//by Lupus. // SVN TRUNK 9940+ only //setiteminfo(itemID,n,Value), where n // 0 value_buy; // 1 value_sell; // 2 type; // 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. // if = 0, then monsters don't drop it at all (rare or a quest item) // if = 10000, then this item is sold in NPC shops only // 4 sex; // 5 equip; // 6 weight; // 7 atk; // 8 def; // 9 range; // 10 slot; // 11 look; // 12 elv; // 13 wlv; prontera,164,161,5 script Lupus 1013,{ menu "Make Knife[3] Edible",M_1, "Make Apple Equippable",M_2, "Edible Knife = Full SP",M_3, "Knife = Weapon + 3 Notes",M_4; close; M_1: //WORKS! mes "Ok. We Made Knife[3] Edible"; setiteminfo(1201,2,0); //type = 0 : potion setitemscript(1201,"{dispbottom \"* You used Knife[3]\";}"); close; M_2: //WORKS! mes "Ok. We Made Apple Equippable"; //item type -> headgear setiteminfo(512,2,5); //type = 5 //where to equip to setiteminfo(512,5,512); //equip = 512 //set as headgear location setiteminfo(512,11,256); //loc = 256 //set Headgear Sprite ID setiteminfo(512,14,85); //view id = 85 setitemscript(512,"{dispbottom \"* Other item's changed\";}",0); setitemscript(512,"{dispbottom \"* Equipped\";}",1); setitemscript(512,"{dispbottom \"* Unequipped\";}",2); close; M_3: //WORKS! mes "Ok. Now Edible Knife[3] restores your SP"; setitemscript(1201,2,0); setitemscript(1201,"{dispbottom \"* You ate Knife[3] + Full SP\"; percentheal 0,100;}"); close; M_4: //WORKS! mes "Ok. We Made Knife... a weapon. But added 3 notes."; setiteminfo(1201,2,4); //type = 4 : weapon again setitemscript(1201,"{dispbottom \"* 1 Used\";}",0); setitemscript(1201,"{dispbottom \"* 2 Equipped\";}",1); setitemscript(1201,"{dispbottom \"* 3 Unequipped\";}",2); close; }