//Le Livre d'Ymir http://www.bookofymir.net/ //traduit par No Healing //===== eAthena Script ======================================= //= Falicious Okolnir - Valfreja 3 //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.3 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= [Aegis Conversion] //= God Item SE Creation scipt (Asprika) //===== Additional Comments: ================================= //= 1.0 First version. [L0ne_W0lf] //= 1.1 First round of bug fixes. (bugreport:3085) [L0ne_W0lf] //= Fixed two spawn locations of the key stones in Piamete's room. //= Fixed calling an event that doesn't exist when killing Piamete. //= Fixed the Wish Maiden not enabling when the boss is killed. //= Fixed two NPC named that were missed when translating. //= Fixed Dialog that was overlooked in some files and not others. //= 1.2 More bug fixes, sorry it took so long. [L0ne_W0lf] //= Fixed message on the portal when the okolnir section is full. //= Corrected non-angry Piamette not disabling. //= Removed extra dialog that was used in the Brynhild quest. //= 1.2a Fixed Wish maiden asking for soft feathers. [L0ne_W0lf] //= 1.3 Corrected invalid coordinates in maze. (bugreport:4220) //= Corrected typo in Guard of Shadow NPC. //============================================================ arug_cas03,324,161,3 script Guide#gq_aru03 899,{ set .@GID, GetCastleData("arug_cas03",1); if (getcharid(2) == .@GID) { if ($siz_aru03_on == 0) { mes "[Guide]"; mes "Ce château renferme un secret bien gardé."; mes "Il s'agit de l'^4d4dff'Okolnir'^000000."; next; switch(select("A propos d'Okolnir.:Se rendre à Okolnir.:Annuler.")) { case 1: mes "[Guide]"; mes "Okolnir est une sorte de royaume imaginaire..."; mes "Je ne sais pas si il existe véritablement - je crois que seules les Valkyries ont la réponse à cette question."; next; mes "[Guide]"; mes "Il s'agit d'un lieu créé pour tester les aventuriers créé par les Valkyries..."; mes "Vous connaissez peut-être les prérequis pour se rendre à Okolnir."; next; select("Des prérequis?"); mes "[Guide]"; mes "Oui, les Valkyries ne prêtent attention qu'à de braves et vaillants aventuriers."; mes "Seuls ceux qui en sont dignes pourront accéder à Okolnir et au Walhalla."; next; mes "[Guide]"; mes "Ses portes ne s'ouvrent que lorsque tout le monde oeuvre dans ce but."; mes "Ce château en est la clé."; next; mes "[Guide]"; mes "Vous ne pourrez y accéder que lorsque ^4d4dffl'économie est supérieure à 65 et la défense supérieure à 30^000000."; next; mes "[Guide]"; mes "Vous recevrez une récompense si vous surmontez toutes les épreuves que vous réserve la Valkyrie d'Okolnir."; next; mes "[Guide]"; mes "Voudriez-vous tenter d'y accéder?"; close; case 2: set .@Defence,GetCastleData("arug_cas03",3); set .@Economy,GetCastleData("arug_cas03",2); if ((.@Economy > 64) && (.@Defence > 29)) { mes "[Guide]"; mes "L'économie et la défense du château sont convenables... Vous pouvez vous y rendre."; mes "Voulez-vous vous y rendre maintenant?"; next; switch(select("Allons-y!:Non.")) { case 1: if (countitem(7839) > 0) { delitem 7839,countitem(7839); //Crystal_Key } mes "[Guide]"; mes "Bien......"; mes "Veuillez me suivre..."; close2; warp "que_qaru03",346,32; end; case 2: mes "[Guide]"; mes "Vous pourrez vous y rendre quand vous voudrez... Tant que ce château reste le vôtre."; close; } } else { mes "[Guide]"; mes "Vous ne pouvez pas encore vous y rendre. Il vous faudra d'abord consolider l'économie et les défenses de ce château."; close; } } } else if ($siz_aru03_on == 1) { mes "[Guide]"; mes "... Bien..."; mes "Bonne chance."; next; switch(select("S'y rendre maintenant.:Rester ici.")) { case 1: if (countitem(7839) > 0) { delitem 7839,countitem(7839); //Crystal_Key } mes "[Guide]"; mes "J'espère que vous y trouverez ce que vous cherchez..."; close2; warp "que_qaru03",346,32; end; case 2: mes "[Guide]"; mes "Vraiment?"; mes "J'espère que vous changerez d'avis."; close; } } else if ($siz_aru03_on == 2) { mes "[Guide]"; mes "Même si Okolnir est un royaume imaginaire, bâtir ce lieu demande énormément de temps."; next; mes "[Guide]"; mes "Recréer ce royaume imaginaire prend environ 12 -13 heures."; close; } else { mes "[Guide]"; mes "Il vous faudra encore attendre."; close; } } else { mes "[Guide]"; mes "... Je ne vous ai jamais vu auparavant."; mes "Vous êtes un étranger en ces lieux. Vous feriez mieux de sortir sans attendre."; close; } end; OnInit: set $gqse_aru03_miro,0; set $gqse_aru03_pcc,0; set $gqse_aru03_gd,0; set $gqse_aru03_nm,0; if ($siz_aru03_on == 1) { set $siz_aru03_on,0; } enablenpc "Guide#gq_aru03"; end; } que_qaru03,345,23,0 warp Gate02#gq_aru03 1,1,arug_cas03,321,153 que_qaru03,345,82,3 script Dame aux Souhaits::Wish Maiden#gq_aru03 403,{ set .@GID, GetCastleData("arug_cas03",1); if (getcharid(2) == .@GID) { cutin "wish_maiden31",1; if (strcharinfo(0) == getguildmaster(.@GID)) { mes "[Dame aux Souhaits]"; mes "Je suis la Dame aux Souhaits, celle qui porte le deuil dans ce royaume imaginaire au nom des êtres humains qui vainquirent ici les dieux."; next; if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) { cutin "wish_maiden11",1; mes "[Dame aux Souhaits]"; mes "Êtes-vous prêt à surmonter les épreuves qui vous attendent ici pour obtenir les splendeurs de la déesse?"; next; switch(select("Oui, je suis prêt:Désolé, j'essaierai plus tard")) { case 1: cutin "wish_maiden12",1; mes "[Dame aux Souhaits]"; mes "Je vais vous mettre à l'épreuve afin de déterminer si vous méritez de recevoir la lumière divine..."; mes "Simple, n'est-ce pas?"; next; mes "[Dame aux Souhaits]"; mes "Okolnir est un royaume imaginaire où il n'y a pas de place pour l'erreur."; mes "^ff0000Vous n'aurez qu'une heure.^000000"; next; cutin "wish_maiden31",1; mes "[Dame aux Souhaits]"; mes "Si vous n'en avez pas terminé dans le temps imparti, Okolnir sera détruit, et vous retournerez dans le monde réel."; mes "Il vous faudra alors patienter à nouveau avant d'y retourner..."; next; mes "[Dame aux Souhaits]"; mes "Êtes-vous prêt à relever ce défi?"; mes "^4d4dffIl faudra que 16 à 20 membres de la guilde soient présents^000000."; next; cutin "wish_maiden11",1; mes "[Dame aux Souhaits]"; mes "Je vais vous ouvrir les portes d'Okolnir si les membres de votre guilde sont prêts."; next; switch(select("Nous sommes prêts.:Il nous faut plus de temps.")) { case 1: set .@saram,getmapusers("que_qaru03"); if (((.@saram > 15) && (.@saram < 21)) || (getgmlevel() == 99)) { cutin "wish_maiden12",1; mes "[Dame aux Souhaits]"; mes "Bien, dans ce cas je vais vous ouvrir les portes d'Okolnir."; mes "Je vous attendrai au sommet d'Okolnir..."; next; mes "[Dame aux Souhaits]"; mes "J'espère que vous pourrez compléter toutes les épreuves avant que le royaume ne soit détruit."; mes "Bonne chance."; mapannounce "que_qaru03","Dame aux Souhaits: Les portes d'Okolnir viennent de s'ouvrir! N'oubliez pas que vous n'avez qu'une heure.",bc_map,"0x00ff00"; close2; set $gqse_aru03_pcc,.@saram; set $siz_aru03_on,1; donpcevent "#okolnir_aru03::OnEnable"; disablenpc "Wish Maiden#gq_aru03"; cutin "wish_maiden11",255; announce "["+ strcharinfo(0) +"], de la guilde ["+ GetGuildName(.@GID) +"] vient d'ouvrir les portes du royaume d'Okolnir.",bc_all,"0x70dbdb"; end; } else { cutin "wish_maiden13",1; mes "[Dame aux Souhaits]"; mes "Il faut que de 16 à 20 membres de la guilde soient présents pour ouvrir les portes d'Okolnir."; mes "Revenez quand vous serez prêt."; close2; } break; case 2: cutin "wish_maiden13",1; mes "[Dame aux Souhaits]"; mes "Vous ne devriez pas hésiter et tenter votre chance tant que vous le pouvez. Vous n'avez qu'à rassembler les autres membres de votre guilde."; close2; } break; case 2: cutin "wish_maiden32",1; mes "[Dame aux Souhaits]"; mes "Avez-vous peur des épreuves que j'ai préparées pour vous?"; mes "...."; next; cutin "wish_maiden13",1; mes "[Dame aux Souhaits]"; mes "Pensiez-vous pouvoir recevoir la lumière divine sans vous en montrer digne? Vous me décevez affreusement. Partez, maintenant."; } } else { cutin "wish_maiden11",1; mes "[Dame aux Souhaits]"; mes "Désirez-vous entrer?"; mes "Seuls ceux qui y seront préparés pourront pénétrer dans le royaume d'Okolnir. Vous devrez m'apportez plusieurs objets avant que je n'ouvre ses portes."; next; mes "[Dame aux Souhaits]"; mes "1 Lumière du Crépuscule"; next; mes "[Dame aux Souhaits]"; mes "En plus de cela, il me faudra 10 Agates, 10 Quartz Roses, 20 Eluniums, 1 Robe de Jeune Fille Céleste, et des Plumes Duveteuses."; next; mes "[Dame aux Souhaits]"; mes "J'ouvrirai les portes lorsque vous aurez tout cela."; next; mes "[Dame aux Souhaits]"; mes ".... "; mes "...........N'oubliez pas que la déesse a posé son regard sur vous. Vous devez faire preuve de vaillance et de bravoure pour mériter ses faveurs..."; next; mes "[Dame aux Souhaits]"; mes "Gardez bien à l'esprit que vous devez m'apporter autant de Plumes Duveteuses que vous pouvez. J'espère que vos rêves se réaliseront."; next; mes "[Dame aux Souhaits]"; mes "Je répondrai à vos souhaits lorsque vous m'aurez apporté tout cela."; close2; } } else { cutin "wish_maiden31",1; mes "[Dame aux Souhaits]"; mes "Je suis la Dame aux Souhaits, celle qui porte le deuil dans ce royaume imaginaire au nom des êtres humains qui vainquirent ici les dieux."; next; mes "[Dame aux Souhaits]"; mes "Conduisez-moi à celui qui vous a introduit ici."; mes ".. Laissez-moi décider de son sort."; close2; } } else { cutin "wish_maiden13",1; mes "[Dame aux Souhaits]"; mes "...Vous n'êtes pas digne de vous trouver ici."; close2; percentheal -100,0; cutin "wish_maiden11",255; end; } cutin "wish_maiden11",255; end; OnInit: if ($siz_aru03_on == 0) { enablenpc "Wish Maiden#gq_aru03"; } else { disablenpc "Wish Maiden#gq_aru03"; } end; } que_qaru03,346,81,0 script Gate01#gq_aru03 45,1,1,{ end; OnInit: disablenpc "Gate01#gq_aru03"; end; OnEnable: enablenpc "Gate01#gq_aru03"; setcell "que_qaru03",58,302,63,302,cell_walkable,0; setcell "que_qaru03",58,302,63,302,cell_shootable,0; end; OnDisable: disablenpc "Gate01#gq_aru03"; killmonsterall "que_qaru03"; end; OnTouch: set .@saram,getmapusers("que_qaru03"); if (.@saram < 21) { if ($gqse_aru03_miro == $gqse_aru03_pcc) { set .@point,rand(1,5); if (.@point == 1) { warp "que_qaru03",72,271; end; } else if (.@point == 2) { warp "que_qaru03",45,243; end; } else if (.@point == 3) { warp "que_qaru03",102,248; end; } else if (.@point == 4) { warp "que_qaru03",102,300; end; } else { warp "que_qaru03",46,300; end; } } else if ($gqse_aru03_miro == 0) { if (BaseClass == Job_Swordman) { monster "que_qaru03",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",77,271,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",77,271,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",77,271,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",77,271,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",77,271,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,1; warp "que_qaru03",72,271; end; } else if ($gqse_aru03_miro == 1) { if (BaseClass == Job_Swordman) { monster "que_qaru03",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,2; warp "que_qaru03",63,282; end; } else if ($gqse_aru03_miro == 2) { if (BaseClass == Job_Swordman) { monster "que_qaru03",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",63,294,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",63,294,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",63,294,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",63,294,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",63,294,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,3; warp "que_qaru03",59,294; end; } else if ($gqse_aru03_miro == 3) { if (BaseClass == Job_Swordman) { monster "que_qaru03",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",50,300,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",50,300,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",50,300,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",50,300,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",50,300,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,4; warp "que_qaru03",46,300; end; } else if ($gqse_aru03_miro == 4) { if (BaseClass == Job_Swordman) { monster "que_qaru03",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",51,280,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",51,280,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",51,280,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",51,280,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",51,280,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,5; warp "que_qaru03",51,285; end; } else if ($gqse_aru03_miro == 5) { if (BaseClass == Job_Swordman) { monster "que_qaru03",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",51,258,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",51,258,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",51,258,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",51,258,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",51,258,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,6; warp "que_qaru03",51,262; end; } else if ($gqse_aru03_miro == 6) { if (BaseClass == Job_Swordman) { monster "que_qaru03",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",49,243,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",49,243,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",49,243,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",49,243,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",49,243,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,7; warp "que_qaru03",45,243; end; } else if ($gqse_aru03_miro == 7) { if (BaseClass == Job_Swordman) { monster "que_qaru03",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",86,249,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",86,249,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",86,249,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",86,249,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",86,249,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,8; warp "que_qaru03",82,249; end; } else if ($gqse_aru03_miro == 8) { if (BaseClass == Job_Swordman) { monster "que_qaru03",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",102,243,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",102,243,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",102,243,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",102,243,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",102,243,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,9; warp "que_qaru03",102,248; end; } else if ($gqse_aru03_miro == 9) { if (BaseClass == Job_Swordman) { monster "que_qaru03",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",90,256,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",90,256,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",90,256,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",90,256,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",90,256,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,10; warp "que_qaru03",90,260; end; } else if ($gqse_aru03_miro == 10) { if (BaseClass == Job_Swordman) { monster "que_qaru03",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",90,283,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",90,283,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",90,283,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",90,283,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",90,283,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,11; warp "que_qaru03",90,280; end; } else if ($gqse_aru03_miro == 11) { if (BaseClass == Job_Swordman) { monster "que_qaru03",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",102,295,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",102,295,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",102,295,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",102,295,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",102,295,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,12; warp "que_qaru03",102,300; end; } else if ($gqse_aru03_miro == 12) { if (BaseClass == Job_Swordman) { monster "que_qaru03",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",96,285,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",96,285,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",96,285,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",96,285,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",96,285,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,13; warp "que_qaru03",96,290; end; } else if ($gqse_aru03_miro == 13) { if (BaseClass == Job_Swordman) { monster "que_qaru03",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,14; warp "que_qaru03",63,282; end; } else if ($gqse_aru03_miro == 14) { if (BaseClass == Job_Swordman) { monster "que_qaru03",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",65,243,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",65,243,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",65,243,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",65,243,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",65,243,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,15; warp "que_qaru03",61,243; end; } else if ($gqse_aru03_miro == 15) { if (BaseClass == Job_Swordman) { monster "que_qaru03",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",73,249,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",73,249,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",73,249,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",73,249,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",73,249,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,16; warp "que_qaru03",70,249; end; } else if ($gqse_aru03_miro == 16) { if (BaseClass == Job_Swordman) { monster "que_qaru03",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",102,275,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",102,275,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",102,275,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",102,275,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; end; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",102,275,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,17; warp "que_qaru03",102,282; end; } else if ($gqse_aru03_miro == 17) { if (BaseClass == Job_Swordman) { monster "que_qaru03",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",70,300,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",70,300,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",70,300,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",70,300,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",70,300,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,18; warp "que_qaru03",66,300; end; } else if ($gqse_aru03_miro == 18) { if (BaseClass == Job_Swordman) { monster "que_qaru03",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",57,255,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",57,255,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",57,255,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",57,255,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",57,255,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,19; warp "que_qaru03",57,258; end; } else if ($gqse_aru03_miro == 19) { if (BaseClass == Job_Swordman) { monster "que_qaru03",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Thief) { monster "que_qaru03",84,277,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Archer) { monster "que_qaru03",84,277,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Mage) { monster "que_qaru03",84,277,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Merchant) { monster "que_qaru03",84,277,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead"; } else if (BaseClass == Job_Acolyte) { monster "que_qaru03",84,277,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead"; } else { monster "que_qaru03",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead"; } set $gqse_aru03_miro,20; warp "que_qaru03",84,280; end; } } else { mes "Il y a déjà trop de participants. Vous ne pouvez pas entrer."; close; } end; } que_qaru03,1,4,0 script #Gate_manager_aru03 844,{ OnMyMobDead: if ($gqse_aru03_miro == $gqse_aru03_pcc) { if (mobcount("que_qaru03","#Gate_manager_aru03::OnMyMobDead") == 0) { donpcevent "#gq_miromob2_aru03::OnEnable"; } } end; } que_qaru03,1,4,0 script #gq_miromob2_aru03 844,{ OnEnable: initnpctimer; end; OnTimer1000: mapannounce "que_qaru03","Dame aux Souhaits: Comment vous sentez-vous aux côtés des fantômes du passé? Ce n'est qu'un début...",bc_map,"0x00ff00"; end; OnTimer6000: mapannounce "que_qaru03","Dame aux Souhaits: Les choses que vous voyez ne sont pas réelles. Ne laissez pas votre esprit s'égarer dans le Jardin Mystique.",bc_map,"0x00ff00"; monster "que_qaru03",72,271,"--ja--",1640,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",63,282,"--ja--",1645,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",59,294,"--ja--",1644,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",46,300,"--ja--",1643,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",51,285,"--ja--",1641,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",51,262,"--ja--",1642,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",45,243,"--ja--",1640,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",82,249,"--ja--",1645,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",102,248,"--ja--",1644,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",90,260,"--ja--",1643,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",90,280,"--ja--",1641,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",102,300,"--ja--",1642,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",63,282,"--ja--",1640,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",61,243,"--ja--",1645,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",70,249,"--ja--",1644,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",102,282,"--ja--",1643,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",66,300,"--ja--",1641,1,"#gq_miromob2_aru03::OnMyMobDead"; monster "que_qaru03",57,258,"--ja--",1642,1,"#gq_miromob2_aru03::OnMyMobDead"; stopnpctimer; end; Onreset: killmonster "que_qaru03","#gq_miromob2_aru03::OnMyMobDead"; stopnpctimer; end; OnMyMobDead: if (mobcount("que_qaru03","#gq_miromob2_aru03::OnMyMobDead") == 0) { mapannounce "que_qaru03","La sortie du Jardin Mystique vient de s'ouvrir.",bc_map,"0x00ff00"; setcell "que_qaru03",58,302,63,302,cell_walkable,1; setcell "que_qaru03",58,302,63,302,cell_shootable,1; donpcevent "#Maze_Manager_aru03::OnDisable"; } end; } que_qaru03,1,1,0 script #okolnir_aru03 844,{ OnEnable: donpcevent "Gate01#gq_aru03::OnEnable"; donpcevent "#Maze_Manager_aru03::OnEnable"; donpcevent "#event_start01_aru03::OnEnable"; donpcevent "#gd_aru03_mobctrl::OnEnable"; enablenpc "Guard of Shadow#aru03_01"; enablenpc "Guard of Shadow#aru03_02"; enablenpc "Guard of Shadow#aru03_03"; enablenpc "Guard of Shadow#aru03_04"; enablenpc "Temple Guard#aru03_ac01"; enablenpc "Temple Guard#aru03_ac02"; enablenpc "Temple Guard#aru03_ac03"; enablenpc "Temple Guard#aru03_ac04"; enablenpc "Temple Keeper#aru03_ac01"; enablenpc "Temple Keeper#aru03_ac02"; initnpctimer; end; OnDisable: disablenpc "Wish Maiden#gq_aru03"; donpcevent "#gq_miromob2_aru03::Onreset"; disablenpc "Piamette#aru03"; donpcevent "#gdtimer01_aru03::Onstop"; donpcevent "#gdtimer02_aru03::Onstop"; donpcevent "#piamette_aru03::Onreset"; donpcevent "Wish Maiden#aru03_boss::OnDisable"; donpcevent "Wish Maiden#aru03_gift::OnDisable"; donpcevent "#gd_aru03_mobctrl::Onreset"; donpcevent "Gate01#gq_aru03::OnDisable"; donpcevent "#Maze_Manager_aru03::OnDisable"; donpcevent "#event_start01_aru03::OnDisable"; donpcevent "#nm_switch_aru03::OnDisable"; donpcevent "#nmsomaru03_jin01::OnDisable"; donpcevent "#nmsomaru03_jin02::OnDisable"; donpcevent "#nmsomaru03_jin03::OnDisable"; donpcevent "Guard of Shadow#aru03_01::OnDisable"; donpcevent "Guard of Shadow#aru03_02::OnDisable"; donpcevent "Guard of Shadow#aru03_03::OnDisable"; donpcevent "Guard of Shadow#aru03_04::OnDisable"; donpcevent "Temple Guard#aru03_ac01::OnDisable"; donpcevent "Temple Guard#aru03_ac02::OnDisable"; donpcevent "Temple Guard#aru03_ac03::OnDisable"; donpcevent "Temple Guard#aru03_ac04::OnDisable"; donpcevent "Temple Keeper#aru03_ac01::OnDisable"; donpcevent "Temple Keeper#aru03_ac02::OnDisable"; disablenpc "#to_agit_aru03_gate"; donpcevent "#aru03_stone01::Onreset"; donpcevent "#aru03_stone02::Onreset"; donpcevent "#aru03_stone03::Onreset"; disablenpc "#aru03_cage01"; disablenpc "#aru03_cage02"; disablenpc "#aru03_cage03"; disablenpc "#aru03_cage04"; disablenpc "#aru03_cage05"; disablenpc "#aru03_cage06"; disablenpc "windpath03_aru03"; disablenpc "windpath04_aru03"; set $gqse_aru03_miro,0; set $gqse_aru03_pcc,0; set $gqse_aru03_gd,0; set $gqse_aru03_nm,0; stopnpctimer; end; Onstop: stopnpctimer; end; OnTimer1000: mapannounce "que_qaru03","Dame aux Souhaits: Okolnir disparaîtra dans une heure. Faites de votre mieux!",bc_map,"0x00ff00"; end; OnTimer1800000: mapannounce "que_qaru03","Okolnir disparaîtra dans 30 minutes.",bc_map,"0xff0000"; end; OnTimer2400000: mapannounce "que_qaru03","Okolnir disparaîtra dans 20 minutes.",bc_map,"0xff0000"; end; OnTimer3000000: mapannounce "que_qaru03","Okolnir disparaîtra dans 10 minutes.",bc_map,"0xff0000"; end; OnTimer3300000: mapannounce "que_qaru03","Okolnir disparaîtra dans 5 minutes.",bc_map,"0xff0000"; end; OnTimer3360000: mapannounce "que_qaru03","Okolnir disparaîtra dans 4 minutes.",bc_map,"0xff0000"; end; OnTimer3420000: mapannounce "que_qaru03","Okolnir disparaîtra dans 3 minutes.",bc_map,"0xff0000"; end; OnTimer3480000: mapannounce "que_qaru03","Okolnir disparaîtra dans 2 minutes.",bc_map,"0xff0000"; end; OnTimer3540000: mapannounce "que_qaru03","Okolnir disparaîtra dans 1 minute.",bc_map,"0xff0000"; end; OnTimer3600000: mapannounce "que_qaru03","Okolnir commence à disparaître.",bc_map,"0x4d4dff"; disablenpc "Wish Maiden#gq_aru03"; donpcevent "#gq_miromob2_aru03::Onreset"; disablenpc "Piamette#aru03"; donpcevent "#gdtimer01_aru03::Onstop"; donpcevent "#gdtimer02_aru03::Onstop"; donpcevent "#piamette_aru03::Onreset"; donpcevent "Wish Maiden#aru03_boss::onDisable"; donpcevent "Wish Maiden#aru03_gift::OnDisable"; donpcevent "#gd_aru03_mobctrl::Onreset"; donpcevent "Gate01#gq_aru03::OnDisable"; donpcevent "#Maze_Manager_aru03::OnDisable"; donpcevent "#event_start01_aru03::OnDisable"; donpcevent "#nm_switch_aru03::OnDisable"; donpcevent "#nmsomaru03_jin01::OnDisable"; donpcevent "#nmsomaru03_jin02::OnDisable"; donpcevent "#nmsomaru03_jin03::OnDisable"; donpcevent "Guard of Shadow#aru03_01::OnDisable"; donpcevent "Guard of Shadow#aru03_02::OnDisable"; donpcevent "Guard of Shadow#aru03_03::OnDisable"; donpcevent "Guard of Shadow#aru03_04::OnDisable"; donpcevent "Temple Guard#aru03_ac01::OnDisable"; donpcevent "Temple Guard#aru03_ac02::OnDisable"; donpcevent "Temple Guard#aru03_ac03::OnDisable"; donpcevent "Temple Guard#aru03_ac04::OnDisable"; donpcevent "Temple Keeper#aru03_ac01::OnDisable"; donpcevent "Temple Keeper#aru03_ac02::OnDisable"; disablenpc "#to_agit_aru03_gate"; donpcevent "#aru03_stone01::Onreset"; donpcevent "#aru03_stone02::Onreset"; donpcevent "#aru03_stone03::Onreset"; disablenpc "#aru03_cage01"; disablenpc "#aru03_cage02"; disablenpc "#aru03_cage03"; disablenpc "#aru03_cage04"; disablenpc "#aru03_cage05"; disablenpc "#aru03_cage06"; disablenpc "windpath03_aru03"; disablenpc "windpath04_aru03"; end; OnTimer3605000: mapannounce "que_qaru03","Dame aux Souhaits: ... Vous sombrez dans un profond sommeil à l'intérieur d'Okolnir... ",bc_map,"0x00ff00"; end; OnTimer3608000: mapannounce "que_qaru03","Dame aux Souhaits: ... Gardez courage ... et tentez à nouveau votre chance... ",bc_map,"0x00ff00"; end; OnTimer3610000: set $gqse_aru03_miro,0; set $gqse_aru03_pcc,0; set $gqse_aru03_gd,0; set $gqse_aru03_nm,0; mapwarp "que_qaru03","arug_cas03",321,153; end; OnTimer3611000: donpcevent "#okolnir_aru03_time01::OnEnable"; stopnpctimer; end; } que_qaru03,1,2,0 script #Maze_Manager_aru03 844,{ OnInit: donpcevent "#miro_bf_aru03::OnDisable"; donpcevent "#miro_rf_aru03::OnDisable"; donpcevent "#miro_yf_aru03::OnDisable"; end; OnEnable: initnpctimer; end; OnDisable: donpcevent "#miro_bf_aru03::OnDisable"; donpcevent "#miro_rf_aru03::OnDisable"; donpcevent "#miro_yf_aru03::OnDisable"; stopnpctimer; end; OnTimer1000: donpcevent "#miro_rf_aru03::OnDisable"; end; OnTimer2000: donpcevent "#miro_yf_aru03::OnDisable"; end; OnTimer3000: donpcevent "#miro_bf_aru03::OnEnable"; end; OnTimer120000: donpcevent "#miro_bf_aru03::OnDisable"; end; OnTimer121000: donpcevent "#miro_yf_aru03::OnDisable"; end; OnTimer123000: donpcevent "#miro_rf_aru03::OnEnable"; end; OnTimer240000: donpcevent "#miro_bf_aru03::OnDisable"; end; OnTimer241000: donpcevent "#miro_rf_aru03::OnDisable"; end; OnTimer242000: donpcevent "#miro_yf_aru03::OnEnable"; end; OnTimer360000: donpcevent "#Maze_Manager_aru03::OnEnable"; end; } que_qaru03,2,1,0 script #miro_bf_aru03 844,{ OnEnable: monster "que_qaru03",44,270," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",46,270," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",50,287," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",52,287," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",50,265," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",52,265," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",56,279," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",58,279," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",64,301," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",64,298," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",62,272," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",64,272," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",58,245," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",58,243," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",72,289," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",72,287," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",68,257," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",68,255," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",73,263," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",73,261," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",75,251," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",75,249," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",79,283," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",79,281," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",82,271," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",84,271," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",89,295," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",89,293," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",88,276," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",90,276," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",88,266," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",90,266," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",94,256," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",96,256," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",64,301," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",64,299," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",100,251," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; monster "que_qaru03",102,251," ",1934,1,"#miro_bf_aru03::OnMyMobDead"; setcell "que_qaru03",44,270,47,270,cell_walkable,0; setcell "que_qaru03",44,270,47,270,cell_shootable,0; setcell "que_qaru03",50,287,53,287,cell_walkable,0; setcell "que_qaru03",50,287,53,287,cell_shootable,0; setcell "que_qaru03",50,265,53,265,cell_walkable,0; setcell "que_qaru03",50,265,53,265,cell_shootable,0; setcell "que_qaru03",56,279,59,279,cell_walkable,0; setcell "que_qaru03",56,279,59,279,cell_shootable,0; setcell "que_qaru03",64,298,64,301,cell_walkable,0; setcell "que_qaru03",64,298,64,301,cell_shootable,0; setcell "que_qaru03",62,272,65,272,cell_walkable,0; setcell "que_qaru03",62,272,65,272,cell_shootable,0; setcell "que_qaru03",58,242,58,245,cell_walkable,0; setcell "que_qaru03",58,242,58,245,cell_shootable,0; setcell "que_qaru03",72,286,72,289,cell_walkable,0; setcell "que_qaru03",72,286,72,289,cell_shootable,0; setcell "que_qaru03",68,254,68,259,cell_walkable,0; setcell "que_qaru03",68,254,68,259,cell_shootable,0; setcell "que_qaru03",73,260,73,263,cell_walkable,0; setcell "que_qaru03",73,260,73,263,cell_shootable,0; setcell "que_qaru03",75,248,75,251,cell_walkable,0; setcell "que_qaru03",75,248,75,251,cell_shootable,0; setcell "que_qaru03",79,280,79,283,cell_walkable,0; setcell "que_qaru03",79,280,79,283,cell_shootable,0; setcell "que_qaru03",82,271,85,271,cell_walkable,0; setcell "que_qaru03",82,271,85,271,cell_shootable,0; setcell "que_qaru03",89,292,89,295,cell_walkable,0; setcell "que_qaru03",89,292,89,295,cell_shootable,0; setcell "que_qaru03",88,276,91,276,cell_walkable,0; setcell "que_qaru03",88,276,91,276,cell_shootable,0; setcell "que_qaru03",88,266,91,266,cell_walkable,0; setcell "que_qaru03",88,266,91,266,cell_shootable,0; setcell "que_qaru03",94,256,97,256,cell_walkable,0; setcell "que_qaru03",94,256,97,256,cell_shootable,0; setcell "que_qaru03",64,298,64,301,cell_walkable,0; setcell "que_qaru03",64,298,64,301,cell_shootable,0; setcell "que_qaru03",100,251,103,251,cell_walkable,0; setcell "que_qaru03",100,251,103,251,cell_shootable,0; end; OnDisable: killmonster "que_qaru03","#miro_bf_aru03::OnMyMobDead"; setcell "que_qaru03",44,270,47,270,cell_walkable,1; setcell "que_qaru03",44,270,47,270,cell_shootable,1; setcell "que_qaru03",50,287,53,287,cell_walkable,1; setcell "que_qaru03",50,287,53,287,cell_shootable,1; setcell "que_qaru03",50,265,53,265,cell_walkable,1; setcell "que_qaru03",50,265,53,265,cell_shootable,1; setcell "que_qaru03",56,279,59,279,cell_walkable,1; setcell "que_qaru03",56,279,59,279,cell_shootable,1; setcell "que_qaru03",64,298,64,301,cell_walkable,1; setcell "que_qaru03",64,298,64,301,cell_shootable,1; setcell "que_qaru03",62,272,65,272,cell_walkable,1; setcell "que_qaru03",62,272,65,272,cell_shootable,1; setcell "que_qaru03",58,242,58,245,cell_walkable,1; setcell "que_qaru03",58,242,58,245,cell_shootable,1; setcell "que_qaru03",72,286,72,289,cell_walkable,1; setcell "que_qaru03",72,286,72,289,cell_shootable,1; setcell "que_qaru03",68,254,68,259,cell_walkable,1; setcell "que_qaru03",68,254,68,259,cell_shootable,1; setcell "que_qaru03",73,260,73,263,cell_walkable,1; setcell "que_qaru03",73,260,73,263,cell_shootable,1; setcell "que_qaru03",75,248,75,251,cell_walkable,1; setcell "que_qaru03",75,248,75,251,cell_shootable,1; setcell "que_qaru03",79,280,79,283,cell_walkable,1; setcell "que_qaru03",79,280,79,283,cell_shootable,1; setcell "que_qaru03",82,271,85,271,cell_walkable,1; setcell "que_qaru03",82,271,85,271,cell_shootable,1; setcell "que_qaru03",89,292,89,295,cell_walkable,1; setcell "que_qaru03",89,292,89,295,cell_shootable,1; setcell "que_qaru03",88,276,91,276,cell_walkable,1; setcell "que_qaru03",88,276,91,276,cell_shootable,1; setcell "que_qaru03",88,266,91,266,cell_walkable,1; setcell "que_qaru03",88,266,91,266,cell_shootable,1; setcell "que_qaru03",94,256,97,256,cell_walkable,1; setcell "que_qaru03",94,256,97,256,cell_shootable,1; setcell "que_qaru03",64,298,64,301,cell_walkable,1; setcell "que_qaru03",64,298,64,301,cell_shootable,1; setcell "que_qaru03",100,251,103,251,cell_walkable,1; setcell "que_qaru03",100,251,103,251,cell_shootable,1; end; OnMyMobDead: end; } que_qaru03,2,2,0 script #miro_rf_aru03 844,{ OnEnable: monster "que_qaru03",57,301," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",57,299," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",48,291," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",48,289," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",68,290," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",70,290," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",72,295," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",72,293," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",90,296," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",92,296," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",56,282," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",58,282," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",66,283," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",66,281," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",80,284," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",82,284," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",44,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",46,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",50,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",52,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",54,269," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",54,267," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",66,271," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",66,270," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",81,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",81,272," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",88,276," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",90,276," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",94,276," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",96,276," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",64,258," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",66,258," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",76,263," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",76,261," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",87,265," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",87,263," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",50,252," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",52,252," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",76,252," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",78,252," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",99,255," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",99,253," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",53,245," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; monster "que_qaru03",53,243," ",1935,1,"#miro_rf_aru03::OnMyMobDead"; setcell "que_qaru03",57,298,57,301,cell_walkable,0; setcell "que_qaru03",57,298,57,301,cell_shootable,0; setcell "que_qaru03",48,288,48,291,cell_walkable,0; setcell "que_qaru03",48,288,48,291,cell_shootable,0; setcell "que_qaru03",68,290,71,290,cell_walkable,0; setcell "que_qaru03",68,290,71,290,cell_shootable,0; setcell "que_qaru03",72,292,72,295,cell_walkable,0; setcell "que_qaru03",72,292,72,295,cell_shootable,0; setcell "que_qaru03",90,296,93,296,cell_walkable,0; setcell "que_qaru03",90,296,93,296,cell_shootable,0; setcell "que_qaru03",56,282,59,282,cell_walkable,0; setcell "que_qaru03",56,282,59,282,cell_shootable,0; setcell "que_qaru03",66,280,66,283,cell_walkable,0; setcell "que_qaru03",66,280,66,283,cell_shootable,0; setcell "que_qaru03",80,284,83,284,cell_walkable,0; setcell "que_qaru03",80,284,83,284,cell_shootable,0; setcell "que_qaru03",44,273,47,273,cell_walkable,0; setcell "que_qaru03",44,273,47,273,cell_shootable,0; setcell "que_qaru03",50,273,53,273,cell_walkable,0; setcell "que_qaru03",50,273,53,273,cell_shootable,0; setcell "que_qaru03",54,266,54,269,cell_walkable,0; setcell "que_qaru03",54,266,54,269,cell_shootable,0; setcell "que_qaru03",66,270,66,271,cell_walkable,0; setcell "que_qaru03",66,270,66,271,cell_shootable,0; setcell "que_qaru03",81,272,81,273,cell_walkable,0; setcell "que_qaru03",81,272,81,273,cell_shootable,0; setcell "que_qaru03",88,276,91,276,cell_walkable,0; setcell "que_qaru03",88,276,91,276,cell_shootable,0; setcell "que_qaru03",94,276,97,276,cell_walkable,0; setcell "que_qaru03",94,276,97,276,cell_shootable,0; setcell "que_qaru03",64,258,67,258,cell_walkable,0; setcell "que_qaru03",64,258,67,258,cell_shootable,0; setcell "que_qaru03",76,260,76,263,cell_walkable,0; setcell "que_qaru03",76,260,76,263,cell_shootable,0; setcell "que_qaru03",87,262,87,265,cell_walkable,0; setcell "que_qaru03",87,262,87,265,cell_shootable,0; setcell "que_qaru03",50,252,53,252,cell_walkable,0; setcell "que_qaru03",50,252,53,252,cell_shootable,0; setcell "que_qaru03",76,252,79,252,cell_walkable,0; setcell "que_qaru03",76,252,79,252,cell_shootable,0; setcell "que_qaru03",99,252,99,255,cell_walkable,0; setcell "que_qaru03",99,252,99,255,cell_shootable,0; setcell "que_qaru03",53,242,53,245,cell_walkable,0; setcell "que_qaru03",53,242,53,245,cell_shootable,0; end; OnDisable: killmonster "que_qaru03","#miro_rf_aru03::OnMyMobDead"; setcell "que_qaru03",57,298,57,301,cell_walkable,1; setcell "que_qaru03",57,298,57,301,cell_shootable,1; setcell "que_qaru03",48,288,48,291,cell_walkable,1; setcell "que_qaru03",48,288,48,291,cell_shootable,1; setcell "que_qaru03",68,290,71,290,cell_walkable,1; setcell "que_qaru03",68,290,71,290,cell_shootable,1; setcell "que_qaru03",72,292,72,295,cell_walkable,1; setcell "que_qaru03",72,292,72,295,cell_shootable,1; setcell "que_qaru03",90,296,93,296,cell_walkable,1; setcell "que_qaru03",90,296,93,296,cell_shootable,1; setcell "que_qaru03",56,282,59,282,cell_walkable,1; setcell "que_qaru03",56,282,59,282,cell_shootable,1; setcell "que_qaru03",66,280,66,283,cell_walkable,1; setcell "que_qaru03",66,280,66,283,cell_shootable,1; setcell "que_qaru03",80,284,83,284,cell_walkable,1; setcell "que_qaru03",80,284,83,284,cell_shootable,1; setcell "que_qaru03",44,273,47,273,cell_walkable,1; setcell "que_qaru03",44,273,47,273,cell_shootable,1; setcell "que_qaru03",50,273,53,273,cell_walkable,1; setcell "que_qaru03",50,273,53,273,cell_shootable,1; setcell "que_qaru03",54,266,54,269,cell_walkable,1; setcell "que_qaru03",54,266,54,269,cell_shootable,1; setcell "que_qaru03",66,270,66,271,cell_walkable,1; setcell "que_qaru03",66,270,66,271,cell_shootable,1; setcell "que_qaru03",81,272,81,273,cell_walkable,1; setcell "que_qaru03",81,272,81,273,cell_shootable,1; setcell "que_qaru03",88,276,91,276,cell_walkable,1; setcell "que_qaru03",88,276,91,276,cell_shootable,1; setcell "que_qaru03",94,276,97,276,cell_walkable,1; setcell "que_qaru03",94,276,97,276,cell_shootable,1; setcell "que_qaru03",64,258,67,258,cell_walkable,1; setcell "que_qaru03",64,258,67,258,cell_shootable,1; setcell "que_qaru03",76,260,76,263,cell_walkable,1; setcell "que_qaru03",76,260,76,263,cell_shootable,1; setcell "que_qaru03",87,262,87,265,cell_walkable,1; setcell "que_qaru03",87,262,87,265,cell_shootable,1; setcell "que_qaru03",50,252,53,252,cell_walkable,1; setcell "que_qaru03",50,252,53,252,cell_shootable,1; setcell "que_qaru03",76,252,79,252,cell_walkable,1; setcell "que_qaru03",76,252,79,252,cell_shootable,1; setcell "que_qaru03",99,252,99,255,cell_walkable,1; setcell "que_qaru03",99,252,99,255,cell_shootable,1; setcell "que_qaru03",53,242,53,245,cell_walkable,1; setcell "que_qaru03",53,242,53,245,cell_shootable,1; end; OnMyMobDead: end; } que_qaru03,2,3,0 script #miro_yf_aru03 844,{ OnEnable: monster "que_qaru03",44,292," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",46,292," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",67,295," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",67,293," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",94,301," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",94,299," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",79,289," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",79,287," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",56,282," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",58,282," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",71,283," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",71,281," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",100,281," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",102,281," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",44,261," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",46,261," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",50,265," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",52,265," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",56,270," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",58,270," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",72,278," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",73,278," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",82,266," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",84,266," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",88,266," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",90,266," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",94,271," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",96,271," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",60,257," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",60,255," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",73,263," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",73,261," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",75,257," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",75,255," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",87,257," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",87,255," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",58,251," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",58,249," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",80,251," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",80,249," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",53,245," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",53,243," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",75,245," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",75,243," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",100,251," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",102,251," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",100,256," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; monster "que_qaru03",102,256," ",1936,1,"#miro_yf_aru03::OnMyMobDead"; setcell "que_qaru03",44,292,47,292,cell_walkable,0; setcell "que_qaru03",44,292,47,292,cell_shootable,0; setcell "que_qaru03",67,292,67,295,cell_walkable,0; setcell "que_qaru03",67,292,67,295,cell_shootable,0; setcell "que_qaru03",94,298,94,301,cell_walkable,0; setcell "que_qaru03",94,298,94,301,cell_shootable,0; setcell "que_qaru03",79,286,79,289,cell_walkable,0; setcell "que_qaru03",79,286,79,289,cell_shootable,0; setcell "que_qaru03",56,282,59,282,cell_walkable,0; setcell "que_qaru03",56,282,59,282,cell_shootable,0; setcell "que_qaru03",71,280,71,283,cell_walkable,0; setcell "que_qaru03",71,280,71,283,cell_shootable,0; setcell "que_qaru03",100,281,103,281,cell_walkable,0; setcell "que_qaru03",100,281,103,281,cell_shootable,0; setcell "que_qaru03",44,261,47,261,cell_walkable,0; setcell "que_qaru03",44,261,47,261,cell_shootable,0; setcell "que_qaru03",50,265,53,265,cell_walkable,0; setcell "que_qaru03",50,265,53,265,cell_shootable,0; setcell "que_qaru03",56,270,59,270,cell_walkable,0; setcell "que_qaru03",56,270,59,270,cell_shootable,0; setcell "que_qaru03",72,278,73,278,cell_walkable,0; setcell "que_qaru03",72,278,73,278,cell_shootable,0; setcell "que_qaru03",82,266,85,266,cell_walkable,0; setcell "que_qaru03",82,266,85,266,cell_shootable,0; setcell "que_qaru03",88,266,91,266,cell_walkable,0; setcell "que_qaru03",88,266,91,266,cell_shootable,0; setcell "que_qaru03",94,271,97,271,cell_walkable,0; setcell "que_qaru03",94,271,97,271,cell_shootable,0; setcell "que_qaru03",60,254,60,257,cell_walkable,0; setcell "que_qaru03",60,254,60,257,cell_shootable,0; setcell "que_qaru03",73,260,73,263,cell_walkable,0; setcell "que_qaru03",73,260,73,263,cell_shootable,0; setcell "que_qaru03",75,254,75,257,cell_walkable,0; setcell "que_qaru03",75,254,75,257,cell_shootable,0; setcell "que_qaru03",87,254,87,257,cell_walkable,0; setcell "que_qaru03",87,254,87,257,cell_shootable,0; setcell "que_qaru03",58,248,58,251,cell_walkable,0; setcell "que_qaru03",58,248,58,251,cell_shootable,0; setcell "que_qaru03",80,248,80,251,cell_walkable,0; setcell "que_qaru03",80,248,80,251,cell_shootable,0; setcell "que_qaru03",53,242,53,245,cell_walkable,0; setcell "que_qaru03",53,242,53,245,cell_shootable,0; setcell "que_qaru03",75,242,75,245,cell_walkable,0; setcell "que_qaru03",75,242,75,245,cell_shootable,0; setcell "que_qaru03",100,251,103,251,cell_walkable,0; setcell "que_qaru03",100,251,103,251,cell_shootable,0; setcell "que_qaru03",100,256,103,256,cell_walkable,0; setcell "que_qaru03",100,256,103,256,cell_shootable,0; end; OnDisable: killmonster "que_qaru03","#miro_yf_aru03::OnMyMobDead"; setcell "que_qaru03",44,292,47,292,cell_walkable,1; setcell "que_qaru03",44,292,47,292,cell_shootable,1; setcell "que_qaru03",67,292,67,295,cell_walkable,1; setcell "que_qaru03",67,292,67,295,cell_shootable,1; setcell "que_qaru03",94,298,94,301,cell_walkable,1; setcell "que_qaru03",94,298,94,301,cell_shootable,1; setcell "que_qaru03",79,286,79,289,cell_walkable,1; setcell "que_qaru03",79,286,79,289,cell_shootable,1; setcell "que_qaru03",56,282,59,282,cell_walkable,1; setcell "que_qaru03",56,282,59,282,cell_shootable,1; setcell "que_qaru03",71,280,71,283,cell_walkable,1; setcell "que_qaru03",71,280,71,283,cell_shootable,1; setcell "que_qaru03",100,281,103,281,cell_walkable,1; setcell "que_qaru03",100,281,103,281,cell_shootable,1; setcell "que_qaru03",44,261,47,261,cell_walkable,1; setcell "que_qaru03",44,261,47,261,cell_shootable,1; setcell "que_qaru03",50,265,53,265,cell_walkable,1; setcell "que_qaru03",50,265,53,265,cell_shootable,1; setcell "que_qaru03",56,270,59,270,cell_walkable,1; setcell "que_qaru03",56,270,59,270,cell_shootable,1; setcell "que_qaru03",72,278,73,278,cell_walkable,1; setcell "que_qaru03",72,278,73,278,cell_shootable,1; setcell "que_qaru03",82,266,85,266,cell_walkable,1; setcell "que_qaru03",82,266,85,266,cell_shootable,1; setcell "que_qaru03",88,266,91,266,cell_walkable,1; setcell "que_qaru03",88,266,91,266,cell_shootable,1; setcell "que_qaru03",94,271,97,271,cell_walkable,1; setcell "que_qaru03",94,271,97,271,cell_shootable,1; setcell "que_qaru03",60,254,60,257,cell_walkable,1; setcell "que_qaru03",60,254,60,257,cell_shootable,1; setcell "que_qaru03",73,260,73,263,cell_walkable,1; setcell "que_qaru03",73,260,73,263,cell_shootable,1; setcell "que_qaru03",75,254,75,257,cell_walkable,1; setcell "que_qaru03",75,254,75,257,cell_shootable,1; setcell "que_qaru03",87,254,87,257,cell_walkable,1; setcell "que_qaru03",87,254,87,257,cell_shootable,1; setcell "que_qaru03",58,248,58,251,cell_walkable,1; setcell "que_qaru03",58,248,58,251,cell_shootable,1; setcell "que_qaru03",80,248,80,251,cell_walkable,1; setcell "que_qaru03",80,248,80,251,cell_shootable,1; setcell "que_qaru03",53,242,53,245,cell_walkable,1; setcell "que_qaru03",53,242,53,245,cell_shootable,1; setcell "que_qaru03",75,242,75,245,cell_walkable,1; setcell "que_qaru03",75,242,75,245,cell_shootable,1; setcell "que_qaru03",100,251,103,251,cell_walkable,1; setcell "que_qaru03",100,251,103,251,cell_shootable,1; setcell "que_qaru03",100,256,103,256,cell_walkable,1; setcell "que_qaru03",100,256,103,256,cell_shootable,1; end; OnMyMobDead: end; } que_qaru03,132,172,0 script windpath01_aru03 45,1,1,{ OnTouch: if (countitem(7839) > 0) { mes "La Clé de Cristal réagit au Portail."; delitem 7839,1; //Crystal_Key close2; warp "que_qaru03",114,158; end; } else { mes "Il vous faut une Clé de Cristal pour ouvrir ce Portail."; close; } } que_qaru03,113,165,0 warp windpath02_aru03 1,1,que_qaru03,139,172 que_qaru03,131,136,3 script Piamette#aru03 1930,{ OnInit: enablenpc "Piamette#aru03"; end; } que_qaru03,114,158,0 script #event_start01_aru03 -1,1,1,{ OnInit: disablenpc "#event_start01_aru03"; end; OnEnable: enablenpc "#event_start01_aru03"; end; OnDisable: disablenpc "#event_start01_aru03"; stopnpctimer; end; OnTouch: initnpctimer; disablenpc "#event_start01_aru03"; end; OnTimer2000: mapannounce "que_qaru03","Piamette marmonne : ... Il y avait six oiseaux, Téo. Mais il y en a un qui...",bc_map,"0xdb7093"; end; OnTimer6000: mapannounce "que_qaru03","Piamette marmonne : ...Shh.. Téo. Les oiseaux sont tous revenus... Y a-t-il déjà eu des oiseux qui se soient enfuis...? Ou bien est-ce à cause de ces casseurs déguisés en aventuriers?",bc_map,"0xdb7093"; end; OnTimer10000: mapannounce "que_qaru03","Piamette marmonne : Ah! Ils sont en cage.",bc_map,"0xdb7093"; end; OnTimer14000: mapannounce "que_qaru03","Piamette : Téo, attrape ces oiseaux! Mets la cage ailleurs!",bc_map,"0x00ff00"; donpcevent "#gdtimer01_aru03::OnEnable"; stopnpctimer; end; } que_qaru03,2,2,0 script #gdtimer01_aru03 844,{ OnEnable: initnpctimer; end; Onstop: donpcevent "#getspell01_aru03::OnDisable"; donpcevent "#getspell02_aru03::OnDisable"; donpcevent "#getspell03_aru03::OnDisable"; donpcevent "#getspell04_aru03::OnDisable"; donpcevent "#getspell05_aru03::OnDisable"; donpcevent "#getspell06_aru03::OnDisable"; donpcevent "#getspell07_aru03::OnDisable"; donpcevent "#getspell08_aru03::OnDisable"; stopnpctimer; end; OnTimer1000: donpcevent "#getspell08_aru03::OnDisable"; donpcevent "#getspell01_aru03::OnEnable"; end; OnTimer10000: donpcevent "#getspell01_aru03::OnDisable"; donpcevent "#getspell02_aru03::OnEnable"; end; OnTimer20000: donpcevent "#getspell02_aru03::OnDisable"; donpcevent "#getspell03_aru03::OnEnable"; end; OnTimer30000: donpcevent "#getspell03_aru03::OnDisable"; donpcevent "#getspell04_aru03::OnEnable"; end; OnTimer40000: donpcevent "#getspell04_aru03::OnDisable"; donpcevent "#getspell05_aru03::OnEnable"; end; OnTimer50000: donpcevent "#getspell05_aru03::OnDisable"; donpcevent "#getspell06_aru03::OnEnable"; end; OnTimer60000: donpcevent "#getspell06_aru03::OnDisable"; donpcevent "#getspell07_aru03::OnEnable"; end; OnTimer70000: donpcevent "#getspell07_aru03::OnDisable"; donpcevent "#getspell08_aru03::OnEnable"; end; OnTimer75000: if ($gqse_aru03_gd < 6) { mapannounce "que_qaru03","Piamette : Stupides oiseaux! Stupides Téo! Pourquoi tu ne les mets pas en cage maintenant?!",bc_map,"0x00ff00"; enablenpc "#aru03_cage01"; enablenpc "#aru03_cage02"; enablenpc "#aru03_cage03"; enablenpc "#aru03_cage04"; enablenpc "#aru03_cage05"; enablenpc "#aru03_cage06"; set $gqse_aru03_gd,0; } end; OnTimer76000: disablenpc "#aru03_cage01"; disablenpc "#aru03_cage02"; disablenpc "#aru03_cage03"; disablenpc "#aru03_cage04"; disablenpc "#aru03_cage05"; disablenpc "#aru03_cage06"; end; OnTimer80000: donpcevent "#gdtimer01_aru03::OnEnable"; end; } que_qaru03,2,3,0 script #gdtimer02_aru03 844,{ OnEnable: initnpctimer; end; Onstop: stopnpctimer; killmonster "que_qaru03","#gdtimer02_aru03::OnMyMobDead"; end; OnTimer4000: mapannounce "que_qaru03","Piamette : On les a tous attrapés!",bc_map,"0xdb7093"; end; OnTimer8000: mapannounce "que_qaru03","Piamette : Appelons le Gardien des Clés pour que les oiseaux ne s'enfuient pas trop loin.",bc_map,"0xdb7093"; end; OnTimer12000: mapannounce "que_qaru03","Piamette : Ouiii! Le Gardien des Clés surveille ma cage!",bc_map,"0xdb7093"; monster "que_qaru03",108,151,"Pierre des Clés",1905,1,"#gdtimer02_aru03::OnMyMobDead"; monster "que_qaru03",109,135,"Pierre des Clés",1905,1,"#gdtimer02_aru03::OnMyMobDead"; monster "que_qaru03",115,116,"Pierre des Clés",1905,1,"#gdtimer02_aru03::OnMyMobDead"; monster "que_qaru03",158,106,"Pierre des Clés",1905,1,"#gdtimer02_aru03::OnMyMobDead"; monster "que_qaru03",163,133,"Pierre des Clés",1905,1,"#gdtimer02_aru03::OnMyMobDead"; monster "que_qaru03",150,154,"Pierre des Clés",1905,1,"#gdtimer02_aru03::OnMyMobDead"; end; OnTimer112000: mapannounce "que_qaru03","Piamette : Ouiii!!! On va encore s'amuser! Partez maintenant! Je vous rattrape!",bc_map,"0xdb7093"; killmonster "que_qaru03","#gdtimer02_aru03::OnMyMobDead"; enablenpc "#aru03_cage01"; enablenpc "#aru03_cage02"; enablenpc "#aru03_cage03"; enablenpc "#aru03_cage04"; enablenpc "#aru03_cage05"; enablenpc "#aru03_cage06"; set $gqse_aru03_gd,0; end; OnTimer113000: disablenpc "#aru03_cage01"; disablenpc "#aru03_cage02"; disablenpc "#aru03_cage03"; disablenpc "#aru03_cage04"; disablenpc "#aru03_cage05"; disablenpc "#aru03_cage06"; donpcevent "#gdtimer01_aru03::OnEnable"; stopnpctimer; end; Onreset: killmonster "que_qaru03","#gdtimer02_aru03::OnMyMobDead"; end; OnMyMobDead: if (mobcount("que_qaru03","#gdtimer02_aru03::OnMyMobDead") == 0) { enablenpc "#aru03_cage01"; enablenpc "#aru03_cage02"; enablenpc "#aru03_cage03"; enablenpc "#aru03_cage04"; enablenpc "#aru03_cage05"; enablenpc "#aru03_cage06"; donpcevent "#piamette_aru03::OnEnable"; stopnpctimer; } end; } que_qaru03,1,4,0 script #piamette_aru03 844,{ OnEnable: initnpctimer; end; Onreset: killmonster "que_qaru03","#piamette_aru03::OnMyMobDead"; stopnpctimer; end; OnTimer1000: mapannounce "que_qaru03","Piamette : Tous les Gardiens des Clés sont morts maintenant? Qui a libéré moi oiseaux? Hein? Téo, qui a fait ça?",bc_map,"0xdb7093"; end; OnTimer5000: mapannounce "que_qaru03","Piamette : Je vais m'énerver maintenant!",bc_map,"0xdb7093"; disablenpc "Piamette#aru03"; monster "que_qaru03",131,135,"Piamette en Colère",1930,1,"#piamette_aru03::OnMyMobDead"; stopnpctimer; end; OnMyMobDead: mapannounce "que_qaru03","Piamette a été repoussée. Le Portail Sud vient de s'ouvrir.",bc_map,"0x00ff00"; enablenpc "windpath03_aru03"; enablenpc "windpath04_aru03"; donpcevent "#nm_switch_aru03::OnEnable"; end; } que_qaru03,113,135,0 script #getspell01_aru03 -1,1,1,{ OnInit: disablenpc "#getspell01_aru03"; end; OnEnable: enablenpc "#getspell01_aru03"; specialeffect EF_LOCKON; end; OnDisable: disablenpc "#getspell01_aru03"; end; OnTouch: sc_start2 SC_Stone,300000,0,10000; if ($gqse_aru03_gd == 0) { warp "que_qaru03",103,153; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,1; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de tomber, une flèche dans l'aile.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 1) { warp "que_qaru03",102,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,2; mapannounce "que_qaru03","Piamette : Un petit oiseau est tombé dans un piège, et coule au fond du lac.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 2) { warp "que_qaru03",113,111; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,3; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir dans sa cage.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 3) { warp "que_qaru03",161,105; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,4; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir empoisonné.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 4) { warp "que_qaru03",168,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,5; mapannounce "que_qaru03","Piamette : Un petit oiseau a vomi du sang pendant sept jours et sept nuits en chantant.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 5) { warp "que_qaru03",150,159; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,6; mapannounce "que_qaru03","Piamette : Le dernier petit oiseau vient de se briser le cou en se tortillant pour sortir de son oeuf!",bc_map,"0xFF0000"; donpcevent "#gdtimer02_aru03::OnEnable"; donpcevent "#gdtimer01_aru03::Onstop"; } end; } que_qaru03,146,150,0 script #getspell02_aru03 -1,1,1,{ OnInit: disablenpc "#getspell02_aru03"; end; OnEnable: enablenpc "#getspell02_aru03"; specialeffect EF_LOCKON; end; OnDisable: disablenpc "#getspell02_aru03"; end; OnTouch: sc_start2 SC_Stone,300000,0,10000; if ($gqse_aru03_gd == 0) { warp "que_qaru03",103,153; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,1; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de tomber, une flèche dans l'aile.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 1) { warp "que_qaru03",102,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,2; mapannounce "que_qaru03","Piamette : Un petit oiseau est tombé dans un piège, et coule au fond du lac.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 2) { warp "que_qaru03",113,111; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,3; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir dans sa cage.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 3) { warp "que_qaru03",161,105; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,4; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir empoisonné.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 4) { warp "que_qaru03",168,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,5; mapannounce "que_qaru03","Piamette : Un petit oiseau a vomi du sang pendant sept jours et sept nuits en chantant.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 5) { warp "que_qaru03",150,159; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,6; mapannounce "que_qaru03","Piamette : Le dernier petit oiseau vient de se briser le cou en se tortillant pour sortir de son oeuf!",bc_map,"0xFF0000"; donpcevent "#gdtimer02_aru03::OnEnable"; donpcevent "#gdtimer01_aru03::Onstop"; } end; } que_qaru03,131,117,0 script #getspell03_aru03 -1,1,1,{ OnInit: disablenpc "#getspell03_aru03"; end; OnEnable: enablenpc "#getspell03_aru03"; specialeffect EF_LOCKON; end; OnDisable: disablenpc "#getspell03_aru03"; end; OnTouch: sc_start2 SC_Stone,300000,0,10000; if ($gqse_aru03_gd == 0) { warp "que_qaru03",103,153; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,1; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de tomber, une flèche dans l'aile.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 1) { warp "que_qaru03",102,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,2; mapannounce "que_qaru03","Piamette : Un petit oiseau est tombé dans un piège, et coule au fond du lac.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 2) { warp "que_qaru03",113,111; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,3; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir dans sa cage.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 3) { warp "que_qaru03",161,105; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,4; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir empoisonné.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 4) { warp "que_qaru03",168,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,5; mapannounce "que_qaru03","Piamette : Un petit oiseau a vomi du sang pendant sept jours et sept nuits en chantant.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 5) { warp "que_qaru03",150,159; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,6; mapannounce "que_qaru03","Piamette : Le dernier petit oiseau vient de se briser le cou en se tortillant pour sortir de son oeuf!",bc_map,"0xFF0000"; donpcevent "#gdtimer02_aru03::OnEnable"; donpcevent "#gdtimer01_aru03::Onstop"; } end; } que_qaru03,117,150,0 script #getspell04_aru03 -1,1,1,{ OnInit: disablenpc "#getspell04_aru03"; end; OnEnable: enablenpc "#getspell04_aru03"; specialeffect EF_LOCKON; end; OnDisable: disablenpc "#getspell04_aru03"; end; OnTouch: sc_start2 SC_Stone,300000,0,10000; if ($gqse_aru03_gd == 0) { warp "que_qaru03",103,153; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,1; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de tomber, une flèche dans l'aile.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 1) { warp "que_qaru03",102,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,2; mapannounce "que_qaru03","Piamette : Un petit oiseau est tombé dans un piège, et coule au fond du lac.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 2) { warp "que_qaru03",113,111; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,3; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir dans sa cage.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 3) { warp "que_qaru03",161,105; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,4; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir empoisonné.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 4) { warp "que_qaru03",168,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,5; mapannounce "que_qaru03","Piamette : Un petit oiseau a vomi du sang pendant sept jours et sept nuits en chantant.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 5) { warp "que_qaru03",150,159; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,6; mapannounce "que_qaru03","Piamette : Le dernier petit oiseau vient de se briser le cou en se tortillant pour sortir de son oeuf!",bc_map,"0xFF0000"; donpcevent "#gdtimer02_aru03::OnEnable"; donpcevent "#gdtimer01_aru03::Onstop"; } end; } que_qaru03,150,135,0 script #getspell05_aru03 -1,1,1,{ OnInit: disablenpc "#getspell05_aru03"; end; OnEnable: enablenpc "#getspell05_aru03"; specialeffect EF_LOCKON; end; OnDisable: disablenpc "#getspell05_aru03"; end; OnTouch: sc_start2 SC_Stone,300000,0,10000; if ($gqse_aru03_gd == 0) { warp "que_qaru03",103,153; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,1; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de tomber, une flèche dans l'aile.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 1) { warp "que_qaru03",102,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,2; mapannounce "que_qaru03","Piamette : Un petit oiseau est tombé dans un piège, et coule au fond du lac.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 2) { warp "que_qaru03",113,111; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,3; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir dans sa cage.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 3) { warp "que_qaru03",161,105; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,4; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir empoisonné.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 4) { warp "que_qaru03",168,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,5; mapannounce "que_qaru03","Piamette : Un petit oiseau a vomi du sang pendant sept jours et sept nuits en chantant.