//===== eAthena Script ======================================= //= Penal Servitude Script //===== By =================================================== //= Lupus //===== Version ============================================== //= 1.2 //===== Compatible With ====================================== //= eAthena Final (SVN) //===== Description ========================================== //= A simple Penal Servitude Script. //= It could cheer up your prisoners a bit. //===== Comments ============================================= // This script uses CHEQUES of the 2nd KAFRA_BANK.TXT // var PRISON - it counts number of your imprisonments. // 1.1 English translation // 1.2 Stricted the conditions a bit //============================================================ sec_pri,36,58,1 script Chief Warder 105,{ mes "[Saddeus]"; emotion 1; if(sex) { mes "Mr. Prisoner #"+BaseLevel+JobLevel+","; } else { mes "Ms. Prisoner #"+BaseLevel+JobLevel+","; } mes "what's the noise over there?"; next; menu "Let me free, I'll pay!",-, "Let me to work off my freedom!",M_Q1, "Nothing",M_NO_THANKS; M_PAY: mes "[Saddeus]"; set @MUSTPAY,(PRISON+1)*1000000; if (@MUSTPAY<1000000) set @MUSTPAY,1000000; if (@MUSTPAY>100000000) set @MUSTPAY,100000000; if (PRISON==1) mes "I can't remember you. Is it your 1st time?"; if (PRISON>1) mes "You again? Sombody hasn't grown wiser from the very first visit..."; mes "OK, we could release you for ^FF0000"+@MUSTPAY+"z^000000."; next; menu "I pay cash!",M_PAYCASH,"Do you accept cheques?",M_PAYBANK,"I've changed my mind.",-; mes "[Saddeus]"; mes "You've got some time to think about..."; close; M_PAYCASH: if (@MUSTPAY>Zeny) goto L_NOCASH; set Zeny,Zeny-@MUSTPAY; mes "[Saddeus]"; mes "OK, sing here and there."; goto L_RELEASE; L_NOCASH: mes "[Saddeus]"; mes "What's this? It's not enough!"; close; M_PAYBANK: if (@MUSTPAY>#kafrabank) goto L_NOBANK; set #kafrabank,#kafrabank-@MUSTPAY; mes "[Saddeus]"; mes "OK, sign your cheque. And put down your name in my book."; goto L_RELEASE; L_NOBANK: mes "[Saddeus]"; if (#kafrabank==0) mes "Your case says nothing about your bank accounts."; if (#kafrabank!=0) mes "Alas, there's your bank account info... ^FF0000"+#kafrabank+"z^000000... in the case. It's not enough."; mes "Stop your silly games now!"; close; L_RELEASE: set PRISON,PRISON+1; next; mes "[Saddeus]"; mes "You are free now!"; next; savepoint "izlude",105,112; warp "izlude",105,112; close; M_Q1: //EåñE1 mes "[Saddeus]"; mes "Our stocks are short of toadstools. Remember your morning's skilly? What about some work at our sponsored mushroom farm?"; next; menu "OK, I'll work off!",-, "I love this prison!",M_NO_THANKS; mes "[Saddeus]"; if(checkcart() || checkfalcon() || checkriding()){ emotion e_hmm; mes "I'm sorry, you should release your Cart, Peco Peco or Falcon!"; close; } mes "Talk to our overseer, Oliver."; next; nude; set @rw,rand(1,4); if (@rw==2) goto L_W2; if (@rw==3) goto L_W3; if (@rw==4) goto L_W4; L_W1: savepoint "sec_in02",179,76; warp "sec_in02",179,76; close; L_W2: savepoint "sec_in02",139,32; warp "sec_in02",139,32; close; L_W3: savepoint "sec_in02",100,28; warp "sec_in02",100,28; close; L_W4: savepoint "sec_in02",107,75; warp "sec_in02",107,75; close; M_NO_THANKS: mes "[Saddeus]"; if (rand(2)) mes "Is today X-Mas time, huh?"; mes "Now shut up and back off!"; if (rand(2)) emotion 23; close; } sec_in02,137,57,1 script Overseer 708,{ mes "[Oliver]"; delitem 4002,countitem(4002);//Items: Fabre_Card, delitem 4009,countitem(4009);//Items: Chonchon_Card, delitem 4022,countitem(4022);//Items: Spore_Card, delitem 4048,countitem(4048);//Items: Poison_Spore_Card, if (PRISON_Q <= 0 ) goto L_GET_Q; mes "I want you to gather ^FF0000"+PRISON_Q+" Orange Net Mushroom^000000."; // Trad: Champignon Séché Orange if ( countitem(1069) 1) mes "Hmm... You've been here already... Well-well..."; if ( countitem(1069) || countitem(1070) ) mes "Drop these mushrooms!! They are poisonous!";//Items: Orange_Net_Mushroom, Orange_Gooey_Mushroom_, delitem 1069,countitem(1069);//Items: Orange_Net_Mushroom, delitem 1070,countitem(1070);//Items: Orange_Gooey_Mushroom_, set PRISON_Q, PRISON*3 + BaseLevel/3; set PRISON_Q, PRISON_Q * (readparam(bAspd)/55 + 1); set PRISON_Q, PRISON_Q+rand(50,60); mes "OK, you must bring me ^FF0000"+PRISON_Q+"^000000 edible ^FF0000Orange Net Mushroom^000000 toadstoo.. shrooms."; // Trad: Champignon Séché Orange if(readparam(bAspd)>=100) mes "You're a fast fella! You'll have to get more shrooms, then."; if (rand(10)<4) mes "And you may eat the deadly ones for breakfast."; close; } sec_in02 mapflag nomemo sec_in02 mapflag nosave SavePoint sec_in02 mapflag noteleport sec_in02 mapflag nobranch sec_in02 mapflag nowarp sec_in02 mapflag nowarpto sec_in02 mapflag noexp sec_in02 mapflag noskill //sec_in02 mapflag pvp //sec_in02 mapflag pvp_noparty //sec_in02 mapflag gvg sec_in02 mapflag pvp_nightmaredrop random,all,300 sec_in02,138,55,100,100 monster --ja-- 1182,30,10000,10000,1 sec_in02,138,55,100,100 monster --ja-- 1184,10,20000,20000 sec_in02,138,55,100,100 monster --ja-- 1183,11,20000,20000 sec_in02,138,55,100,100 monster --ja-- 1014,12,20000,20000 sec_in02,138,55,100,100 monster --ja-- 1077,3,20000,20000