = { 5, 40 }, _NeedSkillList = { { SKID.GN_S_PHARMACY,1 } } }, [SKID.GN_MAKEBOMB] = { "GN_MAKEBOMB"; SkillName = "Création de Bombe", MaxLv = 2, SpAmount = { 5, 40 }, _NeedSkillList = { { SKID.GN_MIX_COOKING,1 } } }, [SKID.GN_S_PHARMACY] = { "GN_S_PHARMACY"; SkillName = "Pharmacie Expérimentale", MaxLv = 10, SpAmount = { 12, 12, 12, 12, 12, 12, 12, 12, 12, 12 } }, [SKID.AB_SECRAMENT] = { "AB_SECRAMENT"; SkillName = "Saint Sacrement", MaxLv = 5, SpAmount = { 100, 120, 140, 160, 180 }, _NeedSkillList = { { SKID.AB_EXPIATIO,1 }, { SKID.AB_EPICLESIS,1 } } }, [SKID.SR_HOWLINGOFLION] = { "SR_HOWLINGOFLION"; SkillName = "Rugissement du Lion", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, _NeedSkillList = { { SKID.SR_RIDEINLIGHTNING,3 }, { SKID.SR_ASSIMILATEPOWER,1 } } }, [SKID.SR_RIDEINLIGHTNING] = { "SR_RIDEINLIGHTNING"; SkillName = "Chevauchée des Éclairs", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, _NeedSkillList = { { SKID.MO_FINGEROFFENSIVE,3 } } }, [SKID.ALL_ODINS_RECALL] = { "ALL_ODINS_RECALL"; SkillName = "Appel d'Odin", }, [SKID.RETURN_TO_ELDICASTES] = { "RETURN_TO_ELDICASTES"; SkillName = "Retour à El Dicastes", }, [SKID.ALL_GUARDIAN_RECALL] = { "ALL_GUARDIAN_RECALL"; SkillName = "Rappel des Gardiens", }, [SKID.ALL_ODINS_POWER] = { "ALL_ODINS_POWER"; SkillName = "Pouvoir d'Odin", }, [SKID.HLIF_HEAL] = { "HLIF_HEAL"; SkillName = "Toucher Guérisseur", SpAmount = { 13, 16, 19, 22, 25 } }, [SKID.HLIF_AVOID] = { "HLIF_AVOID"; SkillName = "Fuite", SpAmount = { 20, 25, 30, 35, 40 } }, [SKID.HLIF_BRAIN] = { "HLIF_BRAIN"; SkillName = "Chirurgie Cérébrale", }, [SKID.HLIF_CHANGE] = { "HLIF_CHANGE"; SkillName = "Échange Mental", }, [SKID.HAMI_CASTLE] = { "HAMI_CASTLE"; SkillName = "Roque", SpAmount = { 10, 10, 10, 10, 10 } }, [SKID.HAMI_DEFENCE] = { "HAMI_DEFENCE"; SkillName = "Stratégie Défensive", SpAmount = { 20, 25, 30, 35, 40 } }, [SKID.HAMI_SKIN] = { "HAMI_SKIN"; SkillName = "Peau d'Adamantium", }, [SKID.HAMI_BLOODLUST] = { "HAMI_BLOODLUST"; SkillName = "Soif de Sang", SpAmount = { 120, 120, 120 } }, [SKID.HFLI_MOON] = { "HFLI_MOON"; SkillName = "Clair de Lune", SpAmount = { 4, 8, 12, 16, 20 } }, [SKID.HFLI_FLEET] = { "HFLI_FLEET"; SkillName = "Déplacement Stratégique", SpAmount = { 30, 40, 50, 60, 70 } }, [SKID.HFLI_SPEED] = { "HFLI_SPEED"; SkillName = "Dépassement de Vitesse", SpAmount = { 30, 40, 50, 60, 70 } }, [SKID.HFLI_SBR44] = { "HFLI_SBR44"; SkillName = "S.B.R.44", SpAmount = { 1, 1, 1 } }, [SKID.HVAN_CAPRICE] = { "HVAN_CAPRICE"; SkillName = "Caprice", SpAmount = { 22, 24, 26, 28, 30 } }, [SKID.HVAN_CHAOTIC] = { "HVAN_CHAOTIC"; SkillName = "Bénédiction Chaotique", SpAmount = { 40, 40, 40, 40, 40 } }, [SKID.HVAN_INSTRUCT] = { "HVAN_INSTRUCT"; SkillName = "Éducation", }, [SKID.HVAN_EXPLOSION] = { "HVAN_EXPLOSION"; SkillName = "Bio Explosion", SpAmount = { 1, 1, 1 } }, [SKID.MH_SUMMON_LEGION] = { "MH_SUMMON_LEGION"; SkillName = "Invocation d'Insecte", SpAmount = { 48, 60, 72, 84, 96 } }, [SKID.MH_NEEDLE_OF_PARALYZE] = { "MH_NEEDLE_OF_PARALYZE"; SkillName = "Dard Paralysant", SpAmount = { 60, 80, 100, 120, 140 } }, [SKID.MH_POISON_MIST] = { "MH_POISON_MIST"; SkillName = "Nuage de Poison", SpAmount = { 65, 75, 85, 95, 105 } }, [SKID.MH_PAIN_KILLER] = { "MH_PAIN_KILLER"; SkillName = "Barbituriques", SpAmount = { 48, 52, 56, 60, 64 } }, [SKID.MH_LIGHT_OF_REGENE] = { "MH_LIGHT_OF_REGENE"; SkillName = "Lumière de Régénération", SpAmount = { 40, 50, 60, 70, 80 } }, [SKID.MH_OVERED_BOOST] = { "MH_OVERED_BOOST"; SkillName = "Rapidité Extrême", SpAmount = { 70, 90, 110, 130, 150 } }, [SKID.MH_ERASER_CUTTER] = { "MH_ERASER_CUTTER"; SkillName = "Eraser Cutter", SpAmount = { 25, 30, 35, 40, 45 } }, [SKID.MH_XENO_SLASHER] = { "MH_XENO_SLASHER"; SkillName = "Xeno Slasher", SpAmount = { 90, 100, 110, 120, 130 } }, [SKID.MH_SILENT_BREEZE] = { "MH_SILENT_BREEZE"; SkillName = "Silent Breeze", SpAmount = { 45, 54, 63, 72, 81 } }, [SKID.MH_STYLE_CHANGE] = { "MH_STYLE_CHANGE"; SkillName = "Changement d'Humeur", }, [SKID.MH_SONIC_CRAW] = { "MH_SONIC_CRAW"; SkillName = "Griffes Soniques", SpAmount = { 20, 25, 30, 35, 40 } }, [SKID.MH_SILVERVEIN_RUSH] = { "MH_SILVERVEIN_RUSH"; SkillName = "Silver Bain Rush", SpAmount = { 10, 15, 20, 25, 30 } }, [SKID.MH_MIDNIGHT_FRENZY] = { "MH_MIDNIGHT_FRENZY"; SkillName = "Frénésir de Minuit", SpAmount = { 8, 16, 24, 32, 40 } }, [SKID.MH_STAHL_HORN] = { "MH_STAHL_HORN"; SkillName = "Steel's Horn", SpAmount = { 40, 45, 50, 55, 60 } }, [SKID.MH_GOLDENE_FERSE] = { "MH_GOLDENE_FERSE"; SkillName = "Golden Heel", SpAmount = { 60, 65, 70, 75, 80 } }, [SKID.MH_STEINWAND] = { "MH_STEINWAND"; SkillName = "Mur de Pierre", SpAmount = { 80, 90, 100, 110, 120 } }, [SKID.MH_HEILIGE_STANGE] = { "MH_HEILIGE_STANGE"; SkillName = "Holy Pole", SpAmount = { 60, 68, 76, 84, 100 } }, [SKID.MH_ANGRIFFS_MODUS] = { "MH_ANGRIFFS_MODUS"; SkillName = "Attack Mode", SpAmount = { 60, 65, 70, 75, 80 } }, [SKID.MH_TINDER_BREAKER] = { "MH_TINDER_BREAKER"; SkillName = "Tinder Breaker", SpAmount = { 20, 25, 30, 35, 40 } }, [SKID.MH_CBC] = { "MH_CBC"; SkillName = "Continual Break Combo", SpAmount = { 10, 20, 30, 40, 50 } }, [SKID.MH_EQC] = { "MH_EQC"; SkillName = "Eternal Quick Combo", SpAmount = { 24, 28, 32, 36, 40 } }, [SKID.MH_MAGMA_FLOW] = { "MH_MAGMA_FLOW"; SkillName = "Flux de Magma", MaxLv = 5, SpAmount = { 34, 38, 42, 46, 50 } }, [SKID.MH_GRANITIC_ARMOR] = { "MH_GRANITIC_ARMOR"; SkillName = "Armure de Granite", SpAmount = { 54, 58, 62, 66, 70 } }, [SKID.MH_LAVA_SLIDE] = { "MH_LAVA_SLIDE"; SkillName = "Glissement de Lave", SpAmount = { 30, 35, 40, 45, 50 } }, [SKID.MH_PYROCLASTIC] = { "MH_PYROCLASTIC"; SkillName = "Arme Pyroclastique", SpAmount = { 20, 28, 36, 44, 52 } }, [SKID.MH_VOLCANIC_ASH] = { "MH_VOLCANIC_ASH"; SkillName = "Cendres Volcaniques", SpAmount = { 60, 65, 70, 75, 80 } }, [SKID.MS_BASH] = { "MS_BASH"; SkillName = "Taugnée", }, [SKID.MS_MAGNUM] = { "MS_MAGNUM"; SkillName = "Frappe Explosive", }, [SKID.MS_BOWLINGBASH] = { "MS_BOWLINGBASH"; SkillName = "Assaut", }, [SKID.MS_PARRYING] = { "MS_PARRYING"; SkillName = "Parade", }, [SKID.MS_REFLECTSHIELD] = { "MS_REFLECTSHIELD"; SkillName = "Bouclier Réflecteur", }, [SKID.MS_BERSERK] = { "MS_BERSERK"; SkillName = "Furie", }, [SKID.MA_DOUBLE] = { "MA_DOUBLE"; SkillName = "Double Tir", }, [SKID.MA_SHOWER] = { "MA_SHOWER"; SkillName = "Volée de Flèches", }, [SKID.MA_SKIDTRAP] = { "MA_SKIDTRAP"; SkillName = "Piège à Ressort", }, [SKID.MA_LANDMINE] = { "MA_LANDMINE"; SkillName = "Mine Terrestre", }, [SKID.MA_SANDMAN] = { "MA_SANDMAN"; SkillName = "Marchand de Sable", }, [SKID.MA_FREEZINGTRAP] = { "MA_FREEZINGTRAP"; SkillName = "Piège Glacial", }, [SKID.MA_REMOVETRAP] = { "MA_REMOVETRAP"; SkillName = "Désamorçage", }, [SKID.MA_CHARGEARROW] = { "MA_CHARGEARROW"; SkillName = "Flèche Repoussante", }, [SKID.MA_SHARPSHOOTING] = { "MA_SHARPSHOOTING"; SkillName = "Transpercement", }, [SKID.ML_PIERCE] = { "ML_PIERCE"; SkillName = "Estoc", }, [SKID.ML_BRANDISH] = { "ML_BRANDISH"; SkillName = "Lance Flamboyante", }, [SKID.ML_SPIRALPIERCE] = { "ML_SPIRALPIERCE"; SkillName = "Spire-Estoc", }, [SKID.ML_DEFENDER] = { "ML_DEFENDER"; SkillName = "Carapace", }, [SKID.ML_AUTOGUARD] = { "ML_AUTOGUARD"; SkillName = "Anticipation", }, [SKID.ML_DEVOTION] = { "ML_DEVOTION"; SkillName = "Dévotion", }, [SKID.MER_MAGNIFICAT] = { "MER_MAGNIFICAT"; SkillName = "Exaltation", }, [SKID.MER_QUICKEN] = { "MER_QUICKEN"; SkillName = "Épée Véloce", }, [SKID.MER_SIGHT] = { "MER_SIGHT"; SkillName = "Révélation", }, [SKID.MER_CRASH] = { "MER_CRASH"; SkillName = "Coup Fracassant", }, [SKID.MER_REGAIN] = { "MER_REGAIN"; SkillName = "Éveil", }, [SKID.MER_TENDER] = { "MER_TENDER"; SkillName = "Attendrissement", }, [SKID.MER_BENEDICTION] = { "MER_BENEDICTION"; SkillName = "Sainte Bénédiction", }, [SKID.MER_RECUPERATE] = { "MER_RECUPERATE"; SkillName = "Récupération", }, [SKID.MER_MENTALCURE] = { "MER_MENTALCURE"; SkillName = "Psychologie", }, [SKID.MER_COMPRESS] = { "MER_COMPRESS"; SkillName = "Compresse", }, [SKID.MER_PROVOKE] = { "MER_PROVOKE"; SkillName = "Provocation", }, [SKID.MER_AUTOBERSERK] = { "MER_AUTOBERSERK"; SkillName = "Dernier Recours", }, [SKID.MER_DECAGI] = { "MER_DECAGI"; SkillName = "Décélération", }, [SKID.MER_SCAPEGOAT] = { "MER_SCAPEGOAT"; SkillName = "Bouc Émissaire", }, [SKID.MER_LEXDIVINA] = { "MER_LEXDIVINA"; SkillName = "Sentence Divine", }, [SKID.MER_ESTIMATION] = { "MER_ESTIMATION"; SkillName = "Attendez, je consulte mon Grimoire", }, [SKID.MER_KYRIE] = { "MER_KYRIE"; SkillName = "Bouclier de la Foi", }, [SKID.MER_BLESSING] = { "MER_BLESSING"; SkillName = "Bénédiction", }, [SKID.MER_INCAGI] = { "MER_INCAGI"; SkillName = "Accélération", }, [SKID.GD_APPROVAL] = { "GD_APPROVAL"; SkillName = "Homologation", }, [SKID.GD_KAFRACONTRACT] = { "GD_KAFRACONTRACT"; SkillName = "Contrat Kafra", }, [SKID.GD_GUARDRESEARCH] = { "GD_GUARDRESEARCH"; SkillName = "Connaissance des Gardiens", }, [SKID.GD_GUARDUP] = { "GD_GUARDUP"; SkillName = "Entraînement des Gardiens", }, [SKID.GD_EXTENSION] = { "GD_EXTENSION"; SkillName = "Extension de la Guilde", }, [SKID.GD_GLORYGUILD] = { "GD_GLORYGUILD"; SkillName = "Renommée de la Guilde", }, [SKID.GD_LEADERSHIP] = { "GD_LEADERSHIP"; SkillName = "Commandement Éclairé", }, [SKID.GD_GLORYWOUNDS] = { "GD_GLORYWOUNDS"; SkillName = "Blessures de la Gloire", }, [SKID.GD_SOULCOLD] = { "GD_SOULCOLD"; SkillName = "Âme Glaciale", }, [SKID.GD_HAWKEYES] = { "GD_HAWKEYES"; SkillName = "Oeil du Faucon", }, [SKID.GD_BATTLEORDER] = { "GD_BATTLEORDER"; SkillName = "Stratégies", }, [SKID.GD_REGENERATION] = { "GD_REGENERATION"; SkillName = "Régénération", }, [SKID.GD_RESTORE] = { "GD_RESTORE"; SkillName = "Restauration", }, [SKID.GD_EMERGENCYCALL] = { "GD_EMERGENCYCALL"; SkillName = "Appel d'Urgence", }, [SKID.GD_DEVELOPMENT] = { "GD_DEVELOPMENT"; SkillName = "Développement Florissant", }, [SKID.GD_ITEMEMERGENCYCALL] = { "GD_ITEMEMERGENCYCALL"; SkillName = "Appel d'Urgence", } }