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 5) { warp "que_qaru03",150,159; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,6; mapannounce "que_qaru03","Piamette : Le dernier petit oiseau vient de se briser le cou en se tortillant pour sortir de son oeuf!",bc_map,"0xFF0000"; donpcevent "#gdtimer02_aru03::OnEnable"; donpcevent "#gdtimer01_aru03::Onstop"; } end; } que_qaru03,117,121,0 script #getspell06_aru03 -1,1,1,{ OnInit: disablenpc "#getspell06_aru03"; end; OnEnable: enablenpc "#getspell06_aru03"; specialeffect EF_LOCKON; end; OnDisable: disablenpc "#getspell06_aru03"; end; OnTouch: sc_start2 SC_Stone,300000,0,10000; if ($gqse_aru03_gd == 0) { warp "que_qaru03",103,153; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,1; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de tomber, une flèche dans l'aile.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 1) { warp "que_qaru03",102,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,2; mapannounce "que_qaru03","Piamette : Un petit oiseau est tombé dans un piège, et coule au fond du lac.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 2) { warp "que_qaru03",113,111; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,3; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir dans sa cage.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 3) { warp "que_qaru03",161,105; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,4; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir empoisonné.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 4) { warp "que_qaru03",168,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,5; mapannounce "que_qaru03","Piamette : Un petit oiseau a vomi du sang pendant sept jours et sept nuits en chantant.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 5) { warp "que_qaru03",150,159; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,6; mapannounce "que_qaru03","Piamette : Le dernier petit oiseau vient de se briser le cou en se tortillant pour sortir de son oeuf!",bc_map,"0xFF0000"; donpcevent "#gdtimer02_aru03::OnEnable"; donpcevent "#gdtimer01_aru03::Onstop"; } end; } que_qaru03,131,154,0 script #getspell07_aru03 -1,1,1,{ OnInit: disablenpc "#getspell07_aru03"; end; OnEnable: enablenpc "#getspell07_aru03"; specialeffect EF_LOCKON; end; OnDisable: disablenpc "#getspell07_aru03"; end; OnTouch: sc_start2 SC_Stone,300000,0,10000; if ($gqse_aru03_gd == 0) { warp "que_qaru03",103,153; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,1; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de tomber, une flèche dans l'aile.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 1) { warp "que_qaru03",102,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,2; mapannounce "que_qaru03","Piamette : Un petit oiseau est tombé dans un piège, et coule au fond du lac.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 2) { warp "que_qaru03",113,111; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,3; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir dans sa cage.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 3) { warp "que_qaru03",161,105; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,4; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir empoisonné.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 4) { warp "que_qaru03",168,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,5; mapannounce "que_qaru03","Piamette : Un petit oiseau a vomi du sang pendant sept jours et sept nuits en chantant.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 5) { warp "que_qaru03",150,159; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,6; mapannounce "que_qaru03","Piamette : Le dernier petit oiseau vient de se briser le cou en se tortillant pour sortir de son oeuf!",bc_map,"0xFF0000"; donpcevent "#gdtimer02_aru03::OnEnable"; donpcevent "#gdtimer01_aru03::Onstop"; } end; } que_qaru03,146,121,0 script #getspell08_aru03 -1,1,1,{ OnInit: disablenpc "#getspell08_aru03"; end; OnEnable: enablenpc "#getspell08_aru03"; specialeffect EF_LOCKON; end; OnDisable: disablenpc "#getspell08_aru03"; end; OnTouch: sc_start2 SC_Stone,300000,0,10000; if ($gqse_aru03_gd == 0) { warp "que_qaru03",103,153; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,1; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de tomber, une flèche dans l'aile.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 1) { warp "que_qaru03",102,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,2; mapannounce "que_qaru03","Piamette : Un petit oiseau est tombé dans un piège, et coule au fond du lac.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 2) { warp "que_qaru03",113,111; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,3; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir dans sa cage.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 3) { warp "que_qaru03",161,105; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,4; mapannounce "que_qaru03","Piamette : Un petit oiseau vient de mourir empoisonné.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 4) { warp "que_qaru03",168,135; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,5; mapannounce "que_qaru03","Piamette : Un petit oiseau a vomi du sang pendant sept jours et sept nuits en chantant.",bc_map,"0xdb7093"; } else if ($gqse_aru03_gd == 5) { warp "que_qaru03",150,159; disablenpc "#getspell01_aru03"; set $gqse_aru03_gd,6; mapannounce "que_qaru03","Piamette : Le dernier petit oiseau vient de se briser le cou en se tortillant pour sortir de son oeuf!",bc_map,"0xFF0000"; donpcevent "#gdtimer02_aru03::OnEnable"; donpcevent "#gdtimer01_aru03::Onstop"; } end; } que_qaru03,103,153,0 script #aru03_cage01 -1,1,1,{ OnInit: disablenpc "#aru03_cage01"; end; OnTouch: sc_end SC_Stone; warp "que_qaru03",108,151; disablenpc "#aru03_cage01"; end; } que_qaru03,102,135,0 script #aru03_cage02 -1,1,1,{ OnInit: disablenpc "#aru03_cage02"; end; OnTouch: sc_end SC_Stone; warp "que_qaru03",107,135; disablenpc "#aru03_cage02"; end; } que_qaru03,113,111,0 script #aru03_cage03 -1,1,1,{ OnInit: disablenpc "#aru03_cage03"; end; OnTouch: sc_end SC_Stone; warp "que_qaru03",113,114; disablenpc "#aru03_cage03"; end; } que_qaru03,161,105,0 script #aru03_cage04 -1,1,1,{ OnInit: disablenpc "#aru03_cage04"; end; OnTouch: sc_end SC_Stone; warp "que_qaru03",158,106; disablenpc "#aru03_cage04"; end; } que_qaru03,168,135,0 script #aru03_cage05 -1,1,1,{ OnInit: disablenpc "#aru03_cage05"; end; OnTouch: sc_end SC_Stone; warp "que_qaru03",163,133; disablenpc "#aru03_cage05"; end; } que_qaru03,150,159,0 script #aru03_cage06 -1,1,1,{ OnInit: disablenpc "#aru03_cage06"; end; OnTouch: sc_end SC_Stone; warp "que_qaru03",150,154; disablenpc "#aru03_cage06"; end; } que_qaru03,1,8,0 script #gd_aru03_mobctrl 844,{ OnEnable: monster "que_qaru03",107,152,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",109,135,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",113,116,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",157,107,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",163,133,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",149,156,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",130,139,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",135,137,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",130,132,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",128,137,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",109,145,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",109,130,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",128,114,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",147,114,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",154,128,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",151,145,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",130,151,"--ja--",1275,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",131,139,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",135,136,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",131,132,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",128,136,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",110,145,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",129,114,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",148,114,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",155,128,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",152,145,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",131,151,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",110,130,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",132,139,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",135,135,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",132,132,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",128,135,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",111,145,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",111,130,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",130,114,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",149,114,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",156,128,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",153,145,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",132,151,"--ja--",1390,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",133,139,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",135,134,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",133,132,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",128,135,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",112,145,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",131,114,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",150,114,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",157,128,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",154,145,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",133,151,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",112,130,"--ja--",1699,1,"#gd_aru03_mobctrl::OnMyMobDead"; end; Onreset: killmonster "que_qaru03","#gd_aru03_mobctrl::OnMyMobDead"; end; OnMyMobDead: if (mobcount("que_qaru03","#gd_aru03_mobctrl::OnMyMobDead") < 7) { monster "que_qaru03",107,152,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",109,135,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",113,116,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",157,107,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",163,133,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; monster "que_qaru03",149,156,"Balle de Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead"; } end; } que_qaru03,149,105,0 script windpath03_aru03 45,1,1,{ OnInit: disablenpc "windpath03_aru03"; end; OnTouch: warp "que_qaru03",119,103; end; } que_qaru03,128,104,0 script windpath04_aru03 45,1,1,{ OnInit: disablenpc "windpath04_aru03"; end; OnTouch: warp "que_qaru03",146,109; end; } que_qaru03,253,273,0 script #nm_switch_aru03 -1,5,5,{ OnInit: disablenpc "#nm_switch_aru03"; end; OnEnable: enablenpc "#nm_switch_aru03"; end; OnDisable: disablenpc "#nm_switch_aru03"; stopnpctimer; end; OnTouch: disablenpc "#nm_switch_aru03"; initnpctimer; end; OnTimer1000: mapannounce "que_qaru03","Dame aux Souhaits: Avez-vous passé du bon temps avec Piamette?",bc_map,"0x00ff00"; end; OnTimer4000: mapannounce "que_qaru03","Dame aux Souhaits: Mais c'est terminé! Des créatures vont être bientôt invoquées...",bc_map,"0x00ff00"; end; OnTimer9000: mapannounce "que_qaru03","Dame aux Souhaits: Venez jusqu'à moi...",bc_map,"0x00ff00"; end; OnTimer10000: donpcevent "#nmsomaru03_jin01::OnEnable"; donpcevent "#aru03_stone01::OnEnable"; end; OnTimer190000: donpcevent "#nmsomaru03_jin02::OnEnable"; donpcevent "#aru03_stone02::OnEnable"; end; OnTimer370000: donpcevent "#nmsomaru03_jin03::OnEnable"; donpcevent "#aru03_stone03::OnEnable"; stopnpctimer; end; } que_qaru03,229,297,0 script #nmsomaru03_jin01 -1,{ OnEnable: donpcevent "#aru03_stone01::OnEnable"; initnpctimer; end; OnDisable: killmonster "que_qaru03","#nmsomaru03_jin01::OnMyMobDead"; stopnpctimer; end; OnTimer5000: mapannounce "que_qaru03","L'Assemblée des Mages de l'Ouest invoque des Gardiens des Ombres.",bc_map,"0x4d4dff"; monster "que_qaru03",226,288,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",227,289,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",228,290,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",229,291,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",230,292,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",231,293,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",232,294,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",233,295,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",234,296,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",235,297,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",228,286,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",229,287,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",230,288,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",231,289,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",232,290,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",233,291,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",234,292,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",235,293,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",236,294,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",237,295,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",230,284,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",231,285,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",232,286,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",233,287,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",234,288,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",235,289,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",236,290,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",237,291,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",238,292,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",239,293,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; end; OnTimer25000: OnTimer55000: OnTimer85000: OnTimer120000: monster "que_qaru03",226,294,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",227,294,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",228,294,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",229,294,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",230,295,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",231,296,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",231,297,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",231,298,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",231,299,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",230,300,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",229,301,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",228,301,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",227,301,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",226,301,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",225,300,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",224,299,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",224,298,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",224,297,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",224,296,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; monster "que_qaru03",225,295,"Gardien des Ombres",1752,1,"#nmsomaru03_jin01::OnMyMobDead"; end; OnTimer180000: stopnpctimer; end; OnMyMobDead: end; } que_qaru03,2,8,0 script #aru03_stone01 844,{ OnEnable: monster "que_qaru03",227,294,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; monster "que_qaru03",229,294,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; monster "que_qaru03",231,296,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; monster "que_qaru03",231,298,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; monster "que_qaru03",230,300,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; monster "que_qaru03",228,301,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; monster "que_qaru03",226,301,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; monster "que_qaru03",224,299,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; monster "que_qaru03",224,297,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; monster "que_qaru03",225,295,"Gardien de la Magie",1752,1,"#aru03_stone01::OnMyMobDead"; end; Onreset: killmonster "que_qaru03","#aru03_stone01::OnMyMobDead"; end; OnMyMobDead: if (mobcount("que_qaru03","#aru03_stone01::OnMyMobDead") == 0) { set $gqse_aru03_nm,$gqse_aru03_nm+1; donpcevent "#nmsomaru03_jin01::OnDisable"; if ($gqse_aru03_nm == 3) { donpcevent "Wish Maiden#aru03_boss::Onfight"; } } end; } que_qaru03,275,299,0 script #nmsomaru03_jin02 -1,{ OnEnable: initnpctimer; end; OnDisable: killmonster "que_qaru03","#nmsomaru03_jin02::OnMyMobDead"; stopnpctimer; end; OnTimer5000: mapannounce "que_qaru03","L'Assemblée des Mages de l'Est invoque des Chasseurs Sanguinaires.",bc_map,"0x4d4dff"; monster "que_qaru03",263,292,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",264,291,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",265,290,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",266,289,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",267,288,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",268,287,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",269,286,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",270,285,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",271,284,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",272,283,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",265,294,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",266,293,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",267,292,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",268,291,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",269,290,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",270,289,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",271,288,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",272,287,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",273,286,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",274,285,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",267,296,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",268,295,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",269,294,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",270,283,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",271,282,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",272,281,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",273,280,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",274,279,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",275,276,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",276,275,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; end; OnTimer25000: OnTimer55000: OnTimer85000: OnTimer120000: monster "que_qaru03",274,301,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",275,301,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",276,301,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",277,301,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",278,300,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",279,299,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",279,298,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",279,297,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",279,296,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",278,295,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",277,294,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",276,294,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",275,294,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",274,294,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",273,295,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",272,296,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",272,297,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",272,298,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",272,299,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; monster "que_qaru03",273,300,"Chasseur Sanguinaire",1753,1,"#nmsomaru03_jin02::OnMyMobDead"; end; OnTimer180000: stopnpctimer; end; OnMyMobDead: end; } que_qaru03,2,9,0 script #aru03_stone02 844,{ OnEnable: monster "que_qaru03",275,301,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; monster "que_qaru03",277,301,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; monster "que_qaru03",279,299,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; monster "que_qaru03",279,297,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; monster "que_qaru03",278,295,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; monster "que_qaru03",276,294,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; monster "que_qaru03",274,294,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; monster "que_qaru03",272,296,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; monster "que_qaru03",272,298,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; monster "que_qaru03",273,300,"Gardien de la Magie",1753,1,"#aru03_stone02::OnMyMobDead"; end; Onreset: killmonster "que_qaru03","#aru03_stone02::OnMyMobDead"; end; OnMyMobDead: if (mobcount("que_qaru03","#aru03_stone02::OnMyMobDead") == 0) { set $gqse_aru03_nm,$gqse_aru03_nm+1; donpcevent "#nmsomaru03_jin02::OnDisable"; if ($gqse_aru03_nm == 3) { donpcevent "Wish Maiden#aru03_boss::Onfight"; } } end; } que_qaru03,251,340,0 script #nmsomaru03_jin03 -1,{ OnEnable: initnpctimer; end; OnDisable: killmonster "que_qaru03","#nmsomaru03_jin03::OnMyMobDead"; stopnpctimer; end; OnTimer5000: mapannounce "que_qaru03","L'Assemblée des Mages du Nord invoque des Gardiens du Temple.",bc_map,"0x4d4dff"; monster "que_qaru03",247,329,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",249,329,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",251,329,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",253,329,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",255,329,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",243,339,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",245,337,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",247,335,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",247,333,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",254,333,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",256,335,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",258,337,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",260,339,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; end; OnTimer120000: monster "que_qaru03",251,343,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",252,343,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",255,341,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",255,340,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",254,337,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",253,336,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",250,336,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",249,337,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",248,340,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",248,341,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; end; OnTimer240000: monster "que_qaru03",250,343,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",252,343,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",254,342,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",255,340,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",255,338,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",253,336,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",250,336,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",248,338,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",248,340,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",249,342,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; end; OnTimer360000: monster "que_qaru03",250,343,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",252,343,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",254,342,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",255,340,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",255,338,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",253,336,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",251,336,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",249,337,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",248,339,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; monster "que_qaru03",248,341,"Gardien du Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead"; stopnpctimer; end; OnMyMobDead: end; } que_qaru03,2,10,0 script #aru03_stone03 844,{ OnEnable: monster "que_qaru03",251,343,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; monster "que_qaru03",252,343,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; monster "que_qaru03",255,341,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; monster "que_qaru03",255,340,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; monster "que_qaru03",254,337,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; monster "que_qaru03",253,336,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; monster "que_qaru03",250,336,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; monster "que_qaru03",249,337,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; monster "que_qaru03",248,340,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; monster "que_qaru03",248,341,"Gardien de la Magie",1933,1,"#aru03_stone03::OnMyMobDead"; end; Onreset: killmonster "que_qaru03","#aru03_stone03::OnMyMobDead"; end; OnMyMobDead: if (mobcount("que_qaru03","#aru03_stone03::OnMyMobDead") == 0) { set $gqse_aru03_nm,$gqse_aru03_nm+1; donpcevent "#nmsomaru03_jin03::OnDisable"; if ($gqse_aru03_nm == 3) { donpcevent "Wish Maiden#aru03_boss::Onfight"; } } end; } que_qaru03,235,285,5 script Gardien des Ombres::Guard of Shadow#aru03_01 1752,4,4,{ OnInit: disablenpc "Guard of Shadow#aru03_01"; end; OnDisable: killmonster "que_qaru03","Guard of Shadow#aru03_02::OnMyMobDead"; disablenpc "Guard of Shadow#aru03_01"; end; OnTouch: disablenpc "Guard of Shadow#aru03_01"; monster "que_qaru03",234,284,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_01::OnMyMobDead"; monster "que_qaru03",235,285,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_01::OnMyMobDead"; monster "que_qaru03",236,286,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_01::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,224,290,5 script Gardien des Ombres::Guard of Shadow#aru03_02 1752,4,4,{ OnInit: disablenpc "Guard of Shadow#aru03_02"; end; OnDisable: killmonster "que_qaru03","Guard of Shadow#aru03_01::OnMyMobDead"; disablenpc "Guard of Shadow#aru03_02"; end; OnTouch: disablenpc "Guard of Shadow#aru03_02"; monster "que_qaru03",223,289,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_02::OnMyMobDead"; monster "que_qaru03",224,290,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_02::OnMyMobDead"; monster "que_qaru03",225,291,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_02::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,236,296,5 script Gardien des Ombres::Guard of Shadow#aru03_03 1752,4,4,{ OnInit: disablenpc "Guard of Shadow#aru03_03"; end; OnDisable: killmonster "que_qaru03","Guard of Shadow#aru03_03::OnMyMobDead"; disablenpc "Guard of Shadow#aru03_03"; end; OnTouch: disablenpc "Guard of Shadow#aru03_03"; monster "que_qaru03",235,295,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_03::OnMyMobDead"; monster "que_qaru03",236,296,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_03::OnMyMobDead"; monster "que_qaru03",237,297,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_03::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,225,303,5 script Gardien des Ombres::Guard of Shadow#aru03_04 1752,4,4,{ OnInit: disablenpc "Guard of Shadow#aru03_04"; end; OnDisable: killmonster "que_qaru03","Guard of Shadow#aru03_04::OnMyMobDead"; disablenpc "Guard of Shadow#aru03_04"; end; OnTouch: disablenpc "Guard of Shadow#aru03_04"; monster "que_qaru03",224,302,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_04::OnMyMobDead"; monster "que_qaru03",225,303,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_04::OnMyMobDead"; monster "que_qaru03",226,304,"Gardien des Ombres",1752,1,"Guard of Shadow#aru03_04::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,266,296,3 script Gardien du Temple::Temple Guard#aru03_ac01 1753,4,4,{ OnInit: disablenpc "Temple Guard#aru03_ac01"; end; OnDisable: killmonster "que_qaru03","Temple Guard#aru03_ac01::OnMyMobDead"; disablenpc "Temple Guard#aru03_ac01"; end; OnTouch: disablenpc "Temple Guard#aru03_ac01"; monster "que_qaru03",265,297,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac01::OnMyMobDead"; monster "que_qaru03",266,296,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac01::OnMyMobDead"; monster "que_qaru03",267,295,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac01::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,271,283,3 script Gardien du Temple::Temple Guard#aru03_ac02 1753,4,4,{ OnInit: disablenpc "Temple Guard#aru03_ac02"; end; OnDisable: killmonster "que_qaru03","Temple Guard#aru03_ac02::OnMyMobDead"; disablenpc "Temple Guard#aru03_ac02"; end; OnTouch: disablenpc "Temple Guard#aru03_ac02"; monster "que_qaru03",270,284,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac02::OnMyMobDead"; monster "que_qaru03",271,283,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac02::OnMyMobDead"; monster "que_qaru03",272,282,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac02::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,270,307,3 script Gardien du Temple::Temple Guard#aru03_ac03 1753,4,4,{ OnInit: disablenpc "Temple Guard#aru03_ac03"; end; OnDisable: killmonster "que_qaru03","Temple Guard#aru03_ac03::OnMyMobDead"; disablenpc "Temple Guard#aru03_ac03"; end; OnTouch: disablenpc "Temple Guard#aru03_ac03"; monster "que_qaru03",269,308,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac03::OnMyMobDead"; monster "que_qaru03",270,307,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac03::OnMyMobDead"; monster "que_qaru03",271,306,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac03::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,279,300,3 script Gardien du Temple::Temple Guard#aru03_ac04 1753,4,4,{ OnInit: disablenpc "Temple Guard#aru03_ac04"; end; OnDisable: killmonster "que_qaru03","Temple Guard#aru03_ac04::OnMyMobDead"; disablenpc "Temple Guard#aru03_ac04"; end; OnTouch: disablenpc "Temple Guard#aru03_ac04"; monster "que_qaru03",278,301,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac04::OnMyMobDead"; monster "que_qaru03",279,300,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac04::OnMyMobDead"; monster "que_qaru03",280,299,"Chasseur Sanguinaire",1753,1,"Temple Guard#aru03_ac04::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,247,330,5 script Gardien du Temple::Temple Keeper#aru03_ac01 1933,4,4,{ OnInit: disablenpc "Temple Keeper#aru03_ac01"; end; OnDisable: killmonster "que_qaru03","Temple Keeper#aru03_ac01::OnMyMobDead"; disablenpc "Temple Keeper#aru03_ac01"; end; OnTouch: disablenpc "Temple Keeper#aru03_ac01"; monster "que_qaru03",246,330,"Gardien du Temple",1933,1,"Temple Keeper#aru03_ac01::OnMyMobDead"; monster "que_qaru03",247,330,"Gardien du Temple",1933,1,"Temple Keeper#aru03_ac01::OnMyMobDead"; monster "que_qaru03",248,330,"Gardien du Temple",1933,1,"Temple Keeper#aru03_ac01::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,255,330,3 script Gardien du Temple::Temple Keeper#aru03_ac02 1933,4,4,{ OnInit: disablenpc "Temple Keeper#aru03_ac02"; end; OnDisable: killmonster "que_qaru03","Temple Keeper#aru03_ac02::OnMyMobDead"; disablenpc "Temple Keeper#aru03_ac02"; end; OnTouch: disablenpc "Temple Keeper#aru03_ac02"; monster "que_qaru03",254,330,"Gardien du Temple",1933,1,"Temple Keeper#aru03_ac02::OnMyMobDead"; monster "que_qaru03",255,330,"Gardien du Temple",1933,1,"Temple Keeper#aru03_ac02::OnMyMobDead"; monster "que_qaru03",256,330,"Gardien du Temple",1933,1,"Temple Keeper#aru03_ac02::OnMyMobDead"; end; OnMyMobDead: end; } que_qaru03,251,255,3 script Dame aux Souhaits::Wish Maiden#aru03_boss 1931,{ OnInit: hideonnpc "Wish Maiden#aru03_boss"; end; OnDisable: killmonster "que_qaru03","Wish Maiden#aru03_boss::OnMyMobDead"; hideonnpc "Wish Maiden#aru03_boss"; stopnpctimer; end; Onfight: initnpctimer; end; OnTimer1000: mapannounce "que_qaru03","Dame aux Souhaits: Vous êtes arrivés jusqu'ici... Les gardiens sont-ils tous morts?",bc_map,"0x00ff00"; end; OnTimer4000: mapannounce "que_qaru03","Dame aux Souhaits: Que vos efforts soient récompensés! Soyez les bienvenus!",bc_map,"0x00ff00"; end; OnTimer5000: specialeffect EF_ICECRASH; hideonnpc "Wish Maiden#aru03_boss"; specialeffect EF_SPHERE; monster "que_qaru03",252,340,"Wish Maiden",1931,1,"Wish Maiden#aru03_boss::OnMyMobDead"; stopnpctimer; end; OnMyMobDead: if (mobcount("que_qaru03","Wish Maiden#aru03_boss::OnMyMobDead") == 0) { donpcevent "#okolnir_aru03::Onstop"; donpcevent "Wish Maiden#aru03_gift::OnEnable"; mapannounce "que_qaru03","Dame aux Souhaits: ...Bien! Vous méritez les faveurs de la déesse.",bc_map,"0x00ff00"; } end; } que_qaru03,252,340,3 script Dame aux Souhaits::Wish Maiden#aru03_gift 403,{ set .@GID, GetCastleData("arug_cas03",1); if (getcharid(2) == .@GID) { if (strcharinfo(0) == getguildmaster(.@GID)) { if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) { cutin "wish_maiden12",1; mes "[Dame aux Souhaits]"; mes "Comme promis, je vais vous offrir le joyau de la déesse."; mes "Vous vous êtes montré digne de le porter..."; next; mes "[Dame aux Souhaits]"; mes "Vous allez recevoir le pouvoir de la grande Valkyrie..."; next; mes "[Dame aux Souhaits]"; mes "Je vais vous offrir quelques objets pour votre bon plaisir."; mes "Puissiez-vous en faire bon usage..."; next; mes "[Dame aux Souhaits]"; mes "Retournez à Rachel ou à Yuno, et allez trouver les soeurs Ravies."; next; cutin "wish_maiden32",1; mes "[Dame aux Souhaits]"; mes "J'ouvrirai le portail pour que vous puissiez revenir ici."; mes "...Okolnir n'existera pas éternellement..."; delitem 7835,1; //Dusk_Glow delitem 7836,1; //Dawn_Essence delitem 7837,1; //Cold_Moonlight delitem 7838,1; //Hazy_Starlight delitem 2513,1; //Celestial_Robe delitem 7063,100; //Soft_Feather delitem 7291,10; //Agate delitem 7293,10; //Rose_Quartz delitem 985,20; //Elunium getitem 2541,1; //Asprika getitem 7840,1; //Valkyrie_Gift announce "["+ strcharinfo(0) +"], de la guilde ["+ GetGuildName(.@GID) +"] vient de rapporter une Asprika dans ce monde.",bc_all,"0x70dbdb"; close2; cutin "wish_maiden11",255; disablenpc "Wish Maiden#aru03_gift"; enablenpc "#to_agit_aru03_gate"; end; } else { cutin "wish_maiden13",1; mes "[Dame aux Souhaits]"; mes "Comme je vous l'avais dit, vous êtes maintenant digne de porter une Asprika."; mes "Cependant, vous n'avez pas les objets requis sur vous..."; next; mes "[Dame aux Souhaits]"; mes "...Auriez-vous oublié quelque chose?"; close2; } } else { cutin "wish_maiden12",1; mes "[Dame aux Souhaits]"; mes "Vous avez tous réussi à travailler en équipe..."; mes "Les hommes sont forts lorsqu'ils sont unis, mais ils sont facilement corrompus par l'envie et la luxure."; next; mes "[Dame aux Souhaits]"; mes "Les hommes sont imparfaits - c'est pour cette raison que les dieux sont là pour les aider lorsque le besoin s'en fait sentir."; mes "...."; next; mes "[Dame aux Souhaits]"; mes "Regardez toujours la vérité en face."; mes "Ne regrettez jamais vos actes..."; close2; } } cutin "wish_maiden11",255; end; OnInit: disablenpc "Wish Maiden#aru03_gift"; end; OnEnable: enablenpc "Wish Maiden#aru03_gift"; initnpctimer; end; OnDisable: disablenpc "Wish Maiden#aru03_gift"; stopnpctimer; end; OnTimer280000: mapannounce "que_qaru03","Dame aux Souhaits: ... Okolnir va bientôt disparaître... Je vais vous renvoyer là d'où vous venez.",bc_map,"0x00ff00"; end; OnTimer290000: mapwarp "que_qaru03","arug_cas03",321,153; donpcevent "#to_agit_aru03_gate::OnDisable"; end; OnTimer300000: donpcevent "#okolnir_aru03::OnDisable"; set $gqse_aru03_miro,0; set $gqse_aru03_pcc,0; set $gqse_aru03_gd,0; set $gqse_aru03_nm,0; set $siz_aru03_on,2; donpcevent "#okolnir_aru03_time01::OnEnable"; stopnpctimer; end; } que_qaru03,252,339,0 script #to_agit_aru03_gate 45,1,1,{ OnInit: disablenpc "#to_agit_aru03_gate"; end; OnTouch: warp "arug_cas03",321,153; end; } que_qaru03,1,6,0 script #okolnir_aru03_time01 844,{ OnInit: if ($siz_aru03_on == 2) { initnpctimer; } end; OnEnable: set $gqse_aru03_time,0; initnpctimer; end; Onreset: set $siz_aru03_on,0; set $gqse_aru03_time,0; stopnpctimer; end; OnTimer3600000: if ($gqse_aru03_time < 12) { set $gqse_aru03_time,$gqse_aru03_time+1; initnpctimer; } else if ($gqse_aru03_time == 12) { set $siz_aru03_on,0; set $gqse_aru03_time,0; enablenpc "Wish Maiden#gq_aru03"; enablenpc "Piamette#aru03"; hideoffnpc "Wish Maiden#aru03_boss"; stopnpctimer; } end; } que_qaru03,116,313,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,120,285,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,117,236,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,103,223,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,85,204,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,79,186,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,73,167,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,68,150,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,71,128,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,69,118,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,117,78,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,110,79,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,141,80,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,158,84,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,193,104,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,119,269,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,155,77,0,0 monster --ja-- 1932,1,180000,0,0 que_qaru03,110,317,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,115,295,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,116,256,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,113,242,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,99,223,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,94,216,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,77,198,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,70,174,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,72,147,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,64,134,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,77,107,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,84,88,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,98,82,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,129,79,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,91,124,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,173,95,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,179,127,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,195,120,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,178,159,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,88,145,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,94,157,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,95,177,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,129,196,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,154,196,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,170,187,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,194,180,0,0 monster --ja-- 1933,1,1200000,0,0 que_qaru03,214,181,0,0 monster --ja-- 1933,1,600000,0,0 que_qaru03,243,199,0,0 monster --ja-- 1933,1,1200000,0,0